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Found 77 results

  1. I don't know what's going on, are you under DDoS or is the implementation just extremely terrible in this game? I've experienced lag quite often in this game but this time it was beyond bad. I went inside a house, tried to close the door but nothing happened. I walked to the other end of the house, looked into 2 rooms and when I was done with the 2nd room, that's when the door closed. That's like a 15 seconds delay for a simple RPC request.
  2. optimizasyon

    Sevgili PUBG oyuncuları, Düşük FPS ve Server Lag'ları gibi sorunlar yaşandığınızın farkındayız. Bu post'ta bu sorunları nasıl ele aldığımızı ve gelecek planımızı nasıl yaptığımızı aktarmaya çalışacağız. Umuyoruz ki açıklamalar; oyunu aldıktan sonra düşük fps'ler ve lag'lar yüzünden hayal kırıklığı yaşayan oyuncularımızı biraz olsun tatmin edecektir. Öncelikle, oyunun hala erken-erişim sürecinde olduğunu tekrar hatırlatmak isteriz. Erken erişim oyunun herkese açık şekilde Beta sürecine devam etmesi anlamına gelir. Erken erişim, oyunda bug'ların giderilmesi, grafik ve işlemci optimizasyonları, server'ın efektif şekilde yapılandırılması ve oyunculardan gelen feedback'lerin değerlendirilerek gerekli görüldüğünde uygulanmaya konması gibi uzun ve zahmetli süreçleri içinde barındırır. Bu optimizasyon sürecinin zaman aldığını ve sadece bir patch ile çözemeyeceğimizi bilmelisiniz. Bu sürecin daha önce yaptığımız duyuruda yaklaşık 6 ay kadar süreceğini belirtmiştik. Fakat bu süre zarfında oyun her geçen gün biraz daha pürüzsüz hale gelecek ve ciddi sorunların pek çoğu daha yakın tarihlerde giderilmiş olacak. Sizlerden aldığımız geri dönüşler neticesinde optimizasyon takvimini bir kez daha hatırlatmakta fayda görüyoruz. Mevcut çalışmalarımız: - İşlemci üzerindeki yükü azaltmak ve GPU'nun tam kapasiteyle çalışmasını sağlamak * Yüksek yoğunluklu alanlarda fps düşmelerini engellemek * Bütün grafik seçenekleri için fps 'yi arttırmak Planlanan zaman : 14 Nisan - Bina ve bitki modellerinin optimize edilerek uzaktan görünüş render yavaşlatmalarının giderilmesi Planlanan zaman : 7 Nisan - Sonraki adımlarda: * Zemin ve okyanus gölgelerinde render performansının iyileştirilmesi * Bina duvarlarının oluşmasındaki CPU yükünü hafifletme * Ekran belleğinin kullanımının azaltılması (Şimdiden bu kullanımı 1 GB'a indirdik) Teşekkür ederiz!
  3. Bug Description: I have this problem for as long as I play this game (65 hours now). At some point I get extensive lags and sound distortions for 3-5 minutes which makes the game completely unplayable. It happens every 10-15 minutes or so. At least once every round, sometimes 3 times. If it happens more than once I am completely incapable to play that round. In this video you can see the FPS progression in top right corner. FPS dips to 30% of my usual, sound goes completely crazy and control feedback have enormous delays. By the end of the video you can see that my rig is more than capable of running this game at 60 to 100 FPS when this not occur. This video is also recorded before the 1 Month optimization patch. I was hoping the 1 Month patch optimization will fix the issue. It did made this game a lot smoother for me. Now I run it at 60-70 FPS with all High-Ultra. But during the issue its still completely unplayable. After some extensive Googling, research and monitoring I narrowed down the problem to GPU issue. In the second example which is recorded 22 of April after the 1 Month optimization patch - you can see that I can perfectly run this game at 65-70 FPS in one of the most FPS heavy areas. But at random point at 4:00 my GPU usage just drops to 30% which kills my FPS, bumps control delay to 100+ ms and overloads my CPU which makes it overheat. The issue persists for 5 minutes till 9:00 and then goes away for no reason as well. My research told me, that this issue is pretty widespread and common. You can lots of posts in this forum thread AND on reddit about people describing this issue, just without the video. Using words as sound distortion, fps drops, GPU usage drops and UNPLAYABLE. I post my videos to them and they confirm that this is what they have. Literally hundreds of people. So this is a glaring issue that, apparently, you refuse to notice since my previous post here made zero impact. Two of my friends have this issue and refunded the game. I have lost any interest in it since I keep dying to bad players for no reason while holding a top 200 rankings. And as far as I can tell from reddit its a widespread issue. Date Seen: Every single game. Server: