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Showing most liked content since 06/23/2017 in all areas

  1. 26 points
  2. 18 points
    Hi Players, In order to streamline and simplify the process, we have updated how you report players for breaking the PLAYERUNKNOWN'S BATTLEGROUNDS Rules of Conduct. This includes reporting users for cheating, teaming and team killing, among other offenses. All reports for players breaking the Rules of Conduct are now submitted directly through these forums. Only forum administrators can view reports, so they are completely confidential. We will endeavor to be as open and transparent as possible with our investigations into each report, by providing direct feedback indicating that we've either taken action against a user, are still investigating, or require more evidence. To submit a report, please follow the link below: http://forums.playbattlegrounds.com/forum/35-report-a-player/
  3. 14 points
    Hey guys, I feel like there needs to be some sort of penalty to KoS in this game. I keep running into people and shouting ''friendly'' on the mike, but nobody seems to care. Roleplaying is an important feature in a game like this and i just don't think shooting everything that moves helps everyone in their enjoyment of the game. Maybe there needs to be some sort of ''Bandit'' uniform to show that you killed a lot of people. Also, the developers need to tone down the amount of guns that spawn in this game. I just want to do some quiet fishing and farming but instead of finding a nice fishing rod or farming hoe, or some fertiliser, i keep finding assault rifles and such. It encourages KoS way too much, and guns need to me more rare. Obviously bandits who want to hold up people to rob them and whatnot need some guns to wave around, but all the 420 noscope l33t w33d Call of Duty KoS kids shouldn't find a deadly weapon around every corner. Lastly we desperately need basebuilding in this game. I just want to build a nice shack somewhere off on the edge of the map in the woods, some place i can hide my farming equipment and different roleplaying outfits. Please make it happen Bohemia Blue Hole. Thank you.
  4. 14 points
    So I've been playing the test server for a few hours now, have cycled through all the 4 current weather effects in the game now. Have to say to the sunset is currently the best of them all, the way the shadows have changed with the ground, the surrounding buildings and inside them as well, completely different feel to the game and I love it. Plus it's just damn beautiful to look at My hat tips to you PU and Bluehole, you guys have outdone yourself on this in my opinion. Of course I will also say that the rest of this update is fantastic as well, can't wait for it to role out officially on Thursday! Anyone else have the pleasure of playing during the sunset yet? Thoughts?
  5. 13 points
    So one of the new maps are being teased! Looking good as hell! Everyone else's thoughts?
  6. 12 points
  7. 12 points
    My rig has always run this game pretty damn well and its mainly been the net code that has caused most of my grief. I just finished downloading the latest patch and jumped onto an Oceania server and WOW! What a difference this patch has made, well done to the guys! Whatever you've done has made a HUGE difference for me lag wise. The game seems so much more smoother, responses to key commands are almost perfectly on point. I'm am opening and closing doors with smooth rapid movement, looting is faster, I haven't had to mash a key command more than the once, nothing like my previous experiences that's for sure!...everything is just better! Driving isn't a chore anymore, its such a difference to play with net code that is behaving. No rubber banding, so skipping or screen slideshows etc. Its certainly looks very promising for the future net code tweaks and fine tuning promised. It was as if I was playing a completely new game. ( I am only on a standard ADSL connection as well which makes it even more impressive imo) I'm going up to a 100/40 fibre connection soon so I'm hoping things will just keep getting better and better. So far so good, I gotta get back in to see how she goes in real close quarters firefights and such and investigate other parts of the map and other servers etc, but initial impressions are WOW. I hope others have had similar results.
  8. 12 points
    Please see the updated method of reporting team killers, teamers, cheaters and other users who break the rules of conduct here: http://forums.playbattlegrounds.com/forum/35-report-a-player/
  9. 11 points
    Can we please stop with the whole campers don't know how to play the game, if you are not cheating, then ANYTHING and EVERYTHING goes in my opinion, camping, running and gunning, being a car pirate, bush wookie, flower picking, idc, if it works for you and you get the win then awesome, you are playing the game! Period! Also, Is there bullet penetration? There is currently no bullet penetration in-game but it is something we’re potentially adding in the future.
  10. 11 points
    No. You're wrong. It's not a scourge in this game. And I don't spend my game hiding in a bathtub. I think it's fine how it is. Play smarter and clear houses before you loot freely. It's not the games fault you get killed by someone in a house.
