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AintrealTV

optics
Sights/Optic/reticule Improvements & Suggestions

30 posts in this topic

If you look at a holographic sight they have several buttons. They are to increase and decrease brightness. In real life there is no perfect setting based on the ambient lighting. I think it adds realism.

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16 hours ago, Jbwrecked said:

Ah, that clip definitely helps. 

I guess whenever I shoot at someone's silhouette, I just make sure to have the dot on them knowing that if I see the dot, I know it's either the enemy, or the ground under them. But I do see what you're saying. I don't think it'd be a huge difference but it would definitely be more visually appealing to those using those sights. I'm trying to think how it would be in real life because it really just depends on how bright the horizon is. Until your eyes adjust, I don't think we'd be able to see that either for a few seconds. 

Those "aims" have a intensity regulator so the projection can be seen in diferent lights, at very bright places you still should be able to see it, unless you point it drectly to a source of light like the sun, a lamp or a flashlight.

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I find the 2x scope and everything under it harder to aim with than just using the iron sights. The dots block my view and my shots don't hit where I'm aiming. The 4x scope is only good for it's magnification, but it's crosshair also blocks my view when aiming at further targets. The 8x has the best crosshair by far, I wish I could use it on the other copes.

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I feel like the iron sights need to be closer when aiming or have a higher contrast to the background. There have been several times when I've been aiming at a target near a building or in shadows and the iron sights are held so far away and are such a bland color that they blend with shadows and buildings, turning what's supposed to help you aim into a blurry mess. I'm not saying even the older guns need modern shiny plastic dots, but it would be nice to have maybe a little white on the iron sights to make them more distinct.

Edited by TriangleMan

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On the sights topic...

Fix ACOG Zeroing plz.

The 100M mark is at the TOP of the Chevron. You can see the dev gun zeroed at 100M being at the 300M mark.

acog.gif

acog - wrong.PNG

Edited by EpsilonPrime

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