Main server. EU Troubleshooting Attempted: Downloading NVIDIA inspector and turning the "Optimus flags for enabled applications" to "SHIM_MCCOMPAT_ENABLE" made the issue appear less frequent, from my personal experience. I don't have anything to back it up in terms of Data so it might be placebo. Nothing else helps, I can go lowest settings or resolution and run game on 144 fps constantly and still get the issue. Neither backing down to DX10 helps. Other Information you believe is relevant to the bug you're experiencing: It will kill your player base if you keep ignoring it. Launch Options: I was using -sm4 -high -refresh 60 -refresh 144 -minmemory 28000 in different compositions Even tried placebo -USEALLAVAILABLECORES and ArmA's malloc=system placebo and lots of other things. People won't fix this with launch options, so don't expect it to just go away. System Specifications: System Model: Alienware 17 R3 Operating System: Windows 10 Home 64-bit (10.0, Build 14393) (14393.rs1_release_sec.170327-1835)Graphics Card: NVIDIA GeForce GTX 980MCPU: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz (8 CPUs), ~2.6GHzRam: 32768MB RAM
  4. This game definitely needs some lag compensation, it is often seen in this game. I'm sure everyone has experienced laggy stuff. I won't explain things in detail, instead, read this article: https://developer.valvesoftware.com/wiki/Source_Multiplayer_Networking
  5. I've been getting this nearly every game, thought I'd make a post about it. It really bugs me when other players are also where I dropped and I can't do anything. Bug Description: Intense lag and stuttering at the start of the game. Sometimes it freezes then starts a few seconds later. Date Seen: 26/04/2017 Launch Options: -sm4 -USEALLAVAILABLECORES -malloc=system System Specifications: Operating System: Windows 8.1 Graphics Card: Nvidia GTX 960 4GB OC CPU: i5 4590 Ram: 8 GB
  6. lag

    Since the last patch, I have been getting lag during firefights. I haven't placed exactly what causes it yet. A few firefights are fine. Most have lag. It always seems to start in the beginning and then get better 3-4 seconds later.
  7. So iv done some guides and the games run great mostly above 50 fps and not much lag My specs are as follows 960M Nvidia Graphics card intel r core tm i7 4720hq cpu 2.60ghz 8 gbs of ram windows 10 64- bit system But after playing the game maybe after 20 minutes the game I THINK the game just decides to switch from my gpu to my cpu and i instantly get less than half fps and get sound stuttering, now i think gaming laptop users only get this issue and i would love if this got sorted maybe next update, theres no way to check the game is using my gpu at the current time im playing, but i have set it to use the gpu but the game seems to refuse after a while. I then have to restart the game and get another good 20 minutes before it goes to crap again. please add to bugs The date was as follows 23rd of april and 24th of april 2017 (Yesterday i did not have any launch options and the game still had this issue, adding it today only added fps but did nothing to the issue) -USEALLAVAILABLECORES -malloc=system -sm4
  8. Greetings, I'm having huge screen freezing/stutter when I open my inventory ever since I upgraded my PC from Intel i7 3770K to RYZEN 1700x. My FPS is about 8-15 FPS higher on average with the new system, but every time I open my inventory, it lags out for 3-5 seconds. Changing attachments on my guns gets me killed a lot Average FPS 40-60 depending on the location. While running, my screen will freeze for 1-3 seconds (audio keeps going) and I'll teleport 10-20 feet if running (This is all at random times except for when opening the inventory) Brand new build - newest BIOS update - Windows Updates - Nvidia Updates CPU: RYZEN 1700x RAM: 16GB Corsair Vengeance 3000 (running at 2100) GPU: Dual Nvidia 970GTX - SLI (Tried multiple SLI fixes, all make it worse) Motherboard: ASROCK X370 Killer Issues: Microstutters - Frame Rate is average 40-60, but micro stutters lag me out bad. Open the player inventory, and it freezes for 3-5 seconds.. Random freezing through the game of about 3-5 seconds. Fix attempt: Lower Settings, Raise settings, MAX Settings, Lowest Settings, Disable SLI, Enable SLI, Newest Nvidia Drivers, Updated BIOS - all same issue. Note: FPS hardly changes at all from low settings to almost max. 40-60+ FPS
  9. Bad FPS reason Founded ... Anyone who use Reshaders or any kind of graphics improvement scripts, programs or either ... I deleted the Reshaders And now I play with more than 50 FPS ...