  11. 11 points
  12. 11 points
    South African server or African server please !!! Ping very bad if we play on EU server.
  13. 9 points
    This is the sample of what you must deal with every single corner or object. Someone being able to maneuver their camera to spot you. Even tho I won the fight being positioned and not moving, with the amount of lagg or desync some people do get away by peaking and pre firing or not even looking down their sights but to hip fire or hold 3rdperson shoot after peaking, or they will bypass the corner part and try to bypass and shoot after. The information was his to process and he chose to go head up. this is why I am strongly going to play First Person because you cannot get that kind of intel until you fully poke and and spot me. you can hear me but never ever will you spot me behind cover like this guy did.
  14. 9 points
    The point of the game is that there are a lot of strategies that are successful. The blue line effectively means that someone has to get lucky to spend an entire game camping in a house, they have to leave eventually and if you are getting killed by someone camping in a house you are not clearing the house correctly. Top that off with the fact that if they are not moving they are not getting the level of loot a mobile player can. Yes campers can be frustrating but in this game it is an entirely valid strategy that has to be fought just like any other.
  15. 9 points
    We’re happy to announce that we’re opening applications for PUBG Partnerships! The link for the application may be found here: https://goo.gl/forms/MmBXc5ZMt3UvREB73 Applications are open from July 1, 12 am KST to July 7, 12 am KST. If the link does not work, please wait and try again, as the servers may be overwhelmed with applicant responses. For all applicants, please expect an emailed response by July 15, 12 am KST. If you do not receive a response from us and you have checked your spam messages, please reach out to us on Twitter @PUBGPartners. Gostaríamos de anunciar que as inscrições para se tornar Parceiro PUBG estão novamente abertas! Para se candidatar, por favor, clique neste link: https://goo.gl/forms/6jpX4I8RjDypLKt53 As inscrições estarão abertas entre dia 1 de Julho, 12 am KST e dia 7 de Julho, 12 am KST. Se o link não estiver funcionando, por favor aguarde and tente novamente mais tarde, é possível que os servidores estejam sobrecarregados devido ao número elevado de inscrições. A todas as pessoas que se inscreverem, planeamos enviar uma resposta até dia 15 de Julho, 12 am KST. No caso de não ter recebido uma resposta da nossa parte e se verificou a sua caixa de spam, por favor entre em contato connosco através do Twitter @PUBGPartners. Мы рады сообщить, что мы открываем заявки на вступление в партнерскую программу PUBG! Ссылку на форму подачи заявки можно найти здесь: https://goo.gl/forms/8PQY5T57Easaai8b2 Заявки будут открыты в период с 1 июля, 18:00 МСК по 7 июля, 18:00 МСК. Если ссылка не работает, подождите и повторите попытку, так как серверы могут быть перегружены заявками. Для всех претендентов, пожалуйста, ожидайте ответа на указанную в заявке электронную почту до 15 июля, 18:00 МСК. Если вы не получили от нас ответа, и уже проверили папку “Спам”, пожалуйста, обратитесь к нам в твиттере @PUBGPartners.
  16. 9 points
    Dear playerunknown, Today I started hosting the zombie mode. But came to the conclusion that we hardly need a anti-teamkill setting. People are just killing eachother which is ruining the fun of the game mode. And zombies should be able to pick up Melee weapons based on a checker list. Plus if zombies were able to run slightly faster it will balance the game more. Kind regards, Wesley AKA ExQlusiv3_
  17. 9 points
    I have to admit recently it has felt like cars spawn in massive clusters in one part of the map and barely any anywhere else,
  18. 8 points
    Good. This will keep the "I got killed because of a feature that I can use also - please change the game for me" people happy.
  19. 8 points
  20. 8 points
    The tense, adrenaline pumping moments when you hear someone nearby, you don't know if they've heard you but you know only one of you is leaving.
