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About MrHappyPenguin

  1. Nerfing the Kar98

    FYI, the Kar98 1 hit kills at full health with a lvl 2 helmet. Really, any one shot kill weapon is kind of game breaking in this style game. As for the Kar itself, it needs to be this powerful to make it even worth it to pick up. The SKS and AKM out do it otherwise.
  2. Give ideas here to make redzone make sense.

    I think the redzone should be an air strike that can only be called by a remote found in air drops, and it can't be used after the 3rd circle has closed.

    Just happened to me last match. I saw 3 players around me, 2 were afk falling. As soon as I land there's a guy with an assault rifle running past and then I get hit in the back by someone else with an UMP. I dove strait down, no one could of landed more than half a second after I did.
  4. Server Lag Report Thread

    I forgot to screenshot the server code. I play on NA solo 3rd person. I was shooting at a buggy and hit the player at least 10 times with an AKM. I shot a few more times and got the kill but I did not see blood on those last couple shots. I then noticed their loot crate was about 30M behind where I got the kill.

    Every single cqc fight for me. The game is frozen until one of us die. Goes from 60+ fps to nothing, then back to 60+. Pretty much the same yelling from me as well.
  6. remove falling damage

    Rather then remove fall damage have it so you can't exit the vehicle unless you press F, even on motorcycles. With the current physics you never know when you're going to get tossed off making driving a gamble rather than a skill. EDIT: REMOVE FALL DAMAGE! Just got launched off a roof for no reason, lost most of my health and couldn't grab the weapon up there.
  7. Could we speed up the recoil animation on some weapons like the AKM and SKS? The way they currently work I feel like I'm watching a drunk shoot. Preferably I would want the recoil animation to be shorter but have more recoil and less to no recovery. It just doesn't feel right having my aim readjusted slowly when I just made multiple corrections and now have to make more because the recoil recovery is still taking it's time.
  8. General Vehicle Issues, Bugs and Unpredictable Physics

    Bike flipped due to a crack in the road and threw me off. After a couple of spins it threw my teammate off and then landed on them, killing them on contact. Can we have it so you do not get automatically thrown off the bike, or any vehicle for that matter? Fixing the physics isn't doable at this time so at least have us stay in the vehicles until they come to a stop. I can't even ride up some steep hills without getting thrown off for no reason.
  9. Bug Description: Your crosshair is obstructed by your own player when leaning against a wall and aiming in 3rd person. A suggested fix is to make your character transparent when close to the camera. Date Seen: 8/15/17 Server: Live. Troubleshooting Attempted: Other Information: Launch Options: None System Specifications: Operating System: Windows 7 x64 Graphics Card: GTX 970 CPU: Xeon X5690 Ram: 24GB DDR3
  10. FPS Drops & Low Frame Rate Issues

    The "6+ core support" patch did nothing. The game still barely utilizes more than 2 cores, and cqc combat locks my game up regardless if one of us is shooting. I understand this is early access, but I would expect a game that has a tournament planned to at least be in a functioning state.
  11. Parachuting and landing elswhere

    It has nothing to do with system specs. The parachute bugs out if you are too close to a building and launches you in a random direction when it finally frees you.
  12. Realistic Directional Audio

    Even if you're not deaf in one ear it's still 100% unreliable to figure out where people are shooting from. There's a pretty large angle in front and behind where it plays the sounds in both ears at the same volume.
  13. Sound Issues: stuttering, lobbies, loss of, etc.

    Can't edit my previous post. Just died because a player RUNNING did not make any footstep sounds. Watched them loot my body with no sound. Great... At least their SCAR was at the right volume after unloading a few rounds.
  14. Sound Issues: stuttering, lobbies, loss of, etc.

    Bug Description: Audio volume is inconsistent between sound sources in game. This is mostly noticeable with weapons shooting. Some weapons are very loud when shot from the shooter's perspective, but other players will barely hear them even with the gun in their ear. I have had a really hard time determining range of shooters because the volume is sometimes louder at range than up close. I do not use any sound processing, just on-board audio paired with a set of HD598. Date Seen: 8/15/17 Server: Please note if you are on the TEST server or not. This will help to categorize reports. Troubleshooting Attempted: I updated my sound drivers. No difference. Other Information: - The M416A is very loud and has a little bass when fired, however to other players it sounds more like a click similar to an SMG. - The M24 is also very loud in 1st person, however other players it sounds like it's muffled and 200+ meters away when it's held against their head. - The AKM has bass and less treble in 1st person, but in 3rd person it's more like a firecracker. This weapon also gains bass at range when using a suppressor which doesn't make any sense. Launch Options: None. System Specifications: Operating System: Windows 7 x64 Graphics Card: GTX 970 CPU: Xeon X5690 Ram: 24GB DDR3
  15. Twitch Prime reward

    Bug Description: Some players who linked their Twitch Prime account did not receive their reward crate. Date Seen: 6/9/17 Server: Live Server Troubleshooting Attempted: I tried relinking my Twitch account multiple times and claiming the reward, but I never received the reward crate. Other Information: Launch Options: None. System Specifications: Operating System: Windows 7 x64 Graphics Card: GTX 970 CPU: Xeon X5690 Ram: 24GB DDR3