  10. Hi all, Just looking for some advice really more than anything. Note, this same post has been posted to PUBG Reddit. I just upgraded to a Strix GTX1070-O8G GPU (From an AMD Sapphire R9 270X). Other than that, that's the only thing to have changed hardware wise in the last 24 hours. (Minus 3 fan additions). This evening, whenever I load the game I can happily sit at the lobby pushing 140+fps nice. Jump into a game and the loading screen drops me immediately to 1 fps, maxing at around 19 fps at a real push.. that is until players start clearing out. The sound is also unbearable, it is extremely laggy, which I found unexpected. I took notes of the speeds of the read speeds too while the game was running from the SSD, it's read speeds were exceeding 16 Million bytes per second. I'm sat on a fiber connection, wireless 5Ghz pushing 30Mbps from Speedtest.net and Fast.com I've tried the following, all to no avail; -USEALLAVAILABLECORES -malloc=system -sm4 -USEALLAVAILABLECORES -malloc=system Last night I was running the game off my mechanical HDD, tonight I moved it to my SSD, noticed the issues and deleted the game. I'm just in the process now of re-downloading back onto my mechanical HDD to see if that was the issue, but given I moved it TO an SSD.. mind blown. My SSD by the way is an M.2 mounted to the Motherboard. I work in IT and have done for years so consider myself very technically inclined, but I am admittedly new to PC gaming, in fact, this is my first title on PC and up until today, was thoroughly enjoying the experience and hopefully will be doing again soon. Short of a complete reinstall of Windows to see if that resoles the issue, I'm all out of ideas. Feel free to take a look at my PC Specs; ============ System Summary ============ OS Name - Microsoft Windows 10 Pro Version - 10.0.14393 Build 14393 Other OS Description - Not Available OS Manufacturer - Microsoft Corporation System Name - DESKTOP-3D8TAAL System Manufacturer - ASUS System Model - All Series System Type - x64-based PC System SKU - All Processor - Intel(R) Core(TM) i5-4690 CPU @ 3.50GHz, 3501 Mhz, 4 Core(s), 4 Logical Processor(s) BIOS Version/Date - American Megatrends Inc. 2205, 09/10/2014 SMBIOS Version - 2.8 Embedded Controller Version - 255.255 BIOS Mode - Legacy BaseBoard Manufacturer - ASUSTeK COMPUTER INC. BaseBoard Model - Not Available BaseBoard Name - Base Board Platform Role - Desktop Secure Boot State - Unsupported PCR7 Configuration - Binding Not Possible Windows Directory - C:\WINDOWS System Directory - C:\WINDOWS\system32 Boot Device - \Device\HarddiskVolume2 Hardware Abstraction Layer - Version = "10.0.14393.206" Installed Physical Memory (RAM) - 24.0 GB Total Physical Memory - 23.9 GB Available Physical Memory - 21.0 GB Total Virtual Memory - 27.4 GB Available Virtual Memory - 24.2 GB Page File Space - 3.50 GB Page File - C:\pagefile.sys ========== HDD/SSD Info ========== Description - Disk drive Manufacturer - (Standard disk drives) Model - ST3500418AS Bytes/Sector - 512 Media Loaded - Yes Media Type - Fixed hard disk Partitions - 1 SCSI Bus - 2 SCSI Logical Unit - 0 SCSI Port - 0 SCSI Target ID - 0 Sectors/Track - 63 Size - 465.76 GB (500,105,249,280 bytes) Total Cylinders - 60,801 Total Sectors - 976,768,065 Total Tracks - 15,504,255 Tracks/Cylinder - 255 Partition - Disk #0, Partition #0 Partition Size - 465.76 GB (500,105,740,288 bytes) Partition Starting Offset - 1,048,576 bytes - Description - Disk drive Manufacturer - (Standard disk drives) Model - Crucial_CT240M500SSD4 Bytes/Sector - 512 Media Loaded - Yes Media Type - Fixed hard disk Partitions - 2 SCSI Bus - 4 SCSI Logical Unit - 0 SCSI Port - 0 SCSI Target ID - 0 Sectors/Track - 63 Size - 223.57 GB (240,054,796,800 bytes) Total Cylinders - 29,185 Total Sectors - 468,857,025 Total Tracks - 7,442,175 Tracks/Cylinder - 255 Partition - Disk #1, Partition #0 Partition Size - 500.00 MB (524,288,000 bytes) Partition Starting Offset - 1,048,576 bytes Partition - Disk #1, Partition #1 Partition Size - 223.08 GB (239,530,409,984 bytes) Partition Starting Offset - 525,336,576 bytes
  11. hello play battlegrounds team. Please optimize game for Lenovo laptop with graphic amd m375 4gb cpu core I 7 5500 ram 16 my fps very bad and in lobby sound lag and this very bad. thank you. regards.
