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Showing most liked content on 05/19/2017 in all areas

  1. 6 points
    We will be holding community games every Monday for 3 hours, starting on 22.05.2017 at 10pm BST / 2pm PDT. If you would like to play with (and brutally murder) our community team and moderators, you can join us in some custom games. The matches will be streamed by our team. Stream links will be announced before the start time on Monday. Once the team members have joined the match, I will release the current password to the server on my twitter and at that point the proverbial early bird will get the worm. We will be playing different modes, answering your questions, and giving out some BP rewards for completing special challenges in-game. We hope to see you there!
  2. 4 points
    Yesterday I spent the better 70% of the match catching circle due to it appearing to end near military base so all vehicles from mylta up to the cove heading east were gone. Towards the end of my haul, The damage done by the circle was close to an estimated 4-5% (3rd or 4th circle). My confession: Yesterday, although knowing the circle was going to kill me, I saw someone trying to make it in the circle and I decided to take them down since I wasn't going to make it either. I succeeded and I'm sure they were salty being killed from someone even further outside of the circle considering if I had even one more first aid/med kit, I would've been able to make the haul. RIP player
  3. 3 points
  4. 3 points
    Amalgamated from our official Twitter account:
  5. 2 points
    there is still very little out there as to when we will be getting 1pp or "hardcore" game modes.. i know the FOV is gross but still. the game is a work in progress so why not add 1pp servers? what could it hurt? im sick of 3pp campers.
  6. 2 points
    Hey everyone i actually found a way to used controller for battlegrounds on pc even if the game does not support it officially. You can actually used this for every game available on steam and it work with xbox 360, ps4, xbox one and steam controllers. And you can actually choose between various setting already made by member of the community that play the game or make another mapping for everyone to used for more info and step by step instruction go to : https://www.howtogeek.com/234427/how-to-remap-buttons-on-your-steam-controller/ .
  7. 2 points
    So hi, my name is Alex. I go by the name "ATLAS-MEDIA" on PLAYERUNKOWN'S BATTLEGROUNDS so if you ever see me, be sure to say hello that would be great of you! (I'll say hello back, I don't bite.. all the time) I play the game mostly with a group of friends, playing Squads or Squads but only three of us. It's only recently that I have begun playing on my own Solo, and it's been going a lot better than I thought. It must be because I played in groups originally that must have helped, means I'm always listening out for footsteps / vehicles / gunshots / doors / fall damage etc. Main AR: M16A4 (2x Scope, Quickdraw Mag, Compensator) Main SMG: UMP45 (2x Scope, Vertical Grip, Compensator, Extended Mag) Main Sniper: SKS (8x Scope, Extended Mag) Main Pistol: "Grandpa's Service Revolver" Main Vehicle: UAZ (Roofed Edition, not the tent thing) Secondary Vehicle: Dacia 1st Drop Location: Bunkers (Grid F4) 2nd Drop Location: School (Grid E4) 3rd Drop Location: Field Houses (Grid E5)
  8. 2 points
    Greetings from Sasuke,This is my first post & it would be great to get to know the community
  9. 2 points
    Completely agree with you, but I do feel the addition of 3rd person is great for a tactical advantage point of view.
  10. 2 points
    Hi @Louen I hope you'll be happy to hear that there will be a gun range of sorts added in the future, which will allow you to test all weapons Unfortunately I can't give you a time frame on when it will be implemented but the developers have confirmed it is coming! As for a deathmatch style mode, this isn't something which has been confirmed but there is a new map coming that is 4x4 km in size, half the size of the current map which should lead to more action. Also, there will be modding tools in the future which I assume will allow a mod which supports this. I found I wasn't finding much action in this game when I first started. As I got a handle on the weapons, game mechanics in general and landing spots, I found it pretty easy to seek out played and have lots of constant action. Have a great day
  11. 2 points
    New weapon has been confirmed:
  12. 2 points
    I guess no one would pay for skins when you only see them in the mainscreen.
