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Found 32 results

  1. Bug Description: When I died the button to return to menu don't display Date Seen: 05/24/2017 Server: EU Server / Solo Troubleshooting Attempted: I don't know how. Other Information: It happened 3 games in a row Launch Options: I didn't changed the launch Opitons System Specifications: Operating System: Win10 64 bit (Updated) Graphics Card: GTX 980TI Asus Strix CPU: Intel Core i7-6700 @ 3.40GHz Ram: 16Go
  2. Now that grass cover open fields better, it would be nice if my buggy didn't flip over a cow turd. Its harder to see the raised dirt now and with no way to upright the vehicles, driving through fields are more risky. Love that low settings still shows a lot of grass, but certain vehicles (jeep and buggy for example) should be less prone to flipping due to better suspensions or higher ride heights. I know its early access, just a suggestion.
  3. Can anyone here explain how this player kills me instantly with a headshot from an AKM while wearing a level 3 helmet at full health and boosted? I'm just floored by the situation and find it ridiculous that something like this is possible. Sure you can toss it up to lag, but out of 300+ hours, I've never experienced lag to a point where I just die instantly. Maybe there's more to this...
  4. Hello My Name Is Cpt CODYT I am looking for a squad or more players i could play with on PUBG as non of my friends have the game. Reply to this and ill hit you up on steam or join my teamspeak and say your looking for CODYT battlegrounds. Ts3 ip : Website: Thankyou & hope to win some games with people i can actually communicate with.
  5. Let me paint a picture for you. One I'm sure many of you have experienced. You drop from the plane, you pull your rip cord and make your way to what seems to be a clear area. Nobody has spotted you so far, good. You finally manage to loot all you need for an intimate round in PUB. You remain un-spotted, the numbers in the top right tick down, "soon", you you say with much elation. "Soon, the much coveted Chicken Dinner will be mine". Suddenly you notice something, after what feels like a lifetime the number 10 is staring at you from the corner of your screen. Your heart beings to hammer with antici....pation. Heavy shots ring out to your right, a big boy gun, a fast "rat-tat-tat" to your left, a Scar-L. As you sit there, in your cover, what feels like an impregnable fortress, waiting, watching as the time counts down, You down enough pills and energy drinks to kill 5 men. The feared blue wall of gas flies past you, chunking your health at what feels to be a ludicrous speed. Risking death, you sprint to the next AO, praying nobody sees you. Your health, still ticking down, faster, faster! Success! You made it, right to the edge of the gas of death, with but a sliver of health, where not but a mouse could find solace in having such a minuscule amount. You scan behind you, nothing, surely nobody could be in the gas of death in the top 10? You pop a FAK and gain your bearings, it's time to move forward, time for you to claim your crown! "Tak-tak-tak", betrayed by the gas of death that so eagerly sought to end you, a player emerges out of the gas of death to shoot you in the back and thus ending your chance for the sought after Chicken Dinner. TL;DR; The gas of death needs a boost, it feels underwhelming, especially in the top 10. I've played the line game perfectly, nearly getting killed by the gas (as intended), only to have some player who shouldn't be alive pop out to shoot me inside the safe zone. If I nearly died, how could they be alive? If I barely make it, and I watch behind me for a good 20 seconds, there is no reason anything should save a player who willingly stayed in the gas that would have killed me from full health and boosters out the ass.
  6. Bug Description: After my 1st game, every time i die in a round, the UI to allow me to exit to lobby does not appear and thus i am forced to exit via menu->exit to lobby. This causes my round statistics not to be saved, so even though i played 5 rounds, it shows that i only played 1 round in my statistics. Kills, assists, etc ... are not saved either. I tried restarting the game multiple times, but it didn't help. Date Seen: May 13th 2017 Server: EU server Troubleshooting Attempted: Restarting and playing multiple rounds. Other Information: N/A Launch Options: Nothing changed. System Specifications: Operating System: Windows 10 Graphics Card: NVIDIA GTX 1050 2GB CPU: Intel Core i5-7300 HQ Ram: 8 Gb
  7. Can someone please explain to me why the player counter doesn't count down when players die outside the playzone? I see this all the time where two or three players will die outside the circle but the total number of Players Alive doesn't change... what's up with that? Are there more players than the counter actually shows or does the game somehow know when a player is going to die outside the circle by their location and inventory items??? Seems a little odd to me and I'd like some clarification if possible.
  8. So i've noticed recently that the car hit boxes ad world interactions are very buggy. While playing the other day my friend was knocked out by a car that didnt even hit him, then was teleported into the car and dragged along until it killed him, other times while driving i will hit a tiny bump or hill and my car will go flying into the air. In the clip below my bike hits a tiny dip and flips over, tossing me and my team mate into the air. Upon landing we both die and are given the message "Killed by falling." The Cars in this game and the way they interact is one of the biggest problems it has. Please please please fix it. As i find more clips of car glitches i will post them. --Tax man Bug.mp4
  9. If you get hit by a vehicle at a certain velocity/speed you should die and not go down. Very unrealistic... Just a suggestion. Tell me what you think
  10. If you collide with another player in squads on the stairs and try and pass each other, you get stuck and eventually "die from falling" and killing you instantly. You have no chance of revival. Date 4/22 Time 4:15am EST Not Test Server
  11. Wellcom on my channel !
  12. bug

    Camera bug: In some rounds i have been experiencing this bug which causes the camera to not move the character so you can turn the character and when trying to go in first person you dont actually go in first person and the camera will look off set as if it was on your shoulder. This bug also will not let you shoot or use and item which is game breaking. I tend to run into this bug about 1 in rounds which is really annoying making that whole round unplayable. Death Screen bug: In the past 24hrs i have encountered this death screen bug 3 time when ive been playing in duos or squads and when i was the last person alive , im not sure if its in solo tho, the bug basically doesn't show the correct death screen because usually it would show the summary saying kills , points and amount of bp credits earned but instead it only shows a camera angle of your dead body and you have to wait til someone wins to show the normal end of game screen so if you want to play a game straight after you died you have to restart the game or if your lucky some times it says exit to lobby in the bottom right corner but wont get the stats of that game added which is annoying because ive got a good few kills in those games. I'll try add some screenshots of theses bugs when I encounter them again.
