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Found 55 results

  1. This has happened to me before, but this time I captured it. If the developers are reading / watching this, please fix it. YouTube Clip: https://www.youtube.com/watch?v=ul1wvvorBiU
  2. There is a car only game that need players right now under the name: twitchtv/septicfalcon MAD MAX Come join quickly!
  3. Here are some things that need attention before the full game is released. Vehicles/Players need 'Grand Theft Auto-style' animations for entering and exiting. Vehicles should have moving doors. Players should spend time getting into and out of vehicles instead of teleporting. This also goes towards fixing the horrendous responsiveness of the current system. Cover mechanics while riding in vehicles. Players should be able to 'crouch down' while riding in a vehicle. This would force the camera into first person mode and restrict visible angles. The driver could also do this, with obviously dangerous consequences for not being able to see ahead. Getting out of vehicles while moving. Players should be able to exit moving vehicles without taking such severe damage. Knock-outs are reasonable above certain speeds, but the current formula for speed and damage is very messed up. Exiting a moving boat should cause little or no damage except at the highest speeds. "Tuck and Roll" animations for players who get out of moving vehicles. An additional cost of getting out of a moving vehicle should be disorientation from rolling. Physics rework, obviously. Players should not be ejected from a vehicle if they are knocked out. This is clearly just a temporary thing, right? Because it's absurd to even consider. "Johnny was buckled up, but then he got shot so his body temporarily phased through matter." Only players on motorcycles or in the back seat of a buggy should be thrown from the vehicle. Clearly the current design is intended to address problems that H1Z1 had with vehicles. For anyone who isn't aware, in H1Z1 players were able to exit vehicles traveling at any speed and take no damage because of the teleportation mechanic for (entering and) exiting. This allowed the use of a tactic my buddies called "trailer parking" wherein you boost towards a player, launching the vehicle at them, while simultaneously jumping out to shoot them. Other abusive tactics also existed, enabled by being able to get out at full speed with no penalty. I don't want to see a return of this at all, but I also think the current design is hardly an improvement. There are some simple things that could be accomplished to make this game feel tremendously great. I think these are among them. So many people have very high hopes for this game and believe it can finally be the success story above others that fell short.
  4. vehicle

    Just something for fun, and to irritate/cause a distraction if needed - Car/Bike Horns. Not necessary, but could be added just for the sake of it.
  5. Water Glitch, I was playing the other day and could see someone swimming in the water. They where so close that they could see me and wouldn't come up for air. I put 2 clips into their body and nothing happened. Whats up with that? Car Glitch, When I was on the bridge I was able to crouch and move forward into a car. Once my body was up against it I as able to pull my scope out and see through the car and shoot people on the other side. Didn't seem like that should happen? Best of luck.... Get Schwifty
  6. Hi! My eng bad, so ask me in rus or spain if i dont explain any good. Normaly some sort of walls you can pass-throw with a car, but if u fly u cant. Then until car touch graund the wall will remain. What happened to us: Me and friend in uazik, me driver, do a little jump and meet a wall that we can broke, but cuz we are in the air jeep just get stoped, ty wall, and make a 180degrre loop(the face of car go to ground and back go up), when face touch the graund wall broke and we die cuz jeep on his back and cant be drive(d). We die 20s later cuz of force field. Thanks! Looks like car dont have wheight(kg). PD: sorry for repost, forgive the "bug" tag