  13. 1 point
    Here's a list of some controls you might not know about. Keep in mind everything is DEFAULT binds so if you rebound your keys, it may be different for you. When rebinding keys, make sure all slots have been bound to a key in order to be able to APPLY settings. Hold right click and E or Q - changes the camera view for Right Click ADS Hold left click after shooting - Gun will stay scoped in so you can watch where your bullet lands X - Puts away all equipped items Hold SHIFT - Hold breath when scoped, will also zoom in slightly if you are not scoped CTRL + Right click or drag - Split items = is Auto run Right click tap brings out Iron sights/ADS Holding right click will zoom in aim Looking down with your mouse while swimming will take you deeper Looking straight down with your mouse and pressing W while parachuting will help you get to max speed 230km/h. This way your parachute will deploy lower and you will lose less speed when it is deployed. 7,8,9,0 are the default keybindings for medical and boost items. You can switch between different types of grenades by pressing 5 multiple times CTRL + T - Voice chat mute/unmute CTRL+U - Toggle UI Ctrl+1,2,3,4,5 = Move vehicle seating positions. Holding ALT while running or ADS will let you free look around your character Page Up / Page Down - Change zeroing parameters on 4x scope If you have controls that you would like to add to this list please feel free to do so. I will be periodically updating the list as more info comes in.
  14. 1 point
    Aquí os dejo un vídeo explicando mis settings (cual consume mucho y cual NO) Con una partida usando los settings que empieza muy lenta pero en las fases finales se vuelve muy frenético... Espero que os ayude !! https://www.youtube.com/watch?v=Zce06MKbkYc&feature=youtu.be
  15. 1 point
    Hey guys, so it has come to my attention that smoke grenades are client-side. I have experienced this in three different occasions that further solidify this claim. Idk if this is intentional, but it is definitely a huge issue. Someone had thrown a smoke to conceal their advance to another piece of cover (Rock to a tree). He threw the smoke grenade half way between, and smoke started to fill the void... on my screen, the smoke was blowing to the right, on my buddy's screen (whom I was spectating) The smoke blew to the left. The result is on my screen I see the enemy in question running wide open with no concealment, and my buddy who was actually in-game, could not see. However, on the enemy's screen, he was in the wide open as well, so he was able to see thru the 'smoke' at my buddy, when my buddy couldnt see though the smoke. I'm sure you can draw conclusions as to how this is not conducive to the multiplayer aspect of the game. To have one player potentially be able to see "through" smoke that the other player is denied is frankly unacceptable in its current state. Of course, I know this game is under development and this could very well be an issue coming down the pipe to be fixed, but I just wanted to highlight it further just in case. Any word if this is going to be fixed? (and hopefully not 'working as intended') -Agen7orange
  16. 1 point
    ShatterNL's PUBG Map v0.5! Two versions: One map with 100% Vehicle Spawns only and one with all Vehicle Spawn % ! Bikes were added in today's patch, they have a chance to spawn on any of the "Vehicle Spawn %" markers. You can also find this guide on Steam: http://steamcommunity.com/sharedfiles/filedetails/?id=898402255 Clarification on the legend: High % Loot (Red): High Risk, High Reward locations - Lots of players will go here if the airplane flies over or near it. Medium % Loot (Yellow): Medium Risk, Medium Reward locations - Good for a squad of 3-4 players, but can vary based on RNG. Low % Loot (Blue): Low Risk, Low Reward locations - Usually safe locations, but only has loot for 1-2 players, varies a lot based on RNG. 100% Vehicle Spawns: Garages across the map that have ALWAYS have a car in them! High % Gun Loot: Places where you'll find a guns >90% of the time. Vehicle Spawn %: Possible locations where vehicles can spawn. Boat Spawn %: Possible locations where boats can spawn. Main map legend idea inspired by /u/Pvtjace 0.5 changes: Added a small clarifications in the Legend Added Extra Name: "Hay Farm" (South of Georgopol) Added a lot more Vehicle Spawn % markers (Swamp Town, Villa) Added a lot more Boat Spawn % markers, thanks for all the suggestions! Adjusted locations of the "100% Vehicle Spawns" markers to be more precize. () Made the "High % Gun Loot" a bit opaque for better map visibility Removed a couple of "High % Gun Loot" markers, High/Medium loot will still have high possibility of guns there, but the markers are only for >90% gun locations now. Changed some "High % Gun Loot" marker sizes for the larger areas. Checked out the Quarry, marked it Low % Loot (Blue). Thanks for all your suggestions/feedback, as always, keep it coming so I can improve the map in the future!
