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About diceGG

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  1. Suggestion Remove the scope from the VSS and give it a scope attachment slot instead Buff VSS damage (possibly decrease RoF) Increase magnification of "VSS" scope to 5.6x and make it spawn seperately Air drops that spawn a VSS also spawn a 5.6x scope Increase magnification of 2x scope to 2x (is 1.8x) Increase magnification of 8x scope to 8x (is 7.25x) Reduce magnification of 15x scope to 11.2x (is 12x) Consider creating a 2.8x scope in the future But why? I like the idea of having magnification grow exponentially: 1x (Red Dot, Holo), 1.4x(somewhat pointless because of hold breath on Red Dot and Holo), 2x (2x scope at 1.8x), 2.8x, 4x (ACOG), 5.6x (suggested "VSS scope"), 8x (8x scope) and 11.2x ("15x") VSS is in a strange spot where it is a rather weak gun, but buffing it is a hard thing to do because it comes with a (very good) silencer (including subsonic ammo) and also has a scope on it. This way the gun can be buffed without being a "broken" spawn for normal loot. At the same time it is less disappointing to find one in an air drop. The rate of fire may have to be nerfed to prevent creating an overpowered CQB gun. Optional Red Dot magnification stays 1.0x, 1.4x with hold breath Increase magnification of Holo to 1.4x, 2.0x with hold breath Increase magnification of 2x scope to 2.8x
  2. Scope magnification

    Make the Holo x1.4 If new scopes are made consider creating x2.8, x5.6 and x11.2 instead of adding "skins" for existing zoom levels Reasoning: Suggested magnifications fit nicely between existing ones. Holo having worse visibility than the Red Dot makes it a throw away after 2min most of the time.
  3. Add "coat" to pioneer crate

    Of course not the preorder version, but the one that can be found everywhere.
  4. Add small airdrops

    Basically three options I see: a) The current planes drop some along their path b) drones fly over the area and drop them c) drones just crash and can be looted
  5. Add small airdrops

    Possibly barrels/crates dropped by the planes already flying or dropped by drones etc.
  6. Add small airdrops

    But why? I think additional risk and reward gameplay is good Slightly less action in the early game (smaller loot spots become more viable) More action in the mid game General idea more frequent than current airdrops no “special” loot, but high quality not as loud (no extra airplane) Possibly barrels/crates dropped by the planes already flying or dropped by drones etc. Possible loot table Level 3: helmet, vest, backpack Weapons: SKS, Kar98, Vector, VSS (with ammunition) Attachments: Silencer (SMG), Flash Hider (AR, Sniper), Scopes (2x, 4x), Ext. Quick Draw Mag. Pan (camo)
  7. This did not happen on the test server but on the regular server, but i can not post over there for some reason. Chronological order: After I died and began to spectate my teammate I "alt+tab"ed out of my game. I then spectated the round to the end and started a new one. After that round my game did not load back into the main menu. Showed the screen with white "Loading" in the top left (?) without the "Loading and did nothing else. I opened Task Manager, but tabed back into the game. Then I saw the exact screen from the previous game. Me spectating my teammate. Might be the exact point in time when I tabed out that time, but I am not 100% sure. Everything was exactly the same (including an open door and a dead player with his "crate" by his side. It showed a scene about 1-2 min after I died. I run the game in Fullscreen. Operating System: Windows 10 Education 64-bit (10.0, Build 15063) (15063.rs2_release.170317-1834) Language: German (Regional Setting: German) System Manufacturer: MSI System Model: MS-7984 BIOS: 1.60 Processor: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz (4 CPUs), ~3.5GHz Memory: 16384MB RAM Available OS Memory: 16344MB RAM Page File: 4083MB used, 14692MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 12 DX Setup Parameters: Not found User DPI Setting: Using System DPI System DPI Setting: 96 DPI (100 percent) DWM DPI Scaling: Disabled Miracast: Available, with HDCP Microsoft Graphics Hybrid: Not Supported DxDiag Version: 10.00.15063.0000 64bit Unicode ------------ DxDiag Notes ------------ Display Tab 1: No problems found. Sound Tab 1: No problems found. Sound Tab 2: No problems found. Sound Tab 3: No problems found. Input Tab: No problems found. -------------------- DirectX Debug Levels -------------------- Direct3D: 0/4 (retail) DirectDraw: 0/4 (retail) DirectInput: 0/5 (retail) DirectMusic: 0/5 (retail) DirectPlay: 0/9 (retail) DirectSound: 0/5 (retail) DirectShow: 0/6 (retail) --------------- Display Devices --------------- Card name: NVIDIA GeForce GTX 960 Manufacturer: NVIDIA Chip type: GeForce GTX 960 DAC type: Integrated RAMDAC Device Type: Full Device Device Key: Enum\PCI\VEN_10DE&DEV_1401&SUBSYS_32021462&REV_A1 Device Status: 0180200A [DN_DRIVER_LOADED|DN_STARTED|DN_DISABLEABLE|DN_NT_ENUMERATOR|DN_NT_DRIVER] Device Problem Code: No Problem Driver Problem Code: Unknown Display Memory: 10188 MB Dedicated Memory: 2016 MB Shared Memory: 8172 MB Current Mode: 1920 x 1080 (32 bit) (144Hz) Monitor Name: Generic PnP Monitor Monitor Model: 2460G4 Monitor Id: AOC0001 Native Mode: 1920 x 1080(p) (60.000Hz) Output Type: Displayport External Driver Name: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_a2b0acab06663645\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_a2b0acab06663645\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_a2b0acab06663645\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_a2b0acab06663645\nvldumdx.dll Driver File Version: 22.21.0013.8205 (English) Driver Version: DDI Version: 12 Feature Levels: 12_1,12_0,11_1,11_0,10_1,10_0,9_3,9_2,9_1 Driver Model: WDDM 2.2 Graphics Preemption: DMA Compute Preemption: DMA Miracast: Not Supported Hybrid Graphics GPU: Not Supported Power P-states: Not Supported Driver Attributes: Final Retail Driver Date/Size: 01.05.2017 02:00:00, 885032 bytes WHQL Logo'd: Yes WHQL Date Stamp: Unknown Device Identifier: {D7B71E3E-5741-11CF-DF57-0F121BC2DB35} Vendor ID: 0x10DE Device ID: 0x1401 SubSys ID: 0x32021462 Revision ID: 0x00A1 Driver Strong Name: oem16.inf:0f066de3d2368449:Section088:\ven_10de&dev_1401 Rank Of Driver: 00D12001