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Found 94 results

  1. Since there is a high amount of reports of Sound Issues, please follow the bug format and be as descriptive as possible. Some of the issues may be with drivers on your headsets, others will be addressed in the patch on 2017-04-06. If you still have issues after 2017-04-06 please contribute to this thread. Thanks. Okay! since the other posts have been deleted due to not following bugreportformat.. lets have another shot at this.. Bug Description: When encountering multiple sounds.. as in bombings nearby or when 3-4 players or more is having a shootout (lobby 100% of the times).. or when two cars are driving nearby I get crazy audio stutter/distortions. The volume of this stutter only gets louder and louder as if it is a feedback of sorts. While this was happening for me during the BETA last weekend 18th-19th of march i got really bad framedrops during the "feedback" however during EA 23:rd-24:th the frames seem to have gotten better atleast. When teleporting into the plane for airdrop the soundissues dissapear untill you're on the ground close to bombings or bigger shootouts. Youtube link for this phenomena recorded today: Date Seen: I encounter this everytime i play but the specific dates are: 18th-19th of march (beta) 23:rd-24:th of march (ea) and yes.. I do realize this is not the kind of bug you necessarily need the dates for but w/e Troubleshooting Attempted: During Beta I first verified the gamefiles VIA steam. No issues encountered. I then re-installed the game (SSD) - no difference. I then installed it to a normal raptor SATA and had the same issues and longer loadingtimes ofc so I re-installed it again to the SSD and the same audio issues were still there. I did the same thing as above with the Early Access install and it was no difference. I have reinstalled GPU drivers and my audiodrivers. Nothing helped so far. I have swapped the graphical settings between minimum - average - maximum, it made no difference on sound. I adjusted the soundlevels and it made no difference. I tried other headphones and a different output, made no difference for me or the stuttering. In the end I even Optimized the game with the crappy "G-force Experience" and disabled V-sync but it made no difference. Other Information: When this stutter occur mid-game on the island.. say i am in a small town and someone is throwing a grenade, two people are shooting rapidly and a car drives by.. this stutter occur but it fades away pretty quick after some of the "different sounds" dissapear.. and then the sound is back to normal if there are no extra sounds for a couple of seconds. So its not unplayable for me unless im in the middle of a warzone heh. /C
  2. Hello, Recently I've been experiencing a wierd bug where my sound becomes reversed. If someone is infront of me it sounds like they're behind. If someone is to my left it sounds like they are to my right. You get it. I first noticed it a couple of patches ago. Wierd thing is that if I ALT+TAB and play some sound from youtube i can hear the in game sound instantly switch back to normal. I do believe it has to do with this game because it is ONLY when i play this game the sound gets reversed. Worst part is that since last patch it seems to happen more often, like every 10 to 15 minutes. Kind of annoying to ALT+TAB and play some sounds on youtube every 10 minutes to fix the sound.
  3. Bug Description: When I play the game and only this game all of my audio will randomly cut out. I will be in discord with friends playing squad and all sound will cut out so I can not hear call outs. This also happens while I am playing solo with no other sound besides the games itself. Date Seen: Every day I play. 6/25/17 6/24/17 6/23/17 and so on. Server: NA - Server Troubleshooting Attempted: I tried updating my audio drivers. I unplugged my headset and used a different one then changed where I plugged them in at. I reset all sound settings to default. Other Information: It really messes with me because I will be listening to someone's footsteps about to walk into my building and then sound cuts out now I have no idea where he is if he moved or what. Sometimes the sound will cut out for a second sometimes it will last like 5 seconds. Video I took today of it happening Launch Options: -USEALLAVAILABLECORES -malloc=system -sm4 System Specifications:
  4. when i im alone on land i hear foot steps like sombosy is walking in a building or stept from stairs do sombody hear thet do?
  5. I’ve just been playing this game for a short while no wand really like the whole setting of the game. There are still a lot of things to be worked out, I’m aware of this. But like a lot of players I find it hard to sneak up on someone in a building without him of her noticing me. Several things come into play concerning this subject. Movement Shoes Melee weapons Opening doors I thing all these things combined could make things more tactical. There should be a way to sneak around the house making no noise. Perhaps barefoot in combination with crouching. Or by doing a ‘controlled’ slow walk, pressing Crtl+ASDW. But then, with doors closed there is no way of surprising someone the all open with a bang. What about a ‘controlled’ slow push, pressing Ctrl+F. The door will slowly open in about 5 sec. If your opponent is not watching the door, you have the advantage. If your opponent is watching the door … well you’ll see bullets flying through that door soon enough. But if all works and you can sneak up to the *****, what then? Shoot him and let everyone know you are there? What about a nice controlled swing with the crowbar to the head. Not your, I’m in a melee fight kind of swing. But a nice ‘controlled’ swing. After sneaking up to the guy you have to stand up. Take some kind of stance perhaps with the right mouse button, a pose which takes 2 seconds to perform and canceled out by other actions. (So it is not abused in one on one combat.) Then take the guy out silently with a blow by pressing the left mouse button. Maybe only by wearing a lev. 3 headgear you can avoid a one hit kill but still get 90% damage. There are so many handguns and AR around there is no real function for those melee weapons in game. This will give them a function. As for shoes. I think long runs barefoot should slowly decrease health, giving shoes a real function.