  12. hey guys i want to know voice chat is working? cuz i cant hear anyone and i thing noone can hear me i dont know whats wrong, my microphon is working fine and i can speak to people in other games but in this game i cant hear anybody!! anyone know how to fix this?
  13. So I noticed that out of DayZ CoD and Other demanding games my PC does just fine on High and ultra settings. But with PUBG my computer is acting like im trying to run Win7 64 bit on a Casio watch.... Loading times are dreadful, then jumping out of plane and landing is fine. then once i hit the ground massive lag spikes just trying to find cover or the nearest house to loot. Once i find some loot and wanna finally hunt for someone to kill running is almost like teleporting through the map. I have the graphics set to VERY LOW cause otherwise i wont be able to play.. The only game i have to use Very Low on graphics..... Anyone else having this trouble? Anyone else find a fix?? CPU: FX-8350 Eight core Black Edition GPU: R9-270x RAM: 16gb 1800mhz Net: 150D/50U Installed On my EVO SSD
  14. When I am playing I get serious fps lag when near any kind of buildings and the only thing that seems to fix it is holding right click? I tried restarting my computer since that fixed low fps problems before in this game but that did not solve it. I also tried lowering my settings from ultra to medium and that still gave me the same amount of lag. The only time I can play is when I am holding right click then all the problems stop but as soon as I let go it starts again.
  15. Hello! I've just played 2 matches on the EXP server and it's safe to say I'm disappointed. Very much so. I run with the following specs PSU: 500W GPU: NVIDIA GTX 750 TI CPU: AMD A800 7650K 4.1GHZ WINDOWS 10 8GM DDR 1TB HDD The game runs okay for me usually. With a stroke of luck I achieve 40 - 50 FPS around rural areas like fields / forests or open areas. Where as in cities, I get around 30 - 35 sometimes even 15 - 10 depending on the situation. Usually, when parachuting down I have to press TAB in order to load my buildings in & this takes up to about 5 minutes sometimes, usually 30 seconds as my buildings are melted and, un enter-able. Sometimes I will join a match and have 40 FPS all the way through and that for me a is a dream, where as others I'll have to quit the game as I'm not hitting any more than 18. After playing some games on EXP, I noticed maybe a 3 FPS increase, I landed in Georgopol and I was getting 8FPS and then it slowly staggered up to around 15 - 20, but then the server crashed. I then joined a new one, in which my frames when landing were around 30 - 46 in the same place, just a bit more outside of the town and from then my frames were fine. I just honestly haven't seen an improvement everyone else seems to be seeing? People are saying "OMG I USED TO GET 40FPS NOW I GET 120 OMG" like what the fuck? seriously? Where are all my frames hiding at haha. If anyone else has not noticed much of an improvement, comment below.
