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Hit_Marka

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About Hit_Marka

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    Tryhard

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  1. Hit_Marka

    Cheating Discussion

    There a great video of a guy using this cheat on youtube. The uploader recorded this grub, he's shooting nearby guys thru walls and such the usual thing but then he gets his AKM, stands behind a building and just points it up into the sky and starts emptying mags, then you see the killfeed going off as he's killing people kilometres away. It's like he's using artillery! I hate cheaters. I hope he gets hit by a bus.
  2. Hit_Marka

    High fps and stutter

    Ram is your friend. The unreal engine is a ram hog and renowned for leaks. Hitting your max ram buffer can create a situation that looks horribly like lag stutters but is actually buffering in and out of memory as your screendraws are happening. 16G as a minimum is a good guide. Also from the many many post I have read and in my own experience get the fastest ram you can run in your rig. It does help imo. And of course a beefier GPU is always a welcome addition to any rig.
  3. Hit_Marka

    Cheating Discussion

    I was pretty sure the Dev posted in the recent discussion about Reshade and such that such programs would actually prevent the game from even launching?? So, no I don''t think its a data collection service that will suddenly supply accounts to be banned. I"ll try to dig it up...but when asked outright what would happen with programs such as Reshade and the game, the reply was, "It wont launch" ??
  4. Hit_Marka

    Cheating Discussion

    Sad state of affairs, how the hell do they do this? Backward engineer the new anti cheat code within 24hrs of it being implemented? Maybe Bluehole SHOULD BE HIRING THESE GUYS to help them fix the cheating issues with their game.
  5. Hit_Marka

    Cheating Discussion

    LOVE YOUR AVATAR...THAT'S HILARIOUS!!
  6. Hit_Marka

    Cheating Discussion

    HANG ONTO MY BEER, I'M GOING IN!
  7. Hit_Marka

    PC restarts itself

    yep reboots are generally a pretty good indicator of a PSU maybe dying but you seem to have checked this. This is a long shot....but check and make sure each ram stick is correctly seated in your mobo. If one is even remotely out of position it will cause a memory fail and that can cause a reboot. on the days it works ok you might just be getting lucky that the pins are contacting for that period. Take em out, clean em and re-seat em. and because you have 32 gig I am assuming you have 4 sticks...mix em up a bit and change over the pairs to their corresponding slots...i.e. 1/3 2/4 *and out of interest what is the speed of your ram?. I have noticed that people with higher rates Ram do not seem to get crashes and such. I've had 3 crashes (BattleEye related mind you) in my entire time with the game and that has been since March, 2017. Do you have any other UNREAL engine based games? Its notorious for mem leaks... While your in there do the same for any card in a slot/gpu/sound card anything that might be causing the system to 'short'
  8. Hit_Marka

    URGENT PLEASE HELP

    yep turn off your clock or fps counter in reshade....i posted this in the BUGS area days ago...you can save yourself a lot of heartache by searching first...there is an entire thread on this..
  9. If you are using Reshade turn off your fps/clock counter. I see that you have them enabled. If that doesn't work disable reshade, but turning off the fps counter worked for me and several others. its a problem with the Reshade fps overlay and that map.
  10. I think these things are tied to poor server performance. The updates are happening at such a slow rate it forces the game to go into micro 'wait ' states as the server and client get in sycn. I know Battelnonsense last analysis revealed that PUIBG server were hitting a pretty ordinary 17hz...maybe if they could double that tic rate the stuttering would disappear. There would be a fluid update between servers and client side netcode. What say ye all?
  11. Hit_Marka

    The 23 mb update is bad please fix ASAP !!!

    Sadly, this has been a trend for some people for the last 4 months now, many people report game breaking events after just about every patch. It's a situation where something inserted to address an issue exposes other issues they weren't even aware of. Sad, but it's part of the process I guess. Personally I think they should settle down, try not to rush content and just spend 3 months making the base game as awesome and optimised (engine efficiency, graphical fidelity, networking/ netcode and Server optimisations) as possible , THEN starting adding goodies like guns and maps etc.. What exactly is the game doing or not doing? Does it launch or nothing? Do you get to the main screen? Black screen with sound? What?
  12. Hit_Marka

    Stuck at 30fps

    30fps? that console territory...There is a pretty good youtuber that has some tips maybe these will help. and number 2
  13. Hit_Marka

    the stuttering finally stopped!

    This is a bit scary, when you announced this, and I am in Australia by the way, but a few hours later my game became so good it wasn't funny. It was running amazingly smooth even as I have to connect to Asian servers to play FPP solo..was there some type of hotfix or some sort of server update?.. because I played last night for a couple of hours and did not so much as cop one second of lag or desyncing issues, stutter or anything. Haven't enjoyed the game so much in months. Its not like I was playing outside my normal hours and I was ';off peak' so to speak..but it was scarily good. It actually felt like the server was running at a 30hz+ tic rate! I hope its a trend that continues to V1.0 and beyond.!
  14. Hit_Marka

    Stuck on Loading into Pre-game Lobby

    Is there any sound from the game during this process? What GPU are you using? Are you launching the game directly from its Steam profile and are you using any launch parameters at all?
  15. I did a LOT of miles in a VW combi van in the 80's...a LOT. I wish the one we were getting in the desert map was like this baby!
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