  21. 8 points
    Two versions: ShatterNL's PUBG Map and Caturner's GIS Overlay! You can also find this guide on Steam Clarification on the legend: Garages: Garage buildings that have a High % of spawning vehicles (Dacia/Motorbike-Sidecar) Vehicle Spawn %: Possible locations where vehicles can spawn. Boat Spawn %: Possible locations where boats can spawn. Military Loot: Places where there's a higher % chance of finding Military Grade equipment. (Lvl 3 Gear, Attachments) High % Loot (Red): High Risk, High Reward locations - Lots of players will go here if the airplane flies over or near it. Medium % Loot (Yellow): Medium Risk, Medium Reward locations - Good for a squad of 3-4 players, but can vary based on RNG. Main map legend idea inspired by /u/Pvtjace 0.7 Changes: Reworked the ENTIRE map! 5k resolution, better and smaller markers with new icons and shadows underneath for better visibility. Removed Low % Loot, as it was kinda useless to mark every small building for Low % of loot. Removed "High % Gun Loot". Added "Military Loot" markers! Places where there's a higher % chance of finding Military Grade equipment. (Examples what you can find here: Level 3 Armor/Helmets/Suppressors/Scopes) A few "Vehicle Spawn %" markers have been added, since the last patch there are a few new locations (central Pochinki for example now has a spawn) Changed "Spawn Island" from High to Low Loot. By request on the Steam guide: I've added a version of my map with /u/c_a_turner : Caturner's amazing GIS Overlay!
  22. 7 points
    Hey guys and gals, I know there are millions of these videos out already, but I have been asked a bunch of times on my other videos to make a tips and tricks video, so here it is! This is by no means a strict guide that should be followed to the tee, but these are just the 5 things I learned and followed to get countless chicken dinners. Hopefully this helps some of you too in terms of tactics and strategy. If you guys have any specific tactics and strategy questions, I would love to help out!
  23. 7 points
  24. 7 points
    South African Servers please! Guys get more people to get the game, it's pretty cheap and still a hell of a lot of fun! I am sure if we get a large enough player base here in South Africa they will add servers, threats will get you nowhere
  25. 7 points
    Would love a slightly larger field of view for first person because right now it's like looking through a box, somewhat nauseating - if that's the correct word.
  26. 7 points
    The amount of complaining, rhetoric and hyperbole about using shacks/buildings as a tactical advantage has to stop. Using buildings to your advantage is a viable tactic/strategy that allows you to formulate your next move and assess your current situation. There are many times when you will not have the best gear due to various factors and need to play more conservatively. Using houses to your advantage is precisely why they exist. You can choose to try and remove the person from the building, you can leave them in their position and not engage or you can take a tactical location and wait for them to leave and kill them. There are inherent risks to camping. If you choose to wait too long to act, you will not have enough gear or meds to really compete later on. If you stay too long, you might have to run through the gas and risk facing people who are already positioned in the next circle. When you decide to leave, you are often at a disadvantage because you are coming from a location that everyone is watching while your enemies can be in any number of locations. One of the strongest plays against camping is to simply leave them in their position. Changing the shacks to be destructible would be a terrible idea. People could fire upon the structure from a tree or bush with impunity. Vehicles are already extremely strong in the mid to late game. If you allowed vehicles to destroy these buildings, anyone who gets to the circle with a vehicle can careen through these structures with low risk. How often are buildings/shacks in the final 2-3 circles? In my 300+ games of experience, I would say a building or shack is in the final 3 circles roughly 30% of the time. Just because you are not a proponent of a particular play style does not mean it is wrong or cheap. Everyone does not need to adhere to a specific set of tactics. Someone sitting on the top of buildings with a scope and a sniper rifle or AR is not camping. Going prone and hiding in bushes waiting for unsuspecting enemies is not camping. What’s next? Complaining about being shot in the back while engaging with another enemy? Maybe we should ask to become invincible while looting? We have all died to things we felt were ‘unfair’. This is part of the game and is the REASON why winning feels so gratifying when you do.
  27. 7 points
    I don't think using a strat that can help a player win the match should be penalized. Regardless of it's camping, driving, jumping, etc... It's Battle Royale, winner goes to the last person/team standing. Whatever they do to get there is allowed, adapt and overcome.
