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kaynn

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About kaynn

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    Panic Fire
  • Birthday 10/26/2001

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  1. Why not just give the option to enable/disable it? Then everyone's happy.
  2. You can read the ToS here: https://www.playbattlegrounds.com/rulesOfConduct.pu https://www.vg247.com/2017/09/18/editing-config-files-in-playerunknowns-battlegrounds-will-now-get-you-banned-so-dont-try-to-get-rid-of-the-fog/
  3. Changing anything in the INI files is against the ToS they've currently got in place.
  4. Even if there's fewer players on the test than on the live, 26k players should be enough for a sufficient amount of data for the dev's to inspect.
  5. Yes, randomness added to games properly can really add to the user experience. But, when used in PUBG, just ruins it due to no chance for re-positioning without relying heavly on vehicles (Which is itself a RNG factor) as cover. The randomness made the game successful, but at this point only drags it down due to the experience of users evolving, with more and more players wanting a more fairplay, competitive experience; which is what pubg is atleast trying to become with its ESport tournaments.
  6. Above all else what i personally find the most annoying about this game is getting screwed over by the circles. Even if you've planned everything out, and have a good strategy to use in that situation, the mere randomness of the circle throws everything out of the window. Though, is the circle really the core problem? It just seems like the map isn't balanced properly for casual or competitive play. There'll be some areas with tons of cover, rocks, houses, you name it. While in other areas there'll be next to no cover at all. I think with the introduction of the circle, it just elevates this problem (not saying it should be removed, that removes the whole aspect of BR). The map in it's unbalanced current state along with the circle, forces people to go out in the open without enough time to get to new areas. But at the same time they can't re-position themselves because there just isn't enough cover to go around. In nearly every situation, the circle will eventually pick a certain set of players on one side of the map, even though at the end of the day it's the map itself that's the issue.
  7. Above all else what i personally find the most annoying about this game is getting screwed over by the circles. Even if you've planned everything out, and have a good strategy to use in that situation, the mere randomness of the circle throws everything out of the window. Though, is the circle really the core problem? It just seems like the map isn't balanced properly for casual or competitive play. There'll be some areas with tons of cover, rocks, houses, you name it. While in other areas there'll be next to no cover at all. I think with the introduction of the circle, it just elevates this problem (not saying it should be removed, that removes the whole aspect of BR). The map in it's unbalanced current state along with the circle, forces people to go out in the open without enough time to get to new areas. But at the same time they can't re-position themselves because there just isn't enough cover to go around. In nearly every situation, the circle will eventually pick a certain set of players on one side of the map, even though at the end of the day it's the map itself that's the issue. Thoughts?
  8. "Died from falling" on rocks

    Bug Description: Pretty simple. I just get glued between 2 rocks while walking down a cliff, get stuck and i die from the so called "falling". Date Seen: 11/22/2017 9:55 PM Server: On the test server. I believe this occurs on the live server aswell. Other Information: Just a few screenshots. Launch Options: None. System Specifications: Operating System: Windows 10 Graphics Card: RX 480 8GB CPU: FX 8350 (OC'ed to 4.5 GHz) Ram: Ordinary 8GBs of Ram. Lost really good loot which is always nice
  9. I bought this game yesterday

    Got the same CPU as you, huge thing you could do if you want some extra performance is overclocking it. The FX series processors have always had good overclocking potential.
  10. 20% performance hit? Jesus christ.. you'd think they would use it on the test servers first to see how it would affect the game. They must be reeaally desperate to combat cheaters if they're using such tactics..
  11. Can we remove the vector?

    The vector's probably one of the best close-range SMG's in the game, the fire rate is insane on that thing. Maybe your just getting bad luck with it or something?
  12. What update are we talking about here? There hasn't been one..?
  13. God Mode

    God Mode cheats are pretty much non-existant in modern games. It's most likely the ridicolously low tickrate that affects hit registration.
  14. Pretty sure this was a feature way way back, but they removed it for some reason.
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