  17. 1 point
    Hab einen neuen Waffen Guide gemacht. Diesmal über die M416. Hoffe er gefällt euch
  18. 1 point
    You aren't currently able to change your in-game name sorry I think they are adding the option for it quite soon though.
  19. 1 point
    In terms of damage, the AWM beats them all. But i think a lot of people overestimate the M24, although it's better than the Kar98 - it only does slightly more damage, and i really mean very slightly. M24 still won't oneshot a person with a tier3 helmet and full health. Unless you are up against a player that's already hurt, it can still take up to 3 shots to kill him, depending on where you hit, just like the Kar98. It's gonna be interesting to see the damage stats of this new VSS sniper! To stay on topic, if AWM is excluded, then i'd pick the M24 for the epic sound alone. ^^
  20. 1 point
    You don't have to be any better playing on a first person server vs a third person, it's just takes a different approach to play-style. It still takes skill to constantly have the awareness to watch out for the "wall campers" on 3PP and not just run & gun like you're playing CoD or something. Plenty of excellent players would prefer 3rd person just the same as people prefer 1st person and it bugs me when people bitch about losing on 3PP because they weren't using or, being aware that other people are using a tool that everyone has. It's no-ones fault but your own, sorry.
  21. 1 point
    I agree, sometimes we're in a very important battle against another squad and I think I have a free kill and I let my teammates down every single times because mid fight this happens.
  22. 1 point
    @Displacement beat me by one second on that Afterburner plug
  23. 1 point
    I have not alt-tabbed, but I have shift tabbed and steam's menu responds to the mouse clicks. This issue is solely in this game. Both my mouses work 100% of the time outside of this game.
  24. 1 point
    This fixed it for me. The LastConfirmedFullscreenMode=1 suggestion below didn't.
  25. 1 point
    A drop what is extremely rare to get, A scope with night vision what can help you in the rain, I know its not the best of ideas but I feel like every other idea I can think of has already been suggested , But yeah like I said EXTREMELY rare.
  26. 1 point
  27. 1 point
    I agree , add an fov slider so we can see more of the world and not feel so cluttered and then add first person only matchmaking - it won't take too much development time out and I'm sure they would be 100% better than these silly third person servers infested with people who think they are at the top of the tactical ladder when really most of their tactics include waiting for other people to reveal themselves using third person cowardice. Also the servers would be fresh and have far less people on them due to the community being split up a bit (a very good thing) so hopefully these servers won't act like dog crap , like the rest of the servers .
  28. 1 point
    It's not something I think everyone needs to do, but I go by the whole 'treat people how you want to be treated' kind of thing. And if I manage to get a kill, especially when I'm outgunned, I feel like I could do with a little reward.
  29. 1 point
    Also, thanks for all the welcoming messages
  30. 1 point
    Nice video bud, The AWM is a beast of a gun.
  31. 1 point
    The forum uses a PUBG styled theme and currently there are no plans to change this. There are extensions you can use with some browsers that allow you to use Dark Themes which is probably the best course of action. Thanks
  32. 1 point
  33. 1 point
    As the title says. How many people actually use the mouse wheel to switch between weapons, instead of using the keyboard? Maybe we could have the option to automatically switch between scopes in our inventory for the gun that we are currently holding, using the mouse wheel. There should be a small delay, perhaps equal to the delay of reloading a gun. Or just give us the option to key bind it. Switching between scopes is fairly common, but having to open your inventory every time is just not very practical.
