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Showing results for tags 'rebind'.
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A UI suggestion for the controls - Off the bat after launching the game and heading to the controls menu. Each control like on-ground and vehicle needs their own tabs like in Battlefield because they have so many key binds. This also makes it where multiple keybinds can be used and not cancel each other out. For example, having 'jump keybinded space' but then 'hand-brake keybinded to space' as well but for the vehicle does not work at the same time.
After mapping sprint to another key (in this case pushing in on a thumbstick or a bumper button) the game is no longer allowing me to sprint. I tried resetting the keys to default, trying another keyboard, using a different controller, and uninstalling and reinstalling the game. Anyone have a similar issue or know how to fix?
I am a lefty gamer so I have to rebind all of my controls, I noticed that when you try to rebind sprint to another key like "right shift" the sprint function transfers over fine, but the breath holding function will stay bound to "left shift" and not transfer over. I haven't tried to see if this occurs with other keys like "o", "t", "f", etc but I did notice that binding "mute voice" to "right control + shift" does not work either, so it may be a general issue with command keys. Just something that is probably an easy fix that most people won't care about, but if you feel like fixing it then I'd be happy.