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Showing most liked content on 05/19/2017 in all areas

  1. 56 likes
    South African server or African server please !!! Ping very bad if we play on EU server.
  2. 28 likes
    Here's a list of some controls you might not know about. Keep in mind everything is DEFAULT binds so if you rebound your keys, it may be different for you. When rebinding keys, make sure all slots have been bound to a key in order to be able to APPLY settings. Hold right click and E or Q - changes the camera view for Right Click ADS Hold left click after shooting - Gun will stay scoped in so you can watch where your bullet lands X - Puts away all equipped items Hold SHIFT - Hold breath when scoped, will also zoom in slightly if you are not scoped CTRL + Right click or drag - Split items = is Auto run Right click tap brings out Iron sights/ADS Holding right click will zoom in aim Looking down with your mouse while swimming will take you deeper Looking straight down with your mouse and pressing W while parachuting will help you get to max speed 230km/h. This way your parachute will deploy lower and you will lose less speed when it is deployed. 7,8,9,0 are the default keybindings for medical and boost items. You can switch between different types of grenades by pressing 5 multiple times CTRL + T - Voice chat mute/unmute CTRL+U - Toggle UI Ctrl+1,2,3,4,5 = Move vehicle seating positions. Holding ALT while running or ADS will let you free look around your character Page Up / Page Down - Change zeroing parameters on 4x scope If you have controls that you would like to add to this list please feel free to do so. I will be periodically updating the list as more info comes in.
  3. 19 likes
    We will be holding community games every Monday for 3 hours, starting on 22.05.2017 at 10pm BST / 2pm PDT. If you would like to play with (and brutally murder) our community team and moderators, you can join us in some custom games. The matches will be streamed by our team. Stream links will be announced before the start time on Monday. Once the team members have joined the match, I will release the current password to the server on my twitter and at that point the proverbial early bird will get the worm. We will be playing different modes, answering your questions, and giving out some BP rewards for completing special challenges in-game. We hope to see you there!
  4. 16 likes
    ShatterNL's PUBG Map v0.5! Two versions: One map with 100% Vehicle Spawns only and one with all Vehicle Spawn % ! Bikes were added in today's patch, they have a chance to spawn on any of the "Vehicle Spawn %" markers. You can also find this guide on Steam: http://steamcommunity.com/sharedfiles/filedetails/?id=898402255 Clarification on the legend: High % Loot (Red): High Risk, High Reward locations - Lots of players will go here if the airplane flies over or near it. Medium % Loot (Yellow): Medium Risk, Medium Reward locations - Good for a squad of 3-4 players, but can vary based on RNG. Low % Loot (Blue): Low Risk, Low Reward locations - Usually safe locations, but only has loot for 1-2 players, varies a lot based on RNG. 100% Vehicle Spawns: Garages across the map that have ALWAYS have a car in them! High % Gun Loot: Places where you'll find a guns >90% of the time. Vehicle Spawn %: Possible locations where vehicles can spawn. Boat Spawn %: Possible locations where boats can spawn. Main map legend idea inspired by /u/Pvtjace 0.5 changes: Added a small clarifications in the Legend Added Extra Name: "Hay Farm" (South of Georgopol) Added a lot more Vehicle Spawn % markers (Swamp Town, Villa) Added a lot more Boat Spawn % markers, thanks for all the suggestions! Adjusted locations of the "100% Vehicle Spawns" markers to be more precize. () Made the "High % Gun Loot" a bit opaque for better map visibility Removed a couple of "High % Gun Loot" markers, High/Medium loot will still have high possibility of guns there, but the markers are only for >90% gun locations now. Changed some "High % Gun Loot" marker sizes for the larger areas. Checked out the Quarry, marked it Low % Loot (Blue). Thanks for all your suggestions/feedback, as always, keep it coming so I can improve the map in the future!
  5. 13 likes
    Amalgamated from our official Twitter account:
  6. 7 likes
    Hey guys, I've found an awesome Website which lets you create Groups (where your Friends can join) to plan your Gameroute. If you invite your Friends, they will see everything you mark or that they mark themselfs. You can also mark down some Distances, which lets you know how far you're going to have to drive/walk or how far you have to set up your Scopes. Heres the Link: https://pubattlegrounds.ginfo.gg/ Hope this was / is going to be useful for you
  7. 5 likes
    I guess no one would pay for skins when you only see them in the mainscreen.