  16. Before anyone decides to blame it on my pc or Internet, I've tested both of them, along with looking at my ports to see if this was the problem, and it wasn't. The problem I have, throughout the entire course of a match, I will constantly rubber band about, which has caused me to lose a few firefights and even a game at one point, due to it just randomly teleporting me out of cover and into the open, despite me not using the keyboard after stopping in cover. Sure many people encounter this at the start of the game and is undersatandable, but when it is happening all game, it erally makes it hard to deal wtih. The problem is, a few of my friends do not have this problem, except for the start of the game, then it sorts itself out, whereas for me, it doesn't. I was just looking for anysuggestions as to what it might be? PC Specs: Intel Core i5-6600k @ 3.50Ghz 16GB RAM Nvidia GTX 950 Windows 10 64-Bit
  17. Hi guys, I have been playing PLAYERUNKNOWN"S BATTLEGROUNDS for about 3 weeks now and i have tried every FPS fix i can possibly find but it doesn't make any difference at all e.g adding settings to the game files, changing the start up options on steam, downloading Razer Cortex and cleaning all my drives. My max FPS is about 26 and it rarely gets that high. when i am driving a car, diving from the plane, shooting or getting shot at i am on about 6 FPS. On CSGO i get 60FPS. I thought i had a half decent computer but apparently not as my mate has a laptop that is 2.8GHz and my desk top is 3.6GHz and he gets 60-80 FPS while playing BATTLEGROUNDS. My PC details. 01 - Operating System ---------------------------------- 0101 - Operating System : Windows 10 Pro 64-bit (10.0, Build 14393) (14393.rs1_release_sec.170327-1835) 0102 - Language : English (Regional Setting: English) 0103 - BIOS : BIOS Date: 12/24/15 15:22:01 Ver: 04.06.05 0104 - Processor : AMD A10-7860K Radeon R7, 12 Compute Cores 4C+8G (4 CPUs), ~3.6GHz 0105 - Memory : 16384MB RAM 0106 - Available OS Memory : 15302MB RAM 0107 - Page File : 4042MB used, 26620MB available 0108 - Windows Dir : C:\WINDOWS 0109 - DirectX Version : DirectX 12 0110 - DX Setup Parameters : Not found 0111 - User DPI Setting : Using System DPI 0112 - System DPI Setting : 96 DPI (100 percent) 0113 - DWM DPI Scaling : Disabled 0114 - DxDiag Version : 10.00.14393.0000 02 - Processor ---------------------------------- 0201 - Caption : AMD A10-7860K Radeon R7, 12 Compute Cores 4C+8G x4 ~3600MHz 0202 - Current Clock Speed : 3600MHz 03 - Video Adapter ---------------------------------- 0301 - Card Name : AMD Radeon(TM) R7 Graphics 0302 - Manufacturer : Advanced Micro Devices, Inc. 0303 - Chiptype : AMD Radeon Graphics Processor (0x130F) 0304 - DAC Type : Internal DAC(400MHz) 0305 - Device Key : Enum\PCI\VEN_1002&DEV_130F&SUBSYS_D0001458&REV_D6 0306 - Display Memory : 4095 MB 0307 - AdapterRAM : 1.00 GB 0308 - Current Mode : 1920 x 1080 (32 bit) (60Hz) 0309 - Monitor Name : Generic PnP Monitor 0310 - Driver Name : C:\WINDOWS\System32\DriverStore\FileRepository\c0313068.inf_amd64_e67163c3a40a84ae\aticfx64.dll,C:\WINDOWS\System32\DriverStore\FileRepository\c0313068.inf_amd64_e67163c3a40a84ae\aticfx64.dll,C:\WINDOWS\System32\DriverStore\FileRepository\c0313068.inf_amd64_e67163c3a40a84ae\aticfx64.dll,C:\WINDOWS\System32\DriverStore\FileRepository\c0313068.inf_amd64_e67163c3a40a84ae\amdxc64.dll 0311 - Driver Version : 22.19.0157.0003 0312 - Driver Language : English 0313 - DDI Version : 12 0314 - Driver Model : WDDM 2.1 0315 - Driver Beta : False 0316 - Driver Debug : False 0317 - Driver Date : 4/10/2017 10:00:00 AM 0318 - Driver Size : 1673752 0319 - VDD : unknown 0320 - Mini VDD : unknown 0321 - Mini VDD Date : Unknown 0322 - Mini VDD Size : 0 0323 - Device Identifier : {D7B71EE2-504F-11CF-EB77-9DF06AC2DB35} 0324 - Vendor ID : 0x1002 0325 - Device ID : 0x130F : 0xD0001458 0327 - Revision ID : 0x00D6 0328 - Driver Strong Name : oem13.inf:cb0ae4149fa72374:ati2mtag_Kaveri_DesktopDS:22.19.157.3:pci\ven_1002&dev_130f&rev_d6 0329 - Rank Of Driver : 00D12000 0330 - Video Accel : ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C 0331 - Deinterlace Caps : {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= 0332 - D3D9 Overlay : Not Supported 0333 - DXVA-HD : Not Supported 0334 - DDraw Status : Enabled 0335 - D3D Status : Enabled 0336 - AGP Status : Enabled 0337 - Notes : No problems found. 