  6. I was advised to move this into bug reporting with the issue that I am having, so here I am. Alright, so first off, here is my description of the problem. I'm explaining this the best I can, as it's kind of hard to prove with screen shots or video... Description- I use Astro A-40 headphones with the Mix-amp. This game is the only issue I have any sort of issues with my headphones. they play everything else out of the game very clearly and loudly if turned up. I have not changed a single setting in the game. in game settings are all set to Ultra, and in the sound menu, everything is all the way up. It is very difficult to hear any in game sounds for some reason. I have to turn my mix amp all the way to max, and the game/voice knob maxed all the way on the voice side of the bar, just to be able to hear anything in this game and it is very quiet. Outside of the game, I have my volume at 100% also as i control my volume through everything using the Mix-amp. It is very difficult to hear people that are just on the other side of a wall, or if a vehicle is speeding by, and even in game chat it is hard to hear anyone communicating using in game chat. I only use Discord with the people I play with so we don't have to worry about in game chat. I have NOT messed with any INI settings or anything like that to boost FPS or anything. My PC plays this game extremely well aside from the obvious pre release bugs that come with early release games. Date Seen- Since day one I have downloaded the game. Server- Solo, duo, squad. Have not done any custom games yet. Troubleshooting attempted: Unplugged and tried different usb 3.0 and 2.0 ports, tried plugging into towers headphone/mic jacks. Tried different settings within the game itself in sound menu. Googled to see if anyone else with Astro's were experiencing the same problem. Also, I have checked all my sound/ video drivers, and updated all that needed it. I do this every other week naturally. Launch Options- I have changed nothing. System specs- I will post after I get off work and back to my home computer, I will screen shot my directx diagnostic tool.
  7. Hello all. I have been playing PUBG since May with no issues until last week. I am at a 100% sound bug rate where the game will reverb gun shots/ explosions in a loop when waiting on the island with other players. One of 2 things can happen. Game will crash giving me the "bad image" error. The game will put me in the plane( with no sound bug) with about 40 fps when I was before getting around 80+. Usually the sound bug will not happen again in the game if I make it to the plane but have gotten a 10% rate of it happening after I start shooting. I have attached 2 errors that I have been encountering this past week. The only thing that has changed in my system would be a Windows Update. I have tried many things but nothing does seem to help at all with this issue. Specs : Ryzen 5 1500 Gtx 1070 8gb Ram (4gb x2) SSD Drives 500g x2 Windows 10 Windows Defender
  8. Sometimes you cant hear the rain sounds, but other sounds work just fine. Later on i got shot at, and i could hear it perfectly. But what wasnt perfect? My aim. Haah. But yeah... Heres the clip.
  9. Please FIX THE ERROR CAMERA!!! This error camera is very annoying and wastes time for me! Every time I land on base military and end up I got error camera!!! Like 1 out 3 chance to error camera! RID OF ERROR CAMERA NOWWWW!!!! Also, delay sound tends to late sound when I got off the plane or never get sound for whole a game. Please fix the sound connect to speaker "Bluetooth" Date Seen: Everyday! Server: NA Troubleshooting Attempted: Every leaves a game and return to the lobby. then rematch the game to get a normal camera. It's very waste time! Sound, Only work sound for once launch game then not work on second launch game, required to restart computer..... every time! annoying! Other Information: I believe most error camera at a base military area. Launch Options: no ------------------ System Information ------------------ Time of this report: 6/17/2017, 02:24:35 Machine name: ADAMKATHRYN-PC Machine Id: {983BD085-7D38-4BBF-8C81-19F795C449AB} Operating System: Windows 10 Pro 64-bit (10.0, Build 15063) (15063.rs2_release.170317-1834) Language: English (Regional Setting: English) System Manufacturer: ASUSTeK Computer INC. System Model: CG8350 BIOS: BIOS Date: 02/05/10 19:13:52 Ver: 08.00.10 Processor: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz (8 CPUs), ~3.4GHz Memory: 20480MB RAM Available OS Memory: 20462MB RAM Page File: 4139MB used, 36802MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 12 DX Setup Parameters: Not found User DPI Setting: 120 DPI (125 percent) System DPI Setting: 96 DPI (100 percent) DWM DPI Scaling: Disabled Miracast: Available, with HDCP Microsoft Graphics Hybrid: Not Supported DxDiag Version: 10.00.15063.0000 64bit Unicode
  10. It is recommended to reduce aircraft sound It was very noisy on the plane Suggested stability FPS.... my FPS 20-144 very unstable My video card Colorful iGameGTX1080 U-TOP-8G
  11. The swimming and splashing sounds are way too low to hear. I thought I heard a very light splash but wasn't sure, next thing I know there's a guy literally touching my foot trying to climb out of the water but I couldn't hear him at that point. It sounds like a horse stomping when someone is indoors, splashing should be at least audible.