  8. 5 likes
    People like games for different reason, people play games for different reasons. I play games in a way which I enjoy, I don't care too much about rankings, I don't care too much about my K/D ration. A lot of people like competition, they enjoy the challenge of trying to get that #1 position, and that's great. I'm of the opinion that people should be able to play game for whatever reason they want, and however they want, as long as it is within the rules of the game.
  9. 4 likes
    Hey guys, so it has come to my attention that smoke grenades are client-side. I have experienced this in three different occasions that further solidify this claim. Idk if this is intentional, but it is definitely a huge issue. Someone had thrown a smoke to conceal their advance to another piece of cover (Rock to a tree). He threw the smoke grenade half way between, and smoke started to fill the void... on my screen, the smoke was blowing to the right, on my buddy's screen (whom I was spectating) The smoke blew to the left. The result is on my screen I see the enemy in question running wide open with no concealment, and my buddy who was actually in-game, could not see. However, on the enemy's screen, he was in the wide open as well, so he was able to see thru the 'smoke' at my buddy, when my buddy couldnt see though the smoke. I'm sure you can draw conclusions as to how this is not conducive to the multiplayer aspect of the game. To have one player potentially be able to see "through" smoke that the other player is denied is frankly unacceptable in its current state. Of course, I know this game is under development and this could very well be an issue coming down the pipe to be fixed, but I just wanted to highlight it further just in case. Any word if this is going to be fixed? (and hopefully not 'working as intended') -Agen7orange
  10. 4 likes
    Yesterday I spent the better 70% of the match catching circle due to it appearing to end near military base so all vehicles from mylta up to the cove heading east were gone. Towards the end of my haul, The damage done by the circle was close to an estimated 4-5% (3rd or 4th circle). My confession: Yesterday, although knowing the circle was going to kill me, I saw someone trying to make it in the circle and I decided to take them down since I wasn't going to make it either. I succeeded and I'm sure they were salty being killed from someone even further outside of the circle considering if I had even one more first aid/med kit, I would've been able to make the haul. RIP player
  11. 4 likes
  12. 3 likes
    Hey everyone i actually found a way to used controller for battlegrounds on pc even if the game does not support it officially. You can actually used this for every game available on steam and it work with xbox 360, ps4, xbox one and steam controllers. And you can actually choose between various setting already made by member of the community that play the game or make another mapping for everyone to used for more info and step by step instruction go to : https://www.howtogeek.com/234427/how-to-remap-buttons-on-your-steam-controller/ .
  13. 3 likes
    So hi, my name is Alex. I go by the name "ATLAS-MEDIA" on PLAYERUNKOWN'S BATTLEGROUNDS so if you ever see me, be sure to say hello that would be great of you! (I'll say hello back, I don't bite.. all the time) I play the game mostly with a group of friends, playing Squads or Squads but only three of us. It's only recently that I have begun playing on my own Solo, and it's been going a lot better than I thought. It must be because I played in groups originally that must have helped, means I'm always listening out for footsteps / vehicles / gunshots / doors / fall damage etc. Main AR: M16A4 (2x Scope, Quickdraw Mag, Compensator) Main SMG: UMP45 (2x Scope, Vertical Grip, Compensator, Extended Mag) Main Sniper: SKS (8x Scope, Extended Mag) Main Pistol: "Grandpa's Service Revolver" Main Vehicle: UAZ (Roofed Edition, not the tent thing) Secondary Vehicle: Dacia 1st Drop Location: Bunkers (Grid F4) 2nd Drop Location: School (Grid E4) 3rd Drop Location: Field Houses (Grid E5)
  14. 3 likes
    Hi @Louen I hope you'll be happy to hear that there will be a gun range of sorts added in the future, which will allow you to test all weapons Unfortunately I can't give you a time frame on when it will be implemented but the developers have confirmed it is coming! As for a deathmatch style mode, this isn't something which has been confirmed but there is a new map coming that is 4x4 km in size, half the size of the current map which should lead to more action. Also, there will be modding tools in the future which I assume will allow a mod which supports this. I found I wasn't finding much action in this game when I first started. As I got a handle on the weapons, game mechanics in general and landing spots, I found it pretty easy to seek out played and have lots of constant action. Have a great day
  15. 3 likes
  16. 3 likes
    well if it resist the flashbang then you should see always way darker. So no resist and normal vision or resist and darker vision if you wanna apply logic and be realistic.
