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Found 10 results

  1. ???????? if so who is on board!? Moderator Edit. PUBG is happy to announce that First person servers are coming Until then you can continue to show you support for 1PP servers using this thread but if you have any detailed & constructive feedback please continue your discussion in the thread linked below. Thank you for all your patience and support so far!
  2. Предлагаю добавить галочку при поиске игры hardcore которая добавляла бы в игру: Вид от первого лица (не будет теперь просмотров из-за угла за счет камеры) Убрать KNOCK систему в DUO и SQUAD (убили, значит убили. Это уберет аркадности, и не будет таких легкомысленных "рашов" домов, с мыслями ай поднимут после) Убрать HUD (интерфейс в игре) Понимаю что ARMA не ваша игра, но мод к ней мы знаем чей был. И там в общем то все это работало на ура.
  3. Hardcore and Realistic Mod

    First of all, thank you to the developers. Your game is already a reference in its category. PUBG would be the best game in the universe if he was a little more realistic. The hardcore mod to the first person would just be fantastic. But to be perfect, we should find the following options: _ Run less quickly when you are tired. Endurance Bar _ Run less quickly when you have 15kg of equipment on your back. _ Run less quickly when you are injured. _ Remove the compass at the top of the screen. _ Remove the player's position on the map. _ Find compasses on the island. _ The blue zone should go a little less quickly in this mode. The real life in fact ;-)
  4. Competitive Mode / Hardcore Mode

    Hey Guys, I have seen some people talk about "hardcore mode" and was thinking it probably does not need to exist if we had a Competitive mode. Here are a few ideas I had in mind, please feel free to comment and add/change suggestions. --------------------------------------------------------------------------------------------------------------------------------------------------------------------------- 10 Squads 4km*4km Map No UI Knocked down players can still shoot with pistols? zombie style Maybe no third person???? Priority server resourcing Ranking lockout system - Only get place with people in you skill group. "Can verse higher tier for bonus points?" Tier 1 = 1500 Rating Tier 2 = 1800 Rating Tier 3 = 2000 Rating Monthly Tier Squad Winner = Prize?? Realistic damage: Head shot close range any gun = Dead?? Sniper 1 head = Dead 1 Body = Dead 1 Leg = Knocked Down Rifle 1 Head = Dead 2 Body = Dead 2 Leg = Knocked Down Sub Machine Gun 2 Head = Dead 3 Body = Dead 2 Leg = Knocked Down Shotgun = Dead Pistol 2 Head = Dead 4 Body = Dead 2 Leg = Knocked Down
  5. Regarding Third Person

    I think the 3rd person feature is good for casual gameplay, but I have two pieces of feedback regarding it. 1. Implementation of the 3rd person shooting results in unreliable accuracy. I've missed stationary targets numerous times from at mid-close range when using the feature. It would be nice to have this ironed out a little bit, or maybe the implementation changed to something more reliable. 2. I would love to see a hardcore mode implemented in the game where 3rd person is disabled, and free-look is restricted to glancing left/right.
  6. (This is a continuation of a thread that was locked while I was writing this here) ______________________________________________________________________________ The other irritating thing about the "First Person HC mode" is that it doesn't need to be "Hardcore." The game, as it is, seems pretty balanced and is fun. I'm concerned that they'll strip a bunch of stuff away from what they have in order to make it "Hardcore," tack on making it First Person only and then point at it and go "See, I told you guys no one wanted to play First Person." When really it's all the other stuff that is the issue and not the fact that it's First Person only. First Person only and Hardcore mode should be two completely different things. As a sidebar for the Mods: It's a shame that at least 2 of my well thought out, well-written posts with external links and references on the topic have been deleted. I'd just point this post at those, and stop repeating myself every week. Locking or archiving them so that people can see that they existed may be a better way of preventing the same issues being brought up over and over and over. If I'm a new user and search for "First person gameplay" and nothing populates, guess what? I think I'm the first person that has thought of it and makes a post about it. Then we get more discussions like this, and then you delete them. Take a stab a what happens the next time some bright eyed and bushy tailed new person to the forums does when they see that there isn't a First Person only thread. Yep, and the cycle continues. Just lock them. Or don't. I'm not sure why there is such an effort to ebb the tide of people clamoring about wanting First Person only or HC servers. The only reason I can think for that would be that the devs believe it's such a small portion of their market that they don't want to listen to them. I'm not sure that is the case, and honestly, it's a bit insulting if that is the viewpoint they have. 3rd person is primarily an American convention, and if you look at A3:BR numbers at all, you're losing a huge quantity of business from the EU by not having First Person only servers. I understand that "HC mode is in the works with no ETA" but why should that prevent people from talking about what they believe that should/shouldn't include and the benefits of whatever viewpoint they personally believe makes the most sense for competitive gameplay? ______________________________________________________________________________ The irony of the linked post being locked while I wrote the above is through the roof.
  7. Suggestions

    Some ideas: change color of compass (big troubles with white compass marks); make an opaque zone of damage; аutomatic adaptation of weapon addons if there are free slots; add hardcore mode - just first person. Thanks.
  8. Imo, it would be better if the hitboxes would be smaller but only a few bullets should be required for a kill/ko. So long-range-kills would be much harder all the more with a future bulletdrop-system. Overall it even would make more sense, since endgame is on close range. At least those suggestions are good ideas for a planned hardcore mode. Co-topic: Other suggestions for hc-mode: more/multiple red zones no crosshair no weapon/ammo/firemode UI health(bar) only visible in inventar high use of gas when driving (so this huge ammount of gas cans you find every 2 minutes, would make sense finally) parachutes: manually equipping on plane/lobby, only manually opening, crossing redline = falldamage (when you open it to late) more weather/wind/map influence on general gameplay (shooting, jumping, gliding with parachutes...) rare loot of protective gears (vest, helmets), but more efficiency on them no mini-map (map only) zone-time only viewable on map and of course FIRST PERSON ONLY Since one of the goals of this game is a good balance between semi-sim and arcade, i think the current compass(system) should stay in a future hc-mode. But i'm not sure, if a smaller timed or a longer timed circle-system would make more sense. Or maybe none. Maybe the name/icon/map-icon of teammates should disappear on a hc-game. But than friendly fire should turned off. And MAYBE no kill/ko-feed. Not even your own. How about the I think i've forgotten much more common settings suggestions for a planned hc-mode. Maybe you got more.
  9. I can't seem to find any option to MM for "First Person Only"/"Hardcore". I'm pretty sure I've read plenty of times that it would be available on EA launch. Care to elaborate?
  10. Hardcore, I feel.....

    This game has everything anyone could ever want in a First Person Battle Royale, It alone just cutting out 3rd person will most likely beat out other games coming out like Island of Nyne. I just hope when they tweak something that they double check that the same effects happen while in 1st person. I my self will be playing majority in Hardcore Game Mode because I feel I want to submerge my self in the game rather than peaking around corners and waiting for people to make the mistake. I do come from a 3rd person hardcore gaming experience from such titles as Socom Us Navy Seals and I do fully enjoy beating people out by using my camera to the best its situation allows me. But with the deep systematic and hardcore settings and customization I feel Hardcore can appeal to everyone. Thanks Noon.