  12. For some reason, for certain sounds I can only hear them when I'm facing it. For example, I can only hear vehicles, nades, red zone explosions, air drop planes, and sniper shots when im actually facing in the direction of those things. I'm using a Logitech G933. I don't use surround sound or any audio enhancements, just the regular audio. I've tested it with other games, and I can hear everything perfectly fine (I tested nades and stuff in CS:GO but that all worked fine). At first I didn't think it was a big deal, until I literally got ran over by a completely silent UAZ from right behind me. Has anyone found a fix to this? I've only noticed this issue since the Week 11 update on like June 8th.
  13. Hello! I just recently figured out - while playing in squad with friends on TS - that the footsteps and general noises are much louder/clearer in spectator mode and the locating of enemy players is far easier in spectator mode then when actually playing. We had a couple of situations where I announced flanking enemies in nearby environment for a friend while being in spectator mode whereas he had no clue of distances and danger at all (and he is a CS veteran and used to pay attention to noises). I would love to enjoy the detailed surround sounds and footsteps while playing and not only while watching my freinds play. I remember the spectating mode being way off in terms of audio after EA relase but now it seems to be the opposite. Best regards JT
  14. Not completely positive if this is a bug or just a "feature" of the game, but when vehicles are stopped after a player has gotten out of them, they continue to make sounds a lot of the time. I don't know if this is intentional, but it doesn't seem like this is something that should happen to me. Just had a game where I actually lost because of it. One guy came up on me in a UAZ, crashed into an airdrop crate that I was using as cover, then proceeded to exit the vehicle. I killed him, but because his vehicle was still making noise after being stopped and then him exiting, I didn't hear that there was another UAZ coming from the same direction until it was too late. I feel like if someone exits a vehicle manually, the vehicle should stop making noise. Obviously if they died while driving it, it makes sense for it to make noise because it would technically still be running, but if they exit, that implies them turning it off. Obviously the player exits the vehicle extremely fast which would imply that they wouldn't take the time to turn the vehicle off, but it still bothers me a bit and I do believe that it could be considered a bug. Of course if this is an intentional feature that is supposed to happen, then I suppose I could accept it on grounds that the player exits the vehicle without caring whether it is off or not because, well, he's probably going to die anyway and it's not has car so why should he care.
  15. Hi, since this morning i don't have any sound in game. My audio devices works with everything on my computer except for PUB.. I have no sound in the menu, no sound in the lobby and still nothing in game. I've tried reinstalling the game, restarting my pc but it didn't work. I also tried with different audio devices. ASRock Z170A-X1 ,Win 10, gtx 970, i7 6700k (even if it is probably not related to the problem, those are my specs) Does anyone knows how to fix this?
  16. Bug Description: No gun sound from the enemy player shooting at me, you can hear my gun shots -- I shot 4 times --, but the enemy shot me with no sound, it is easier to see/hear when you play the video is slow motion (0.5x), you will hear me fire, but you won't hear the enemy fire, yet we can see from his gun's animation and my health dropping that he's firing. This might be related to him sprinting. Date Seen: 2017/05/30 Server: NA server - 2.3.28 - 2B3134 Troubleshooting Attempted: n/a Other Information: This was at the very start of the game, a few seconds after we landed. Launch Options: n/a System Specifications:
  17. I'm new here. I'm still trying to sort through all the information. It's a fun game so far, but I'm curious about something... do the developers intend to expand the sound library? Birds, crickets, etc. I do hope they plan on introducing desert, snow, etc. maps. As well as night/day maps.An example...
