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About MrHappyPenguin

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    Positive K/D
  1. MrHappyPenguin

    Huge blue zone damage

    The new map deals less damage on this circle, so I would say it's a bug.
  2. Would like to have this feature.
  3. Unlimited lag compensation abused by players with satellite internet.
  4. MrHappyPenguin

    Some important models doesn't draw, but physical model exist

    Been an issue for over a year.
  5. MrHappyPenguin

    Patch 13, FPS dropping big time

    It's the anticheat. A few months ago they tried using the same thing and it caused massive fps drops. They reverted the changes, and then reintroduced them again in patch 12. The more players there are in an area, the lower the fps.
  6. MrHappyPenguin

    Remove weapon skins automatically

    It takes 10+ clicks to remove it. Often it displays an error message saying there's no skin selected or something like that.
  7. I don't want a stupid glowing weapon skin, yet every other players equips them and I have to waste time removing it. The skin you selected should be automatically applied, and if you don't have a skin, it should automatically remove theirs.
  8. MrHappyPenguin

    MACRO's need to be addressed

    99% of my encounters are under 50M. I rarely see players hitting every shot beyond that range since the last few patches. A macro won't make a weapon 100% accurate at 100M full auto, that would be an aimbot or a no recoil hack. Horizontal recoil is random, and not very controllable beyond 50M. As far as players firing full auto, they are firing within the means of said weapon, regardless of a macro. If firing that fast is giving them an advantage, than the weapon's rate of fire needs to be adjusted.
  9. MrHappyPenguin

    15 seconds shot lag and no impact until enemy shot back

    It would not surprise me if they found a way to exploit the unlimited lag compensation.
  10. MrHappyPenguin

    Why single fire? Single fire hell

    It will not switch firing modes while reloading. They added that garbage feature back in EA.
  11. I rarely get hit by a KAR in the head. You're probably positioning yourself poorly or exposing your head too much.
  12. MrHappyPenguin

    Why single fire? Single fire hell

    Default firing mode should be a client sided option, and weapons picked up from other players should automatically switch to the default firing mode. Having a server sided firing mode is a waste of resources. Single, burst, and full-auto should have separate key bindings. Switching firing modes every single time is annoying, and unreliable in combat. Currently I can't just slide my finger across to make sure it's in a specific firing mode, I have to look away from the enemy. Hitting a key that is assigned to a specific mode would mean I can be assured that it's on that mode without looking away. If walking was the same as the current firing mode mechanic, you would need to cycle through left, right, forward and back, with 1 key, and then use another to move in that direction. Good luck dodging a vehicle or parachuting onto roof.
  13. MrHappyPenguin

    Delayed Item Spawns

    It's completely random how long loot takes to spawn. Sometimes it's instant, other times I can loot an entire 3 story building until it loads.
  14. MrHappyPenguin

    MACRO's need to be addressed

    Most weapons require you to just pull down now. Most of these macro complaints are just players with large mouse pads.
  15. MrHappyPenguin


    Can we get a hard ping lock already? I never die from low latency players, it's always the ones aiming 5 seconds behind my actual position.