  13. Hello, I've been playing the game now for the last couple weeks and it has made tremendous strides, I do have a suggestion which I'm sure is something a lot of players would love to have implemented, when you are engaged in a gun fight and you die, it doesn't show how much health the opposing player has when they killed you, I mean literally if you shoot someone in the head and they don't die or go down, how much damage was dealt? This can be very beneficial to 2v2's, 3v3's, 4v4's and the soon to be 5v5's. I hope this feature is brought into the game, fed up of dying and not knowing how lucky the other player was when peppered with 5.56 or 7.62 rounds! Thanks, Tbag
  14. As the title says I recently encountered a bug that instantly kills you. I was in the large school near Rozhok and jumped towards and wall, got stuck, and instantly died from "falling". Hope this helps and you guys can fix it. 4-27-17 US Duo's Match Default Launch Windows OS, GTX 760, i7 4790k, 16gb Ram
  15. TDLR; Rolling a motorbike kills you whereas rolling any other vehicle does very little damage. (think of the buggy!) When driving the motorbike, it's currently very easy to fall off. Falling off either deals significant damage or death. I just encountered a match where I hit a small bump in the terrain at ~40km/h and the bike rolled to the left at about a 60 degree angle. I was ejected from the bike, popped up in the air about 5 feet and died upon landing from 100% hp. Currently, all of the other vehicles in the game do minimal damage when rolling. While the bike is advantageous with the fact that it travels at the highest of speeds, there's already a significant disadvantage to being shot without the protection of an enclosed vehicle. This falling mechanic is a little much. I get that it's a bike so it SHOULD be easier to fall off but still... we currently take minimal damage rolling the other vehicles at ~80km/h..... a ~40km/h ejection from the bike shouldn't kill. IMO, either all of the vehicle roll damages need to be increased OR preferably the damage taken from falling off of the bike should be decreased. It's currently at the damage level equivalent of jumping out of a moving car, rather than a vehicle roll. The variable could be set from a programming standpoint to only take the 'jumping out of a moving vehicle' level of damage if the player manually presses 'f' to get out of a moving vehicle, vs being ejected from said vehicle. I'd like to get the community opinion here, what do you guys think? EDIT (added TLDR)
  16. Hey everyone, so I've been having the Solo roudn of my life: Killed five people, lived to be with the best 15, owning a sniper and an M16, both with all attatchements. Now, I sneak into a house, waiting in the bathroom until the guy I heard follow me, kill him and suddenly his loot box spawns in front of me. In the middle of the door. I had no opportunity to leave the house / room and therefore just died to the Zone after being trapped for two minutes. This is just so unlucky, can't the loot box just despawn after being raided? Or at least not block Players?
  17. I am unable to play the game as whenever I load to an oceanic server, the game would load for a long time and then the death screen would appear, help with this would be appreciated.
  18. The skulls are rather annoying when trying to hit an enemy @ distance. In my clip(stream quality) below you can see that the enemy is on/around the skull and I cannot see him very well. Would be interested in a change to the mechanic. EX:
  19. Just a suggestion to make the "X killed you with" stay a little loner, or maybe pop up on the death screen recap.
  20. Rather than making two separate topics I'll put these two bugs that I encountered in last game here. First one: I was at Mylta Power Plant factory, or what ever its called, in the second floor in the room nearest to the sea. There is this "table" or control desk which had gun and bullets on it, but I wasn't able to loot it at all. I pressed F aka looting button many times and tried to loot it via inventory, but nothing. Here is clip of it: Second one: I decided to go and check out this beautiful sniper cabin (F1,M0) and when I opened door it decided to open in wrong direction causing me to get stuck between door and wall, then after trying to get free for a moment I died (I couldn't close the door although it said press magic button to close it). In hindsight I could've probably shot that door to pieces, but that didn't cross my mind while playing. Second clip:
  21. Not sure if this has been suggested before, but I think that players who are outside of the blue circle and aren't sprinting should be more heavily penalized. I think most people who don't blue circle camp, would agree that this is one of the crappiest and most obnoxious tactics in the game right now. Far too many a**wipes camping outside of the blue circle, taking very slow damage, caring more about going kamikaze than making to the top 10. Congrats, you can shoot people with their backs turned who are trying to play the game properly. We're impressed and so are your twink BFs. Clearly the devs want players to keep moving in the first place, hence the circles, so why not enforce anti-camping measures outside of the blue? Kill anyone who is stationary in 3-4 seconds. Blue circle campers need not respond to this thread. Go be cucks in another thread.
  22. Hello, Could you guys change the skull opacity images because at this moment you can't see people looting your friends bodies. For instance; when you scope in on your gun turn down the opacity of the skull image. (See images) Regards, Wesley
  23. I was sitting on a large cluster of rocks for cover outside of Pochinki. I tried jumping from the rocks back to the ground to move towards the safe zone when I was immediately teleported into the air. My character obviously fell to his death. Not sure if this was an isolated incident, but I was not streaming at the time so I did not obtain video footage of the occurrence. Attached is a screenshot of my death screen, in hopes it provides some aide in identifying the problem.
  24. It seems that some buildings with a single roof, can result in no protection from an airstrike