  18. Hi! In the recent play sessions, me and a friend had experienced the same bug. We were both in a house waiting for the guy upstairs to show up and we both explosed without earing any rollong or dropping sound of the grenade. This happend one more time in a close range fight. We have different PC and headphones so let me know if you need a DxDiag or something else. Keep on the good work guys!
  19. So I have a set of Astro A-40's I use for gaming. Every single game I play, I have zero issue with the sound, it's nice and loud and I can use the mix-amp to turn up or down the volume, and switch between more voice, or more game volume. This game is the only game I literally have to crank the volume on the menu bar on the pc, the mixamp, and turn my mixamp all the way to voice side everything cranked to one side, in order to hear in game, and sound in all the settings in game, is set on max also. I haven't tried my Hyper X headphones because the Mic is junk on them, but is there anything else I can do to boost the in game sound to hear more? it's difficult to even hear people that are right next to me on the other side of a wall sometimes. If I'm in a squad, we use Discord to communicate. I have to right click the peoples names and turn them all down to about 3% so their voices don't blow out my ear drums... Has anyone else had this issue?
  20. Hi, no idea how to preface this. I queued into a Group match on OC servers as a solo. I was connected perfectly and communicating fine. Suddenly I had the lag detected error or network error show up. Once reconnected, it displayed my microphone as transmitting the entire time, when I use PTT. I tried to enable/disable PTT, I changed between no voice channels/team/all and it continuously transmitted or so I assume. Though it did not show any of my team mates talking nor did it seem as though I was connected to a voice channel at all as I couldn't hear a thing. Thank you. Edit: This is not to be likened to the previous bug of voice chat not being connected at all or some people being muted. All was working perfectly until I was disconnected for whatever reason and upon rejoining my microphone remained on to my assumption with PTT. It is unknown if others could hear me, as I could no longer hear them.
  21. Pretty regularly now, I am having to constantly adjust the sound knob on my amplifier for a few reasons. Sound is one of the key factors in the game, so often I'll have to turn it up if it's quiet to locate a person, shots, etc. However, every time the plane goes over, I get in a car, or when I'm in the plane dropping, I have to turn the volume way down because it's excruciatingly loud compared to footsteps, gunshots. So during the course of a game I'm having to turn down, turn up, turn down, turn up, turn down, turn up my volume. This is not a great game experience. I would encourage the devs to take another look at the the sound balance and perhaps do some nudging one way or the other. I'm certain there is a solution to this.
  22. First few days I could hear everyone in the game. Then it was just squad mates. Now I cannot hear anyone. Audio settings are fine, option settings are fine. Logitech G933 wireless Any quick fixes?
  23. Not only does the rain prevent you from hearing people two steps away from you, the rain is so obnoxiously loud you can't hear vehicles. I was running towards a car trying to get out of the forcefield when suddenly I hear something buzzing behind me and I'm just dead in the second that followed because it so happens that some guy on a motorcycle going full speed was right behind me and somehow I wasn't able to hear it because of how stupidly loud the rain is. It's nice to have weather effects, it adds variety, but why does it have to negatively impact gameplay? Rain adds nothing but annoying background noise to the game. P.S.: And I'm not even starting on footsteps because I'm just gonna start cussing.
  24. sound

    Hello, there is some sound opti can be done: Rain volume (optionnaly I add rain is going through roof even in Bunkers . I will never call the guy who made roofs to isolate mine ) Weapon mixers (You can take example on CS:GO, %installfolder%/Counter-Strike: Global Offense/csgo/scripts/soundmixers.txt) Players footsteps. I add that maybe there is a bug with footsteps because sometime I can hear people walking (on wood) when I am in the middle nowhere (forest, plain, etc...) Thanks for reading
  25. Hi guys! I come here looking for veteran advice and real knowledge as reading some posts here and there I'm even more confused than before. The thing is, I'm not really sure how to "read" gunshot sounds. Sometimes, when I'm running in the open or inside a house, I hear a gunshot on my right earphone, just my right earphone, and I turn to the right to see if I see someone. But it turns out, at least, from what I've been reading, that sound is perpendicular, so if the sound came only from my right, the gunshot was in fact made right ahead of me or behind me. The post said that only when you hear the sound with both earphones equally is when you are facing the enemy shooting. Could someone, please, explain to me how to read gunshots? I know that I can "read" them from the blood when hit (blood always goes in the direction of the shot (to the left, it came from the left, left and up it came from the left on a higher position), but what if they don't hit me and I just hear the "fizzzz" of the bullet? Sometimes I see someone behind a tree and I shoot the left side and they go to the right and I can headshot them. That's what I want to avoid and learn to read. If I get shot and I don't get hit, only by the sound, how to locate the shooter? Thanks!!!