Jump to content

ZEODE

Member
  • Content count

    148
  • Joined

  • Last visited

Community Reputation

30 Excellent

About ZEODE

  • Rank
    Redzone Victim

Recent Profile Visitors

219 profile views
  1. I was using the replay function today to create some videos and still images for thumbnails, when it dawned on me that there is water rendered under the entire map, wherever you go on the maps there is water under the map. Now I am no programmer or game dev, but surely having the game render all this water, (which is all constantly moving etc) causes a significant performance hit? Why is it necessary to have water under the entire map? Why can't there just be water where there needs to be? As I said, I am no game dev so forgive me if there is a reason why it is there, but to me it seems like it would cause unnecessary load? Could a significant performance increase be obtained by removing the water under map?
  2. ZEODE

    THE VECTOR NEEDS A NERF

    It gets so tiresome when people who can't learn to use a certain weapon, or have another favourite weapon, whine and want other weapons nerfed because they keep dying to people using them. Just learn to use it yourself or play Tetris if you can't handle it. The Vectopr is already pretty well balanced, small magazine for example. Fast rate of fire and small mag means you have to be super accurate or you run out of rounds fast. Stop whining and get good.
  3. ZEODE

    bad_module error, STILL!

    I thought I had seen the last of this error some time ago, sadly however it has returned. Played 3 games on Sanhok and got it twice and crashed the game. Once I was able to rejoin in a top 10 situation, the other was top 5 and did it just as I was firing at someone, so obviously I died. It's so frustrating that errors like this are still wide spread on a fully released game, the new patch has just come out of testing. It has almost become a thing that we expect because it's PUBG, no game should be that way, not one out of early access and full release. What kind of reputation is that for a game where people write basic stuff like that off "oh well that's PUBG for you". That wont wash when all these up and coming and E3 announced games are released. You think people will put up with that then just because, "oh well, that's PUBG". Love this game, but at the moment there isn't anything else like it, that will change very soon. Changes are needed if you want to retain your user base.
  4. ZEODE

    They don´t care about lag....

    There idea of combating the lag issues is "optimising", only there idea of optimising is nerfing stuff. Like render detail distance on parachuting, removing doors, walls & generally simplifying buildings etc all over the maps. At this rate before they overcome the lag and desync all that's left will be an open plain with no buildings or foliage.
  5. ZEODE

    Bug bulding et door Los Leones

    Here is another example of a "bugged/optimised" building. I hope this is actually a bug they will fix and not part of the "optimising". They already removed a ton of doors since the 3.0 patch or maybe the one before. Why can't the game be properly optimised instead of removing stuff???
  6. ZEODE

    Bug bulding et door Los Leones

    OK, a weird thing happened when I played today, the bugged buildings that the OP posted which looked the same for me are now fixed. I didn't see another download on Steam, so I assume no further patch has been released. How can the buildings now be fixed. Actually there are still some buildings which are different, but I wonder if some buildings had actually been changed across the map as an effort by BlueHole to "optimise" the game. By optimise I mean like they have previously shown, in optimising the game they often mean NERFING some features or compromising the look of the game. Here is what I mean, these buildings have less interior walls and doors than before 4.0.
  7. ZEODE

    Bug bulding et door Los Leones

    I was just about to upload the exact same images of these buildings. Never had these issues before until the patch 4.0 today. One of my favourite places to drop too. In a few games I played today I found all these and more bugged buildings. Some have walls missing, doors in the wrong place, stairs that go nowhere or blocked. Hope they fix this soon. I imagine if its like it in Los Leones it's probably happened elsewhere too.
  8. ZEODE

    MOUHAHAHHA LOL THIS IS.... Mouhhahah

    Most pointless post, ever.
×