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Everything posted by MrHappyPenguin

  1. Bug Description: In-game sound inverts between left/right after dying. It corrects itself when spectating or returning to the lobby. I reported this bug roughly a year ago. I don't have an in game recording because recording drops my fps. Date Seen: March, 2017 Server: Every server. Troubleshooting Attempted: I can't troubleshoot the issue. It's a problem with the game. Other Information: Launch Options: None System Specifications: Operating System: Windows 7 x64 Graphics Card: GTX 1080 CPU: Xeon X5690 Ram: 24GB DDR3
  2. MrHappyPenguin

    Farmers Shotgun reload doesnt make sense.

    They fixed this bug with the other weapons. I guess they forgot about the this shotgun.
  3. MrHappyPenguin

    Crash on startup because of Ryzen Overclock

    To add to this, turning off this setting can also give a performance increase depending on other hardware and software configurations, especially on Windows 7.
  4. MrHappyPenguin

    Remove Red Zone add Air Strikes!

    It should be an airstrike that spawn center of your position. You'll have just enough time to run out but if you get caught in a fight you risk death.
  5. MrHappyPenguin

    Needs to can jump if u crouch?

    Sometimes your character will jump while uncrouching even when using your crouch keybind. That might be what you are experiencing.
  6. MrHappyPenguin

    Thanks for honoring us PUBG!

    The game is slowly losing popularity, they're just trying to bring in more gamblers, I mean players.
  7. I honestly cannot tell if you are trolling or serious, that's how bad 66fps feels in all games.
  8. I don't think your smooth as silk is what I consider smooth as silk. I thought maybe you were talking about the i3-8350, which I could see running the game decently. I guess we'll never get performance fixes when people are happy with subpar performance.
  9. MrHappyPenguin

    Input Lag When Attempting to Shoot

    Bug Description: There is excessive input lag when shooting. It's higher when a weapon is set to full auto. Here is a link to a video showing the input lag. I was showing off another bug but you can clearly hear me double click before the weapon shoots. https://www.twitch.tv/videos/158951534 Date Seen: 7/16/17. Been this way since April though. Server: Every server. Troubleshooting Attempted: I set all my graphics to low to increase my fps. It had minimal to no effect. Other Information: The input lag in higher when the weapon is set to auto. Launch Options: None System Specifications: Operating System: Windows 7 x64 Graphics Card: GTX 970 CPU:Xeon X5690 Ram: 24GB DDR3
  10. MrHappyPenguin

    Sound is still broken. Been over a year.

    Skipping proper bug report. Bugged sound has been an issue since March last year. The sound system needs a huge overhaul. I'd say scrap it entirely since nothing works as intended (or at least I hope it's not intended). - Footsteps are often inaudible or cut in/out without reason, but are crisp and precise while spectating. - HRTF is barely working. Often there's no different between front/back/up/down, and there's still an issue with sounds being hard left/right and not having much of a center point. - Overhead plane sound is never coming from the direction of the plane, not even behind it like you would expect irl. This was working fine until HRTF was enabled unannounced. - Vehicle sound cuts out randomly. - Weapons are often inaudible if you get hit (Bullet impacts cancel the shooting sound effects). - The Redzone randomly sounds like you're standing in the middle of it when 500+ meters away. - Multiple weapons sound entirely different based on range. Examples, AWM sounds like a 9mm pistol past 300M or so (loses all bass), but is almost dead quiet when fired right next to you. The vector sounds like someone shaking marbles in a jar past 200M. The Groza sounds like a hand drill at similar range. And these are just bugs I experienced in my last match.
  11. We just want some grease in our hard to reach areas.
  12. MrHappyPenguin

    You have Been banned from steam

    Not to mention their "anti-cheat" gimps client performance for everyone who plays legit. Just before 1.0 release they had the framerate under control on the test servers, but since Xenuine been added it's been nothing but problems. They could of solved more of the cheating problem by restricting regions/ping, since the majority of cheaters come from the same region.
  13. MrHappyPenguin

    Sound inverts after death. Reported over a year ago.

    They're right, unless you're talking about a slightly different bug. You need enough inventory space to fit a mag into order to remove from the weapon and to be able to place it on the ground. I do appreciate having a workaround, I'm just annoyed that it's not been fixed like many other bugs.
  14. The closer an enemy player is the more the game stutters. They fixed this in patch 11 or 12, but then brought it back in 13 or 14. On the bright side, I have a built in wallhack. No stutter, no players.
  15. MrHappyPenguin

    Sound inverts after death. Reported over a year ago.

    Who cares what the workaround is. They claimed to fix it about a year ago and never did. I would make thousands of bug reports if I knew they would get fixed.
  16. MrHappyPenguin

    Give europeans a break...

    We shouldn't even have region selection. The game should auto match you to the lowest average ping server region.
  17. MrHappyPenguin

    Sound inverts after death. Reported over a year ago.

    Ya, that bug was claimed to be fixed sometime in EA, which is wasn't.
  18. Your character lifts the weapon ever so slightly when ADS. Hip fire also angles the shot to where your crosshair is pointed. This isn't a bug. I think windows should be slightly lower or you should hold your weapon a hair higher, but hitting the window frame is not a bug.
  19. MrHappyPenguin

    Give europeans a break...

    This is false. Every single match on NA there's multiple Chinese and I'm from NA. Same on SA.
  20. MrHappyPenguin

    Undo new Aim Punch

    Aimpunch is useless when every other player is Chinese and have 1000ms latency. By the time they get aim punched on their side they've already shot you 20 times.
  21. MrHappyPenguin

    No Footstep Audio Behind You PC 1.0 Update #14

    Still broken for me too. I did not hear a player walking or shooting directly behind me. They were within 10M.
  22. MrHappyPenguin

    Remove 144FPS limit

    They're mentally disabled, trolling, or both. No sense trying to reason with them. They should go play on Xbox since there's no benefit to high fps according to them.
  23. MrHappyPenguin

    How much fps do you get?

    Stutter is not screen tearing, and getting more than your monitors refresh rate will give you less input lag. Why so many people think otherwise is beyond me.
  24. MrHappyPenguin

    Remove 144FPS limit

    Your monitor changing a single pixel is a flash of light. At this point you're trolling or are choosing to be ignorant, like those anit-vaxxers and flat earth believers. It worked for the grenade push effect. It's better to show support for an improvement than to ignore it.