  7. Bug Description: I drove through a fence and against a picnic table, as visible in the video. The truck flipped to the side and I tried to get out. Instead of spawning next to the vehicle, it spawned me right on top and I "fell into it" getting effectively stuck. Date Seen: 7th May 2017 Server: Normal, EU Server Troubleshooting Attempted: I tried every possible character movement to get unstuck, from ducking to jumping and general flailing around. In the ende I shot at the car. Other Information: Video link: (the crash happens at around minute 2:00 ) I was streaming via OBS to twitch at the time, Shadowplay was running in the background. Launch Options: I didn't change any since installing System Specifications: Operating System: Windows 10 Graphics Card: GTX 970 CPU: i7 6700k Ram: 16BG DDR4
  8. Yesterday I played a game in Squad; We took the jeep to get in the zone when we saw a motorcycle coming in the road; I as a driver, decided to slam the Jeep ( UAZ ) into the motorcycle to kill the 2 guy; What happen is our UAZ flew into the air, while the motorcycle only stop`d moving without actually hurting the 2 enemy; Second exemple of Bullshit : Took a buggy; Reverse into a house; Buggy explode; GG I`m dead; Third : in real life, when you have a motorcycle and jump; You are able to lean the bike a bit to land properly on the ground; This game has none; Meaning the motorcycle is almost 100% random death since the fall damage is super Random; I know this is probably not a priority issue but the Driving and car physics need something to be done;
  9. Yesterday I played a game in Squad; We took the jeep to get in the zone when we saw a motorcycle coming in the road; I as a driver, decided to slam the Jeep ( UAZ ) into the motorcycle to kill the 2 guy; What happen is our UAZ flew into the air, while the motorcycle only stop`d moving without actually hurting the 2 enemy; I know this is probably not a priority issue but the Driving and car physics need something to be done
  10. Hi! My eng bad, so ask me in rus or spain if i dont explain any good. Normaly some sort of walls you can pass-throw with a car, but if u fly u cant. Then until car touch graund the wall will remain. What happened to us: Me and friend in uazik, me driver, do a little jump and meet a wall that we can broke, but cuz we are in the air jeep just get stoped, ty wall, and make a 180degrre loop(the face of car go to ground and back go up), when face touch the graund wall broke and we die cuz jeep on his back and cant be drive(d). We die 20s later cuz of force field. Thanks! Looks like car dont have wheight(kg).
  11. This has happened to me numerous times; looking a certain direction where people are and then getting fucking ran over by a car that came out of nowhere. If I am laying prone and looking through a scope, don't you think that you'd be able to hear them driving dangerously close to you? It's happened to me four times so far. A few instances weren't them actually running me over, but stopping the vehicle and coming behind me, and I have no idea BECAUSE I CAN'T HEAR IT. The sound should not cut off when you are not looking directly at the vehicle. You should be able to hear it from any angle, just softer and louder at certain angles. I'm not sure if the developers intentionally implemented this into the game, but, I personally believe it needs to change.
  12. So I was just running along and then a car passes me, but doesn't hit me at all. Then I just die. video of said incident: http://plays.tv/video/59041999e12afaf92d/hello-
  13. Just wanted to submit this glitch were I was next to a car on the the west bridge leading to the airfield island and I got stuck in place. tried crouching jumping laying down even had my friend knock me out to see if that would do it, but nothing. Attached are screenshots of when it was happening, as you can kinda see my character is sorta sunk into the ground. Occurrence Date: 4-28-17 Server: Just playing duo on NA Server. System Specs: FX-8320 GTX 1060 Win 7 64x
  14. Hey guys, first I'd like to say great work on the game, loving it. Now my mate and I came across this glitch when you ram your car into another car, depending on where you hit it, which we managed to do multiple times, it causes one of the cars to spawn 10m above the ground with the driver in it still. Pretty funny, but there is a issue with the hit boxes. Cheers
  15. When releasing the throttle there is no engine sound. Not sure if intentional or not.
  16. Hello here, my name is Jeff lel. So, i just finished a party and i was killed by a wierd bug. I was hiden behind a wall ( Those of the nuclear power plant with the high fences ) and then a car just crashed againts the wall at the other side near my position and i was road killed. There is my feedback for this game, so the collision box have to be reworked i think. Kiss.
