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MajorFun

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About MajorFun

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  1. MajorFun

    Player base getting better?

    You see, your problem was that you had skills that were finely honed. A fall from that height is going to hurt. I like to keep my skills roughly hewn (and my reaction time glacial) so that I don't fall so much as gently slide from one game to the next...
  2. MajorFun

    Player base getting better?

    I do too. I'm cool with my mediocrity but I think the skill gap between players in any given match has increased over time. It would be interesting to get an idea of the kind of players that are still entering matches, and how many new players are buying into the game. I think you are probably right that as the player base shrinks, the ones who stay are more experienced and generally better. They are certainly the ones who are most willing to wait out the technical difficulties and the fluctuations due to new maps / modes/ etc.
  3. Wish I had a video clip of this because it must have looked hilarious. I got in a fist-fight on Sanhok. Got the kill, but was already jumping for another hit. As I landed from the jump my character fell over dead. Punched by the guy I just killed. Do you think the other guy had a similar experience (killed me with a punch and then died when I ghost-punched him)?
  4. MajorFun

    Difficult to stay positive...

    Good hunting. I will see you out there. I won't be able to kill you, but I will see you. Probably.
  5. MajorFun

    Difficult to stay positive...

    Not that I can tell. The CPU hovers around 60 - 65% and the GPU around 35% with no change when the stutter occurs. BUT I have had some improvement recently with Nvidia's most recent patch... So I tried to roll back to driver 388.71 but it always sent an error message. I could go to 388.13 and 399.35 but these still had the same stuttering problem. Out of frustration I just let GeForce load up the newest driver (416.81) and... (half-assed drumroll): things got better. I have not played much but the few games I did as a test were noticeably improved. Instead of 2 or 3 stutters per minute there might be a total of 3 or 4 for the entire match. I don't want to get too optimistic. I also don't want to attribute causation to correlation. For the moment, performance feels better and I will now have to accept that I am dying to my own incompetence...
  6. MajorFun

    Difficult to stay positive...

    Well, won't hurt to test... Thanks.
  7. MajorFun

    Difficult to stay positive...

    For purposes of comparison, I also grabbed a clip of a 150 - 200 person battle in Planetside 2. I'm playing carelessly here, just trying to get into the biggest fight I can find to see what my machine does. PS2 is CPU heavy and you can see that in the clip, but there are no stutters or freezes. FPS is lower than PUBG (in that clip I think it averaged in 35 - 40) but I have almost all the graphical settings cranked up to Ultra. (Recording level was low so my apologies there...)
  8. MajorFun

    Difficult to stay positive...

    ? Say more please. Why would this be a problem?
  9. MajorFun

    Difficult to stay positive...

    I installed MSI Afterburner and RivaTuner to get a little more detail. See a quick clip below (I die in a very potato way but I have come to terms with my spudness...) You can see the GPU and CPU usage in the clip. They don't change with the FPS drops (there are 2 big ones in about 60 seconds-- first when I go to pick up the AKM and the second as I go to look out the window). Core i5 - 3570 3.4 GHz (not overclocked) GTX 1070 (water cooled and not overclocked) 16 GB RAM SSD drive NVidia Replay disabled but PUBG Death Cam and Replay enabled (these have never changed the performance for me). FPS limit set to display (so 60). This has also never influenced performance for me. I can set the FPS to unlimited and play at about 110 FPS but the stuttering remains. Post-Processing and Effects set to Ultra but all other graphical settings on low (again, these have had minimal influence in the past)
  10. <VENTING FRUSTRATION> Recently, I've been having problems with stuttering and little jumps in the game; so I've been doing everything I can to make sure my system is working well and it's not some setting or performance issue on my end. I played a couple of matches today, and the FPS performance was the worst I have seen since release of 1.0. Both matches I saw the FPS whipsaw between 110 and 45, 112 and 62, 106 and 38. And still there are the stutters and momentary freezes that seem to come regardless of the level of activity in my area. Good ping. No packet loss. Server in my region (NA). GPU/CPU well within recommended capabilities and humming along just fine. I'm not very good at this game and I have played a lot. Despite my mediocrity I've still enjoyed playing, but that is definitely eroding. I don't mind losing to other players. I can make my own goals and be content with my small victories. What I can't justify is spending the time and energy on a game that doesn't function. And I'm sure I'm not the only one. <CLOSES VENT>
  11. MajorFun

    Stuttering / Rubber-Banding

    I reinstalled. Made sure nothing else was running. Still the same issues. I got excited when I saw this: "PC Players: We have fixed a bug with movement interpolation which could cause other players' movement to be visibly delayed. This greatly mitigates instances of desync under normal network conditions where players were shot by opponents shortly before they appeared on-screen." But turns out that didn't help my issue either. I've also noticed that the plane is jumping forward when players are first able to bail out. Sometimes it rubber-bands back. I don't think this is a new issue but maybe related?
  12. MajorFun

    Stuttering / Rubber-Banding

    I don't know what you're talking about. That rock didn't dodge at all ? As to the rest, all to no avail.
  13. MajorFun

    Stuttering / Rubber-Banding

    Sure. That will give me some time to read some books I've been putting off... See you in a few hours.
  14. MajorFun

    Stuttering / Rubber-Banding

    Definitely this bad since the patch previous (Patch 22). Maybe since 21? I remember this came up once before and there was a patch that made it better-- at the time it was something about vehicles moving over many surfaces. I've been glancing through the patch notes and can't find what I am remembering (so maybe I'm just senile). Be that as it may-- Whatever issues like this I had before were pretty minor and temporary. Stutters like that clip are now pretty constant. Engagements are too unpredictable. Oh-- and I live in NA (Indianapolis) and as far as I know play only NA servers. In case that is relevant.
  15. MajorFun

    Stuttering / Rubber-Banding

    @Takarii would this be better posted in the Bug Reporting section? Or does it much matter? 2 instances in this short clip.
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