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1S1KSolo

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About 1S1KSolo

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    Redzone Victim

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  1. Interesting idea.. I still think movement would stick-out like a sore thumb, but it would be better than nothing.
  2. 1S1KSolo

    Twitch Prime Exclusive

    @Protocol37 has had his tantrum. I don't think anyone else here shares his view. Quite frankly it is ridiculous. The more he tries to justify it, the more ridiculous he sounds. I'm not even sure I can follow his 'logic'. Giving away free cosmetics to players who patronize a service that will help market and strengthen PUBG further. Sounds like a win-win-win. I would consider it a personal favor that you take such offense at this that it makes you leave the game for good.
  3. 1S1KSolo

    Twitch Prime Exclusive

    Well isn't my face red, thanks :).
  4. 1S1KSolo

    Twitch Prime Exclusive

    It appears Twitch Prime is included free with Amazon Prime. I guess I am the last to know.
  5. 1S1KSolo

    90+ % CPU Usage

    Let me say this in another way. Game using Core i5 run bad. Game using Core i7 run good. All other components are the same. @Aiiiiiiiii did a great job describing the reason why below.
  6. 1S1KSolo

    Menu Issues when re-keying controls into menu

    I assumed this is how it would work as well. Disappointed to hear it is not. I would think it would be an easy fix. Just allow the hold breath key to double bind to any key (other than W,A,S,D maybe). Problem solved.
  7. 1S1KSolo

    90+ % CPU Usage

    Yea, I am loving it so far. It was a long time coming, it doesn't seem like it, but the core i5 is about 6-years old now. That's pretty old in computer years. Still running a Nvidia 970, but it is more than capable still in most games running at 1080p. The problem is with most games my system wasn't bottlenecked, not even close even with my core i5 when running 1080p. With PUBG the CPU did seem to be the bottleneck even though the CPU showed 90% usage. You might think that it would show 100% usage if it were the bottleneck, but that wasn't my experience. Just upgrading the CPU, my FPS increased substantially. It is a very CPU dependent game. I guess that is my point to the others here, if you are seeing 90% CPU usage and lower FPS, I think they may be in the same boat I was. Their CPU may be the bottleneck even though it looks like they may have a little room to spare.
  8. 1S1KSolo

    90+ % CPU Usage

    I recently upgraded from a core i5 2500k to a core i7 7700k. My CPU usage on the Core i5 was around 90% in-game consistently. On the Core i7 it is around 30%. I upgraded the motherboard and RAM (but still have 16GB), but all my other components are the same. I don't lend much credence to the theory that your processor running at 90% is a 'good' thing. I can speak from experience here. My game runs much better with my CPU usage running at 30% then it did when it was running at 90%. Sure, there are a lot of other factors to consider, but this game is very CPU dependent, and being at 90% is a warning sign IMO.
  9. 1S1KSolo

    Team Reviving/DBNO Thread

    @Ghorman We will just have to agree to disagree. I have no problem with sniping being a valid tactic. I just don't like the whining that follows about teammates picking people up afterwards. If you are going to snipe people from the safety of distance, than that comes with the territory. Revives should absolutely be part of a duo or squad 'king of the kill' game. If you want to play it another way, you have another king of the kill option. I'm sure they would be happy to have you.
  10. 1S1KSolo

    Team Reviving/DBNO Thread

    Oh young grasshopper, you have much to learn. You didn't win the fight if you just downed a player. Their teammate can come and revive them, especially if you just sit back from afar in your safe little haven where you can do nothing about it. The only thing it punishes is weak tactics. So team play has no place in a duo and squad team mode, seems legit. Reviving players on your team isn't about punishing the team for your mistakes, it is quite the opposite. It is what you can do for your team. Maybe you can make up for all those mistakes you make.
  11. 1S1KSolo

    Team Reviving/DBNO Thread

    I've been very clear about my intentions. I want to have fun gaming with my friends and playing PUBG. If this was just the solo PUBG, I would have stopped playing this game already. I think there was a lot of thought by the DEV team when designing the revive mechanism for that very purpose. I think they foresaw what most of us do when a teammate dies (at least in the early part of the round). We pack it in and suicide in some fashion. It's not fun playing a duo by yourself, or a squad 1 or 2 men down. Not just because you are short handed, but because you are also leaving someone out. Sure, if it is mid-late in the match, we'll push through, but then someone still ends up waiting around for 10+ minutes. Much better to keeps teams together for as long as possible. Everyone has more fun that way. If you think the reason I am for a strong revive system is for a safety net, then you haven't been paying attention. I won't blame you thought, heaven knows I have been revived my fair share of times and make my fair share of mistakes. We can't all be as skilled as the great Ghorman now can we? I also enjoy reviving my teammates, gives a sense of purpose more than just killing.
  12. 1S1KSolo

    Team Reviving/DBNO Thread

    Well said. I think some people just can't resist the urge to shoot someone when they see them. Sometimes the better option is to wait.
  13. 1S1KSolo

    Team Reviving/DBNO Thread

    I wouldn't call it a user-error per say, but a choice, you and I agree otherwise. You either choose to stay back and shoot from afar and get a knockdown, but then you have to accept the fact that you probably won't be able to get the kill. Or, you get in closer so when you get the knockdown, then you can also position yourself for the kill(s). Both are valid choices. Both have pros and cons. I simply can't understand the people that say they want the game changed to fit their style of gameplay because they like to sit back from afar and shoot people and don't like it that they can't get the kill. That's ridiculous. Moreover, if the game were changed to fit that style, more people would just adopt this tactic. That wouldn't be very fun. Player Unknowns Sniper Elite 4. Most importantly, I play Duo and Squad mode to game with my friends. If you limit or restrict the revive mode you take away the main feature that makes these modes fun. That would be the biggest mistake of all.
  14. 1S1KSolo

    Team Reviving/DBNO Thread

    I keep hearing this issue from a portion of the player base. While I can understand the frustration, it only comes from a portion of the players who's style of play promotes a knockdown, but has no means of killing or preventing a teammate from picking up the knocked down player. You say the issue needs to be addressed, I think the solution is actual quite simple. All it requires is a tweak to your style of gameplay or tactics. I don't speak for everyone, but I can tell you, I don't have an issue with this. When I knock someone down, I either move in for the kill, or wait and ambush their teammate when they try and revive their teammate. My goal is to kill the entire team so they can start anew. The absolute last thing I would want to see is a change in the mechanics of the game that removes the ability to keep teammates together. Even if that means the ability to pick someone up 10 times after being knocked down. Keeping teams together is imperative for the sake of the game. If you want to sit back from afar, then you have to accept that people will fall behind cover and there may be nothing you can do about it. You can't have one without the other.
  15. I agree, it is subtle enough on the mini-map, which is where it would be most useful anyway. I would prefer to have it off on the large map, but like the idea on the mini-map.
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