  28. 7 points
    Players, This patch will be deployed to the main servers on Thursday, June 22nd, 5 PM KST / 8 AM UTC / 1 AM PDT and is expected to take approx. 1 hour to complete.The test server is already live! Server Performance Resolved an issue with server performance dropping drastically in certain circumstances. Client Performance Improved rendering performance of other characters. Improved client performance during ranged combat. Improved rendering performance of vehicles, motorbikes, and boats at a distance. Improved the rendering performance of weapon effects at a distance. Bug Fix Fixed a client crash that occurred when changing character appearance. Prevented users from removing shadows by changing Steam launch options. Fixed a bug that caused players to fire more ammo than the amount loaded. Fixed a bug that caused lung icon to be displayed as full while taking damage due to lack of oxygen underwater. Fixed an issue with indoor walls and objects overlapping each other. Fixed a bug that caused the wooden doors inside houses to have a metallic gloss. Fixed a bug that caused some parts of the clothing to be shown when firing a weapon while aiming down sights, using 4x or higher scopes. Fixed a bug that caused players to enter the DBNO state after drowning. You will now die immediately after taking fatal damage from lack of oxygen. Fixed a bug that prevented the use of healing items after firing full auto mode. Fixed a bug that caused flower beds to be shown incorrectly at a distance Partially fixed a bug that caused a character to be stuck in terrain. Partially fixed a bug that caused the camera to pass through some objects. See you in-game, PUBG Community Team
  29. 7 points
    Tl;dr.. before posting this did you take in to consideration that the team that designs the guns you appreciate being added aren't actually the ones who work on the coding for the game? No you didn't or this wouldn't be here for me to ask.
  30. 6 points
    Hello Players, We are seeking feedback on the first-person experience in PUBG. If you have any experience with first-person only matches or the first-person view specifically, please provide feedback in a detailed response below. Thank you in advance for your feedback!
  31. 6 points
  32. 6 points
    Unfortunately this part of the forum is mostly "Your personal place to whine about unreasonable things" Post the things that you enjoy the most in this game, anything goes. Ill start: Murdering someone who has no idea he is about to die, with a clean shot to the head
  33. 6 points
    Players,Today we need your feedback regarding the development of our in-game HUD. Our dev team is considering two possible directions that we could take. We are asking the community for your opinions and feedback so we can make the most informed decision possible.Please read the follow options carefully and vote in the poll that follows. You can also leave your opinions in the comments below. We must state that this is NOT a popularity vote, but a means to understand the needs and desires of the community. By working together, we believe that we can build and provide a better game experience for everyone.A. Without having to open the inventory, the players should be able to check the availability and quantity of consumable items and grenades through the in-game UI. As a competitive shooter, the player must have all information readily available to facilitate fast decision-making and focus on tactics and combat Opening the inventory screen greatly reduces the player's situational awareness and hinders their ability to concentrate on the competition The availability of this information allows low-level players to perform at a higher standard and provides greater accessibility to new players B. Just as it is now, the players must choose when to open their inventory or preemptively memorize their own status. As a realistic battle royale, too much information can detract from the immersive experience Understanding the risks of checking your inventory during certain situations is part of the battle royale experience The ability to make quick decisions based on the player's understanding of their current status, without relying on the UI, is one of many important skills in battle royale A minimal UI in the game improves immersion, which in turn provides more enjoyable and intense moments Please vote here: http://www.strawpoll.me/13456936Once again, thank you for your help and for giving us your feedback!See you in-game,PLAYERUNKNOWN Please continue discussion regarding this here: http://steamcommunity.com/games/578080/announcements/detail/2505541822955232967
  34. 6 points
    desync made the plane crash
  35. 6 points
    That feeling of being in the last 10 in solo, with decent gear and a good spot in the circle. serious heart pumping action.
  36. 6 points
    I shoot first lay 3 bullets into him and he manages to side step and counter attack me. This is the inconsistency that is ruining cqc battles and the only forms of comfort is being safe a mile away shooting. I crouched, I focused.. I Pre Fire into someone first. Do we reward hip fire and shooting on the move to get out of this situation of receiving damage from an AK at point blank?
  37. 6 points
    Go play 50 games in a row, Solo, duo or squads, doesnt matter. Go sit in a house every single game, and shoot at people who run by Report back here with video or atleast screenshots at all your wins and maybe someone will take this post serious.
  38. 6 points
    In my honest opinion, if you aren't cheating, any tactic that can help you win the match is allowed.