  17. 3 likes
    What I like MOST about this game, is that tactics > K/D ratio. The wise thing to do, is "often" NOT to shoot at someone. Killing someone is fun, don't get me wrong, but chicken dinner is more fun. I like when a "shooter" rewards you for being tactical, and not only for killing as many people as possible. That's why I will never care about my K/D ration. My win ratio, on the other hand, is more important. But I'm all for resetting the stats. They are influenced by bugs, cheaters and lag/desync, and are about as accurate as Donald Trump's Twitter account.
  18. 3 likes
    Depends on how you play and what you prefer, since the 5.56 guns are very similar.
  19. 2 likes
    Hab einen neuen Waffen Guide gemacht. Diesmal über die M416. Hoffe er gefällt euch
  20. 2 likes
    Muchos confundisteis este topic , pensando que el parche mensual seria exclusivo para mejoras del cliente, en el mismo topic ya anuncie que se pondrian mas armas, porfavor tened en cuenta que lo publicado en ese topic es solo un resumen de como estaran enfocados los parches. (Aparte de eso, esta claro que vendra mas contenido) Anunciaremos los detalles del segundo parche mensual, al comienzo de la proxima semana en el DEV BLOG, por ahora, anunciamos el arma que esta por llegar al campo de batalla: VSS Fuente
  21. 2 likes
    there is still very little out there as to when we will be getting 1pp or "hardcore" game modes.. i know the FOV is gross but still. the game is a work in progress so why not add 1pp servers? what could it hurt? im sick of 3pp campers.
  22. 2 likes
    Greetings from Sasuke,This is my first post & it would be great to get to know the community
  23. 2 likes
    Completely agree with you, but I do feel the addition of 3rd person is great for a tactical advantage point of view.
  24. 2 likes
    Personally in a survival game I think first person is a LOT more realistic then 3rd person.
  25. 2 likes
    A drop what is extremely rare to get, A scope with night vision what can help you in the rain, I know its not the best of ideas but I feel like every other idea I can think of has already been suggested , But yeah like I said EXTREMELY rare.
  26. 2 likes
    I agree , add an fov slider so we can see more of the world and not feel so cluttered and then add first person only matchmaking - it won't take too much development time out and I'm sure they would be 100% better than these silly third person servers infested with people who think they are at the top of the tactical ladder when really most of their tactics include waiting for other people to reveal themselves using third person cowardice. Also the servers would be fresh and have far less people on them due to the community being split up a bit (a very good thing) so hopefully these servers won't act like dog crap , like the rest of the servers .
  27. 2 likes
    Yeah I read the previous responses by @Hawkinz and I hear him. Just voicing my request by typing a bit more than "+1 for South African server" and sharing some common responses I have heard.
  28. 2 likes
    New weapon has been confirmed:
  29. 2 likes
    The forum uses a PUBG styled theme and currently there are no plans to change this. There are extensions you can use with some browsers that allow you to use Dark Themes which is probably the best course of action. Thanks
  30. 2 likes
    CARAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAI MANO Se pira que funcionou, nunca iria saber que era CTRL + T @xSalvadori, eu procurei esse trem demais na internet antes de vir ao site procurar ajuda VALEU MEU REI!!!!! Bjs de luz
  31. 2 likes
    From my experience with a level 3 helmet is the flashbang will still blind you. I know this because one of my friends likes to troll and throws them in our faces with no chance to escape. We usually blast him full of buckshot when we can see again thou
  32. 2 likes
    Well they are going to be making this game an e-sports, and going for a competitive game in general. Accurate and well tracked stats are gonna be used to match players of appropriate skill against each other.