0301 - Card Name : AMD Radeon(TM) R7 Graphics 0302 - Manufacturer : Advanced Micro Devices, Inc. 0303 - Chiptype : AMD Radeon Graphics Processor (0x130F) 0304 - DAC Type : Internal DAC(400MHz) 0305 - Device Key : Enum\PCI\VEN_1002&DEV_130F&SUBSYS_D0001458&REV_D6 0306 - Display Memory : 4095 MB 0307 - AdapterRAM : 1.00 GB 0308 - Current Mode : 1280 x 1024 (32 bit) (60Hz) 0309 - Monitor Name : Acer AL1916 0310 - Driver Name : C:\WINDOWS\System32\DriverStore\FileRepository\c0313068.inf_amd64_e67163c3a40a84ae\aticfx64.dll,C:\WINDOWS\System32\DriverStore\FileRepository\c0313068.inf_amd64_e67163c3a40a84ae\aticfx64.dll,C:\WINDOWS\System32\DriverStore\FileRepository\c0313068.inf_amd64_e67163c3a40a84ae\aticfx64.dll,C:\WINDOWS\System32\DriverStore\FileRepository\c0313068.inf_amd64_e67163c3a40a84ae\amdxc64.dll 0311 - Driver Version : 22.19.0157.0003 0312 - Driver Language : English 0313 - DDI Version : 12 0314 - Driver Model : WDDM 2.1 0315 - Driver Beta : False 0316 - Driver Debug : False 0317 - Driver Date : 4/10/2017 10:00:00 AM 0318 - Driver Size : 1673752 0319 - VDD : unknown 0320 - Mini VDD : unknown 0321 - Mini VDD Date : Unknown 0322 - Mini VDD Size : 0 0323 - Device Identifier : {D7B71EE2-504F-11CF-EB77-9DF06AC2DB35} 0324 - Vendor ID : 0x1002 0325 - Device ID : 0x130F : 0xD0001458 0327 - Revision ID : 0x00D6 0328 - Driver Strong Name : oem13.inf:cb0ae4149fa72374:ati2mtag_Kaveri_DesktopDS:22.19.157.3:pci\ven_1002&dev_130f&rev_d6 0329 - Rank Of Driver : 00D12000 0330 - Video Accel : ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C 0331 - Deinterlace Caps : {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= 0332 - D3D9 Overlay : Not Supported 0333 - DXVA-HD : Not Supported 0334 - DDraw Status : Enabled 0335 - D3D Status : Enabled 0336 - AGP Status : Enabled 0337 - Notes : No problems found. 0338 - OpenGL : 10.0.14393.0 (rs1_release.160715-1616) ---------------------------------- 04 - Memory ---------------------------------- 0401 - Total Memory : 14.966 GB 0402 - Free Memory : 12.285 GB 0403 - Total Pagefile : 29.966 GB 0404 - Free Pagefile : 25.993 GB 0405 - Bank Label : Node0_Bank0 0406 - Speed : 1333 MHz 0407 - Total Width : 64 Bits 0408 - Capacity : 8.00 GB 0405 - Bank Label : Node0_Bank0 0406 - Speed : 1333 MHz 0407 - Total Width : 64 Bits 0408 - Capacity : 8.00 GB 06 - Motherboard ---------------------------------- 0601 - Model : F2A88XM-HD3P 0602 - Manufacturer : Gigabyte Technology Co., Ltd. 08 - Harddisk ---------------------------------- 0801 - Model : USB Mass Storage Device USB Device 0801 - Model : TOSHIBA DT01ACA200 SATA Disk Device 0802 - Media Type : Fixed hard disk media 0803 - Size : 1863.14 GB 0804 - Interface Type : Serial ATA 0807 - Caption : C:\ 0808 - Capacity : 1862.232 GB 0809 - Free Space : 1132.706 GB 0810 - Drive Type : 3-Fixed 0811 - File System : NTFS 0808 - Capacity : 100.756 MB 0809 - Free Space : 0 Byte 0810 - Drive Type : 5-CDROM 0811 - File System : CDFS 0807 - Caption : Q:\ Is the FPS problem something to do with my computer? do i need to upgrade any of my PC hardware if so what do i need? any help with my problem would be greatly appreciated. Thanks
  18. Hello I played a game in the OCE region driving the Dacia. I was heading to Polyana where there a the 5 Three story buildings and i drove through a fence with my car and it got stuck in the fence causing my fps to drop to 10 and lag the hell outa my game. It was making the sound of the fence and a car screeching on it and i walked to the nearest building my fps boosted to about 30 i average out 100+ fps playing on ultra foliage and shadows on very low. The car stopped making the sound of it driving into the fence i looted some of the buildings then i noticed a guy outside close to the car with just like with the starting items and he was standing still doing nothing like afk I killed him and moved on then i noticed there was another guy exactly