  34. 1 point
    Welcome Sasuke, going to put it out there that you must be an avid Naruto fan? ;-)
  35. 1 point
    Welcome fella.
  36. 1 point
    Please let's make it so if you hold right click, it will keep zoomed after firing. I would like to know if my hits are landing.
  37. 1 point
    So I have 2 suggestions, The 1st suggestion is to bind keys to attach scopes. I'm probably not the only person who finds it annoying having to bring up the tab menu every time you need to change the scope you have attached. It's especially annoying when let's say - you can hear a player near by and can see another at medium/long range who might spot you any second and you have to keep switching between scopes. It would also help for all the times you have a 4x attached (but you thought you had red dot/holo attached) and someone appears close out of nowhere & have to fight quickly. I think having a bind instead of having to bring up the menu and drag and drop the scope would help greatly with this. My 2nd suggestion is that right clicking scopes in the ui menu ONLY attaches it to the weapon that you have equipped. Currently, if you don't have a scope attached to your secondary weapon and right click a scope, (while having your having your primary equipped) the scope will attach to your secondary weapon. I think this leads to a lot of the confusion i mentioned in my 1st suggestion.
  38. 1 point
    From my experience with a level 3 helmet is the flashbang will still blind you. I know this because one of my friends likes to troll and throws them in our faces with no chance to escape. We usually blast him full of buckshot when we can see again thou
  39. 1 point
  40. 1 point
    Understood. I'll keep an ear open. Appreciate the feedback señor.
  41. 1 point
    Well they are going to be making this game an e-sports, and going for a competitive game in general. Accurate and well tracked stats are gonna be used to match players of appropriate skill against each other.
  42. 1 point
    Can only handle so many unregistered shots. Broke tonight taking a break hope when I come back servers stop desyncing every 5 seconds yippie.
  43. 1 point
    Bien hecho, a muchos les parece una tontería pero hay cosas de un PC que mejoran el rendimiento (muy ligeramente, pero lo mejoran) como son: Limpieza / mantenimiento de pasta térmica / una refrigeración correcta / fuente de alimentación / etc Parecen tonterías pero no lo son en absoluto.
  44. 1 point
    EARLY ACCESS - Usually means games are not close to been finished, it give us gamers the chance to play/test the game so devs can find bugs and make improvements. Never buy an early access and expect it to play like a finished game.
  45. 1 point
    I started a thread similar to this, and have had little to no response. I agree with you 100% the hip fire aim is kinda dumb imo. You basically just hold the weapon and fire for hipfire mode why have it be able to zoom as well. I cant zoom in with a real weapon from hip fire lol.
  46. 1 point
  47. 1 point
    This did not work for me now. Stopped working after the patch?
  48. 1 point
    I guess it depends a lot on the rest of the system and what is going on in the back ground. I have ordered some more after reading these posts. I have a fairly low end system on todays standards so it will be interesting to see how much difference it makes if any. I7 2600 @3.4ghz GTX960 4gb 8gb ram, soon to be 16gb 320gb ssd
  49. 1 point
    When splitting an inventory item with a teammate, rather than the quantity number coming up as 'ALL', make the default quantity number come up as one. No one is ever going to use the split inventory function for giving their entire item quantity. (That's what drag and drop is for) Defaulting the number that comes up to one is far more useful, easier, and faster to use. In the case of ammo, the number should be '30', or whatever quantity the item is commonly found within a single lot (the quantity of a box). Keep up the good work!
  50. 1 point
    perhaps it's just me, but I always have issues hearing my teammates with in game communication. I think a simple volume slider in the audio options would fix this problem.