  39. 6 points
    There is a closed thread and this is not about appealing a ban or challenging the guy who was banned, so please don't use it for that but rather for discussion. If a person makes the decision to stream a competitive game they are playing for profit (or followers/viewers which can lead to profit) that is their decision, then that is on them, I personally don't think stream sniping should be against the rules, I have never and would never do this as it seems like too much effort for a kill. I'm personally not a fan of live streamers and would prefer servers where streaming wasn't allowed, I have been killed on a stream and killed streamers before (well admittedly they have the name twicth tv or some variant so I am assuming in general,but have found a couple of instances where I was killed on stream) why should my game play go to reward another person? I am not saying streaming should be banned, I am more than aware that it helps build a community, I just don't want to participate in streams. Hopefully when the game goes to full release and there are ranked games then streaming should be kept to the non-ranked games, if streaming is allowed on ranked servers then stream sniping should be allowed as the streamer has made the decision to broadcast their own game play showing their location.
  40. 6 points
    new maps stable kill cam match viewer hot dog cart with nacho cheese near pochinki binoculars/spotting scopes server rental
  41. 6 points
    Eh, sometimes the end circle goes in your favor and sometimes it doesn't. Overcoming is part of the game and the challenge.
  42. 6 points
    A new announcement regarding item spawn balancing has been released by PLAYERUNKNOWN. The announced changes will be included in the monthly update, which will be deployed later this week. Full patch notes will come tomorrow. http://steamcommunity.com/games/578080/announcements/detail/2533687504390275860
  43. 6 points
    pretty sure playerunknown has said its a coding issue not physical server issue hence they are reworking the code atm. but as far as public servers go i think they can ruin some games EG: Ark , some private servers with peoples own rules are just plain stupidtake the game away from the original idea of what i "should" be like. i personally prefer to keep the rules and regulations of the devs. but thats just my thoughts on it
  44. 6 points
    Would really appreciate a South African Server if possible !
  45. 6 points
    Loving this game but the same as always, no South African servers. Most of the time devs dont have South African servers because the community is not large enough but no one buys it because we rarely get servers hosted. We have plenty of good game hosts and hosting companies commited to their community, Please consider adding at least a few servers, even as a trial for the Africa region, it will be much appreciated. PS, I played Battle Royale and Breaking Point on EU servers, so im used to the 200+ ms lag we get
  46. 5 points
    As I was free falling at 200km/h to my inevitable doom, as one does, I took a moment to enjoy my view from the evening sky. As I steered myself towards my destination in northern Georgopol, I took a moment to examine the vast shipyard and its multicolored shipping containers to my south. The large number of parachutes I saw was discomforting so I made a mental note to stay away. It wasn't long after that I finally hit the pavement. As I sat there on the road lamenting over my rolled ankle, as one does, I took a moment to examine the bridge that loomed nearby and pondered fleeing from the staccato of gunfire less than 50 meters away from me. Not wanting to risk being spotted by a violent individual, I made haste across the bridge. As I was sneaking down the horrifying expanse of concrete and steel, as one does, I gazed out into the bay when suddenly it dawned on me. This bridge crosses the bay! The shipyard is in the bay! How on earth is a cargo ship expected to reach port with such an impressive bridge blocking its course? Truly an architectural blunder. An engineering conundrum. A maritime mystery! To whomever is in charge I implore you to reconsider the location of such a grand structure in future designs so that freighters can avoid any unnecessary inconvenience. Cheers -A Wrongfully Abducted Combatant
  47. 5 points
    I think it would be nice if we had the ability to add more tags or do whatever we want with the map,like draw lines from which areas the plane has crossed or add a red X to set where the air package has dropped or put different tags on areas you heard gunshots from to let your team be aware and have a more tactical and stratigical game.
  48. 5 points
    As far as I'm aware, there are tonnes of South African players. We would really appreciate some servers over here. Thanks.
  49. 5 points
    Second building on the left sosnovka military base
  50. 5 points
    Circle placement is a huge factor when it comes to who wins the game. Getting a "good" circle is crucial and can let you win even in 1 vs 4 situations, and vice versa. However, have fixed endgame locations would lead to people camping them already from the early game, allowing them to get tons of kills with little efford, the only way this could work out well is if theres literally hundreds of fixed locations scattered all over the ma, with equal amounts of cover on both sides. 90% of the games i lose late, i lose because i have to run across an open field towards a team of people who sit in cover already knowing where to find me and my team, the remaining 10% is lost due to stupidity, bad aim, or both. The ones i win almost always have the tables turned.