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Found 10 results


    Hello! Can someone please explain this rank/rating system..? For example, in this game me and my temmate placed 5th or 6th, i got 5 kills etc, survived 32 minutes etc+++ and i still went - in rating overall. can someone please just explain how this works in general please. Best regards, Millaw
  2. Healing during end game

    Do you know how healing works in end game? I got to the final circles, only 2 guys left, and i thought i'd just pop all heals i have and hope for the other guy to reveal his position, or die outside the zone. This did not work because i couldn't heal at all. For large portion of the last circle (i believe when it was still moving) no heals (packs or bandages) would activate. Only after i was outside the zone for a while, but it was already too late. The med kit wouldn't "load" in time. Is this intended?
  3. Hey guys, This is my first post in the forums so let me know if I should fix up formatting or if it really matters. But I wanted to introduce the possibility of a cover system if you will. When playing games of PUBG I feel when in and out of gun play, when I am close to walls and barriers and I am trying to pear over top of them to look at my surroundings, my player model is looking dead at a wall. Occasionally the player model will be glitched into the wall as well, the gun barrel would be going through as well. Which is why I'd suggest adding a cover system similar to Naughty Dogs "The Last of Us" series where when you approach a wall your character will get into a cover position and then when aiming with your weapon your character will pear over and to the side of your cover. I would make it so that it's not a keybind that you need to press to get into and out of cover because I would see that slowing the gameplay down and making it feel slower. I feel that the addition of this cover system would tie nicely with the addition of vaulting, climbing, and diving out of windows mechanic soon to be added to the game (hopefully.) So that's all I have to suggest at this time, I would like to hear what other players feel about this suggestion as well.
  4. Neues Lootsystem

    Hallo Jungs und Mädels, wie findet ihr das neue Lootsystem? Ich persönlich finde das es sich verschlechtert hat. Waffen (ARs), Helme und Westen sind selten geworden. Schrotflinten regieren auf der Map. Das alte System fande ich besser und anwechslungsreicher. Aber wie seht ihr das?
  5. Please, create a system for reporting players at the end of matches as well as a system that judges and punishes. Sometimes, I play alone and I usually enter the squad queue. Most of the time, people are friendly. But there are the bad ones. I just got killed in the middle of the game for no reason. These people need to be punished. Like in counter-strike, when the "friend shot" happens. SERVER SA, username: patochonchis If there is no punishment. We will never have the security of having fun playing.
  6. cpu at 98%~

    bought the game today and often the games peaks as 98%~ i already had some trouble with the cpu Intel i5-7400 CPU @ 3.00GHz 4 cores sometimes its at 100% "really rare" without even doing anything. "bought the pc 2 weeks ago" is there any advices?
  7. Systemanforderung

    Hey habe die Systemanforderungen des Spieles gesehen die wären MINIMUM: Betriebssystem: 64-bit Windows 7, Windows 8.1, Windows 10 Prozessor: Intel Core i3-4340 / AMD FX-6300 Arbeitsspeicher: 6 GB RAM Grafik: nVidia GeForce GTX 660 2GB / AMD Radeon HD 7850 2GB DirectX: Version 11 Netzwerk: Breitband-Internetverbindung Speicherplatz: 30 GB verfügbarer Speicherplatz allerdings hat mein PC eine leicht veraltete Grafikkarte und keine PCI Stecker für eine neue (die ich bereits habe) mein PC hat diese Werte Prozessor Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz, 3601 MHz, 4 Kern(e), 8 logische(r) Prozessor(en) Installierter physischer Speicher (RAM) 12,0 GB Gesamter physischer Speicher 12,0 GB Verfügbarer physischer Speicher 5,02 GB Gesamter virtueller Speicher 13,8 GB Verfügbarer virtueller Speicher 3,73 GB Größe der Auslagerungsdatei 1,81 GB Name NVIDIA GeForce GTX 750 Adapter-RAM 1,00 GB (1.073.741.824 Bytes) Sind soweit ich weiß alle wichtigen Sachen nun die Frage könnte ich das Spiel trotz meiner Grafikkarte flüssig spielen geschweige generell spielen? Wenn ja auf ungefähr welcher Grafik denn will mir das Spiel nicht unnötig kaufen und dann nicht spielen können Danke im VOrraus
  8. System.Net.WebException Crash?

    My game is sometimes crashing right on when game starts and sometimes few minutes after. Im getting this error message: System.Net.WebException: Unable to connect to the remote server ---> System.Net.Sockets.SocketException: A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond at System.Net.Sockets.Socket.DoConnect(EndPoint endPointSnapshot, SocketAddress socketAddress) at System.Net.ServicePoint.ConnectSocketInternal(Boolean connectFailure, Socket s4, Socket s6, Socket& socket, IPAddress& address, ConnectSocketState state, IAsyncResult asyncResult, Int32 timeout, Exception& exception) --- End of inner exception stack trace --- at System.Net.HttpWebRequest.GetRequestStream(TransportContext& context) at System.Net.HttpWebRequest.GetRequestStream() at BroCrashReporter.FormUpload.UploadThreadMain()
  9. Hi, I'm getting lots of fun playing this game with friends, but with all people that I talk with the final earning in Duo or Squad is quite low, and this is the reason I'm suggesting a new system. The earning for Duo and Squad should be the same as Solo BUT with point subtraction based on separate deaths: For every single death it will be subtracted 25% to ALL members of the squad based on their final points, with a threshold to understand when it is a squadfight to cause the death/s or just someone yoloing and not playing as a squad. So if there will be 2 death within the same threshold, in most cases it was caused by a squadfight, so there will be only ONE subtraction of 25%, not 50% for 2 deaths. For now I've setted the threshold based on total player still alive, around 10, so for example: if at #64 one guy of your squad dies, like in a squadfight, your squad will not be penalized if someone else of your squad dies till #54, and for instance someone else of your squad dies at #58 the threshold will resets, so the point subtraction will occur at #48. Yes I mean that the subtraction will occur at the end of the threshold because for two reasons: In the early game there will be a lot of deaths, so the refresh of threshold itself will tell if it is one guys that wanted to drop separated from the rest of the squad or just two or more of your squad that had badluck with pans vs ak (second suggestion: make pans bulletproof lol). If the first one dies at #12 and the second at #9, the last two could anyway win the game (happened quite some times to me) without getting penalized for the last chaotic moments. A threshold base on time is a no-go, it's way harder to count time from the first death to the second death, and there is no clock in game to help you track it. And a smaller threshold is not suited, because it can happen that more of two squads fight eachother in the same location and same could happen somewhere else in the same time. I hope I've made things clear, lately I can not play that often so I was in front of the decision of playing with friends or on my own to get another chest. English is not my first language and for any more infoes just ask here and I'll reply soon.
  10. Reicht mein System?

    Servus zusammen, da mein Rechner schon ein paar Tage älter ist und ich nun Battlegrounds spielen möchte, wollte ich mal fragen, ob das mit dem Gerät (und evtl. ein paar Aufrüstungen) noch möglich ist, oder ob es keinen Sinn macht. Der PC hat einen Intel i5 3570k und 8GB RAM. Ich würde ihm nochmal 8GB RAM verpassen, außerdem eine einigermaßen vernünftige Grafikkarte, bspw. eine GeForce GTX 1050 Ti OC. Was denkt ihr, reicht das zum Zocken oder ist der Prozessor zu schwach? Danke für eure Antworten.