same as him but he had a lvl 2 vest i killed him and took it then i continued looting then spotted a third that looked like as soon as he got into the area where my fps would drop to 30 he crashed and soon as i moved away my fps would boost back up i took a screenshot of the third player. They were all frozen not moving i waited and this guy didn't move for about a minute then i killed him. Sorry about my bad grammar. Screenshot of Car: https://steamuserimages-a.akamaihd.net/ugc/814432560659757447/0160C652A004ED07CA1C9CA116F8D6FFF73600B7/ Screenshot of Car: https://steamuserimages-a.akamaihd.net/ugc/814432560659753768/318C23B05AFD04F01BC6FD24B04CC5D99CB94282/ Screenshot of Player:https://steamuserimages-a.akamaihd.net/ugc/814432560659756409/9140197AAE5DBAB6CA0B211AEB49D11C44891D1C/
  19. Hello all, I am unable to play the game due to very bad lag. I play on the EU servers as I live in the UK and have a 200mb down/10mb up connection. The game lags to the point where I can't pick up items, teleport to different areas, can't reload guns etc. Can anyone suggest anything. I have done an internet speed test today after the game was unplayable. I have attached the results. Appreciate any help. Matt
  20. Why are the servers getting worse day by day? There were always issues with rubber banding (especially at the start of games), but now there's all sorts of de-sync problems throughout the entire game as well. You can start getting shot, run behind cover, be completely out of sight and still die, because for whatever reason on the other person's screen you might still be out of cover. I don't remember this happening at the beginning of game launch. Are your servers degrading or what's going on with these de-sync and lag issues?
  21. Hi I currently have an issue with terrible lag at the moment.The type of lag is like I am teleporting back and forth and when i run it just puts me back to where I was.Shots don't register most of the time either.Every other game i have I have no problem with. The game is actually unplayable . I have rang My ISP to see and even called in and they showed me on the their computer there is no problem at all and even upped my bandwidth to see if it was the problem but to no avail. I have tried everything possible. My current internet speed is 10 Mbps down and 3 Mbps up with the ping on average been 12. This has kind of put me off playing and this is a last effort really to see what the problem is. Any help is appreciated.
  22. Loving PUBG a lot, but after 120 hours I've now started noticing these last few days HOW many times you die behind cover. It's INSANE how many times you run to cover, only to then get downed/killed after it almost an entire SECOND after you are in cover. It's honestly the most frustrating thing and it reminds me a lot of the launch issues the Battlefield 3 netcode had. The delay REALLY has to be improved upon as I'd say almost the #1 priority.
  23. Hi guys, I've posted about this before, but here to elaborate on more problems. Still at first couple of minutes of the game I have to wait for the textures to load, sound is cutting out, and a lot of stuttering. Anyone found a fix or happening to most people? Sometimes it is worse, other times it loads in about 30 seconds. Thank you
  24. Hello guys, I know and I understand you guys are working hard on the core to fix most of the lag, but still, sometimes on EU servers is impossible, most of the time I get lag the whole game, and I die because of it, its ok I can play another one. I would like to suggest, please guys make a bit impossible to see on the gas or whatever is, make it players visible like 5 meters or 10 on the end, something fair for both sides.....is so unfair, I'm hurt because of that and a player spots me on there and its a "free" kill. Doesn't give you the opportunity to heal and move on. My whole strategy goes away because I didn't have the time to heal and try to fight an enemy. One more thing, why not making the gas mask a way to give it to You less damage, they're not so easy to find and can give You more time to get to the next circle. See You on the battleground