  17. In a recent game of mine, I saw a guy running through a field while I was in a Dacia. He went prone and hoped that I wouldnt see him, but when he noticed I was headed straight for him, he got back up. I hit him as he was standing up from prone and he was right in the center of my path, I even saw him poking through the middle of the car as I ran him over, so it isnt like it was close to missing and a bit of lag meant I had passed really close next to him. He didn't take any damage at all (I did not receive any credits for damage dealt) and ended up killing me. I was max speed and using my boost, so it may have been a combination of speed, him being in the stand up animation, and a bit of lag.
  18. Bug Description: In a recent game of mine, I saw a guy running through a field while I was in a Dacia. He went prone and hoped that I wouldnt see him, but when he noticed I was headed straight for him, he got back up. I hit him as he was standing up from prone and he was right in the center of my path, I even saw him poking through the middle of the car as I ran him over, so it isnt like it was close to missing and a bit of lag meant I had passed really close next to him. He didn't take any damage at all (I did not receive any credits for damage dealt) and ended up killing me. Date Seen: April 22, 2017 Server: Live NA Server Troubleshooting Attempted: Wasn't a glitch that was possible to troubleshoot, and I haven't had the chance to attempt to run over someone with the Dacia since, so I haven't been able to recreate it either. Other Information: I was max speed and using my boost, so it assume the failed hit registry may have been caused by a combination of speed, him being in the stand up animation, and a bit of lag. Launch Options: Launching from Steam Play button. No Launching options have been changed. System Specifications:
  19. Yop c'etait hier, j'vous le partage car on à tous connu une mort wtf comme ça haha. https://clips.twitch.tv/SaltyStylishTarsierOSfrog
  20. https://clips.twitch.tv/YawningUnsightlyTildeSpicyBoy https://clips.twitch.tv/PiercingBlindingJuiceCeilingCat https://clips.twitch.tv/SassyShyLorisOSfrog https://clips.twitch.tv/SolidScrumptiousPonyCorgiDerp There was time that this guy squad placed 26/28, because of Car/Drive Mechanics. The whole squad was in Jeep when man with Buggy ram them and shot them in air with it. Landing took around 85-90% life. After that they left Jeep and was run over one by one by that man. Feels like Buggy is more Weapon then Transport.
  21. I have a suggestion. Seeing as how entering/leaving a vehicle is kinda yanky at this point, it would be great if we could have separate keybinds for entering and leaving a vehicle, so you don't accidentally leave the car when spamming to enter etc.
  22. I get everyone is super jaded because of h1z1, but put a rolling animation in the way y'all did with the far fall landing. it takes a good two seconds to go through the recovery animation when you jump from a certain distance. it doesn't hurt you, but if you mis-use dropping behind someone you pay for it by not being able to fire during the entire animation. this entire problem could and should be handled the way jumping/falling has been, and I'm hoping the devs seriously consider a duck&roll animation with a damage penalty when the jump remove/vaulting system is implemented. beyond that, a quick fix for having an instant death key one button away from wasd while driving (and one that is functionally locked to the exact same key that you hit to activate everything else in the game, no less), would be to add a different key binding for exiting the vehicle in the vehicle section of the keybinder. it doesn't have to be mandatory, but we shouldn't have to rebind the "Activate" key to the other side of our keyboards to avoid misclicking into somehow running ourselves over. this is a problem that can and does instantly ruin matches for people who have a (usually manageable) problem with misclicks. please seriously consider a duck&roll. if it doesn't come through that's fine, I do understand the potential for abuse. but seriously, the separate keybind needs to happen and is the easiest fix.
  23. http://plays.tv/video/58edb6a5021bc62cac/carglitch
  24. You should be able to use meds while in a car. It just makes sense how u are stationary in a car like how u must be stationary when using it on the field. Make the cars way more louder, maybe more slower, and make us able to use meds.
  25. Bug Description: Car wasn't full but unable to get in, saying player was already seated. https://clips.twitch.tv/EndearingHeartlessMangetoutTwitchRPG Date Seen: 10/04/2017