Slix

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Slix last won the day on December 2 2016

Slix had the most liked content!

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About Slix

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    Roadkill
  1. Some may enjoy it, some may not. https://www.youtube.com/watch?v=DqzheN1Uh7M https://www.youtube.com/watch?v=OXj4PF7B8Uc https://www.youtube.com/watch?v=GJPaXxRFyo0 https://www.youtube.com/watch?v=dEPrTj6ELPs&lc=z23oylgrwrn0znqeuacdp43bjbmptwcclbu2uphnchpw03c010c
  2. I wish the csgo devs would balance the game a bit. -Reworked pistols (less spammy, less run and gun) -Increased inaccuracy while running and jumping -Slightly increased first shot accuracy -Decreased acceleration values -Increased movement speed inaccuracy cap = Less rng, more demanding and competivive.
  3. I own the QPAD QH-85. They are good but the only issue I have is with the cheap volume controller. The audio quality is similar to the HyperX Cloud headsets. The mic is okay. I tried to buy headphones but my pc had too much interference so I always heard some annoying buzzing. (Audio Technica ATH-M50 X)
  4. In case someone is too bored x)
  5. You can still climb through undestroyed windows.
  6. I tried Slix but it didn't work :c At least I could use RealSlix.
  7. I think so but I'm not entirely sure and I don't want to sound arrogant ^^
  8. I didn't know there was another Slix x) I'm not sure if you mentioned the correct Slix because I believe that I was the right one, I never saw the other Slix in the leaderboards.
  9. Hello everyone. First of all, I want to thank the developers for the recent stream. Now to the topic. As you could probably see in my forum posts and in my videos (if you were that bored ), I'm really disliking the high amount of trade kills in close ranged fights. I remember that the developers of the survival game Rust managed to solve this problem by making the bullets hitscan until a certain close range. Then the bullet would travel normally. I'm not sure how difficult this would be to implement but the devs made it and I've read that this was also the case in Battlefield 3 and some other games. What do you think about that? I think it would make the close quarter combat less random and the game itself much more enjoyable and competitive. Thanks for reading, have a nice day or night!
  10. Thanks for giving us the ability to ask questions! I have mutliple questions, I'm sorry if some of these got asked already: 1. What do you currently think about the amount of trade killls in close quarter combat? If yes, how do you plan to lower the amount of trade kills? 2. Whats your ultimate goal with the balancing? Will you increase the weapon damage for pistols et cetera? 3. How does the damage and armor system work? 4. Plans on optimization/graphical improvements? What are the current issues? 5. What are your future plans? (examples: game additions, mechanics, cosmetics, mod support) 6. Why did you choose Unreal Engine 4? I'm sure these were the most important questions for me. A last one right below: 7. Do you know that we appreciate all your effort? <3
  11. Das Spiel befindet sich zurzeit in der Alpha Phase, man kann es nicht kaufen. Letztens gab es eine 4wöchige Testphase, in der man an den Samstagen und Sonntagen spielen konnte. Eine weitere Testphase wurde bis jetzt nicht angekündigt, da müssen wir uns gedulden. Einen Alpha-Key konntest du durch das Registrieren für die Alpha oder durch das Gewinnen von Giveaways auf Twitch bekommen. Das Spiel soll übrigens in der ersten Hälfte 2017 erscheinen.
  12. As always, only watch them if you have low expectations and/or boredom.
  13. The headshot damage is absolutely fine but the body damage seems to be a bit too low against armored players in my opinion. Hitting the body for three times takes really long but I could also see it in this way that you're supposed to go for headshots with it. I just think that the M24 is rather weak for a crate weapon but I know that you have increased damage, range and accuracy(?).
  14. He is a streamer mainly known for playing CSGO and H1Z1. He has decent/good aim and he seems to be entertaining for a fair amount of people. He once played in a professional csgo team (as a stand in) to try it out and accidentally suicided in the game by running through a obvious molotov. It was a really embarassing moment and he gave up his attempt to go pro because of that. So if you see someone die because of a molotov, don't be surprised that people spam or scream "1G"
  15. I'm unsure about the other weapons but I think that the pistols, Kar98 and M24 need a damage increase. I needed 3 shots to kill a player with the m24, this is a bit too much in my opinion.