  33. 2 likes
    To be honest if a South African Server is built. then you will find more people will buy the game and then the servers would be full. Or dont just build the server for just South Africa, but rather make it a server that serves the whole of the African region. as i am sure then there would be more people. But here is hoping we get more feedback on the progress on the chances of this happening. BTW loving the game
  34. 2 likes
    When splitting an inventory item with a teammate, rather than the quantity number coming up as 'ALL', make the default quantity number come up as one. No one is ever going to use the split inventory function for giving their entire item quantity. (That's what drag and drop is for) Defaulting the number that comes up to one is far more useful, easier, and faster to use. In the case of ammo, the number should be '30', or whatever quantity the item is commonly found within a single lot (the quantity of a box). Keep up the good work!
  35. 1 like
    Exactly! You are such a good enemy!
  36. 1 like
    Sorry to hear that but good to know I'm not the only one. Really hope there is a fix for this as sometimes it makes the game borderline unplayable.
  37. 1 like
    Okay yeah I agree on the suprise advantage. I had one instance where a guy was running towards my tree and I popped out infront of him at the last second pummeling his chest full of 7.62 rounds. Needless to say I figured that guy must have had a heart attack (it was a solo game). That element does indeed make a difference, being able to lie in cover and look around, knowing whether you are properly hidden or not. There are pro's and con's to it. I would enjoy 1pp only servers for the added difficulty, but it would also take away much of the game's feel or experience I think. I switch to 1pp when entering buildings most of the time, but outside I want 3pp. Best would definitely be when 1pp only servers come out and we can alternate between them.
  38. 1 like
    yeah although i appreciate your blatant shout out to the patch process MOST of us on these forums already know the timeline. custom servers are not the same. in that they are CUSTOM. i want official 1pp that cant be altered . it would be an easy doing. just a matter of enough people crying for it.
  39. 1 like
  40. 1 like
    If I ain't gonna make it I just run as close as I can get and if I am close enough to the edge that someone can loot me I mic up and tell them what's on my body. Otherwise I gun down people after leaving the BZ.
  41. 1 like
    I want to make a thread where people can suggest what new weapons they would like to see in the game & possibly the devs could take a look at what the community wants Personally I'd like to see these guns: MP5 - SMG Dragonov - SNIPER USP 45 - PISTOL STG 44 - AR This is just a short list of guns I'd love to see in the game, let me know what type of guns you'd like to see as I'm interested
  42. 1 like
    I don't see any issue with 3rd person or 1st person-only servers, it just alters how you play depending on which perspective.
  43. 1 like
    Welcome Sasuke, going to put it out there that you must be an avid Naruto fan? ;-)
  44. 1 like
    Hello Adradian, Welcome to the forums. Do you have any footage of this etc occurring? Seems to be a thread up already and a "known issue" which you can check out below about the vehicles response time.
  45. 1 like
    For the person who doesn't have mic and in a situation cannot use mic They should have a chat section for communicating with team.
  46. 1 like
    And also to look over walls I don't think many people would be getting kills if they can't peek around corners without risking themselves.
  47. 1 like
    В видео говорится что что чем выше фпс, тем меньше инпут лаг. Это вовсе не говорит о том что ты способен на глаз различить разницу. Хотя ты конечно же думаешь по другому. P.S. Это конечно же круто, улавливать разницу в 8мс (0.008 секунды).
  48. 1 like
    Bien hecho, a muchos les parece una tontería pero hay cosas de un PC que mejoran el rendimiento (muy ligeramente, pero lo mejoran) como son: Limpieza / mantenimiento de pasta térmica / una refrigeración correcta / fuente de alimentación / etc Parecen tonterías pero no lo son en absoluto.
  49. 1 like
  50. 1 like
    Instead of having to type in the amount of ammo or stack-able item to drop it. A better option would be a scroll bar with 1 to the current stack size would feel faster and less clunky. Having to type in numbers takes away from the game play and removes focus from the core game. Being able to scroll & drag the stack to loot would be nice too. Additionally, it would be nice if stack-able items always stacked into the same stack. For instance, ammo doesn't always stack when looted. I also noticed the USE lettering on medical items is not opaque like on the energy drink. The white opaque lettering on the energy drink should be on all medical items when hovered over. The other items have see through letters. This should be consistent on all usable items. Weapons with attachments should show the attachments when dropped too.