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Chuchichuchachu

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About Chuchichuchachu

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    Roadkill
  1. Vaulting works one way on small windows

    Happened too me just now, too. Barracks at O1:E3-4. Can vault in, can't get out.
  2. I am very excited about the new map. New stuff to explore, new tactics with the surroundings and so on. I hope, they change, like someone else mentioned in another thread, the color of the ghullie suit. Would just make sense. What I miss in these pictures and also on the current map is softcover. There is just not enough imo. The map is 1km smaller on each side than Erangel, which gives me hope, it will be less a running simulator compared to now with the same circle speed relative to the map size.
  3. Play Zone / Blue Zone Circle Suggestions

    This. Few Things to add: RNG the center to shrink to every 2-3 minutes. Don't show the center, don't show white. ??? Profit And someone before me mentioned a "black zone" which kills instantly. Either one circle behind the blue or just 500m.
  4. Item Spawn Balancing - First Pass - June 27

    Yes, plaese. There are some rounds, 4x ACOG in three to four houses, all the same complex. Then there are rounds, there is not even a vest, a helmet OR a backpack in two complexes. Suggestion: Limit the spawnrate of items to 2-3 per complex. Guarantee 2 of 3 tool items (helmet, vest and backpack) in one complex.
  5. Forget "Tactics" This is it.

    3 meter kill and damage 99? it was clearly to your advantage, that he was on low health
  6. Claymores

    -1 not good for Battle Royal. In CoD it is okay. You respawn and carry on. But here.. I don't see how it would fit in the game.
  7. Ammo scarcety is good!

    +1
  8. Cosmetic Loadout

    Just play the map regardless of the weather?! Less mimimi, more ratatata. Thank you.
  9. Cosmetic Loadout

    -1 You can change your clothes prior you queue. If you don't like the map, exit Lobby. Imho it is part of BR and RNG to not know the map. If, in some point in the future, you get the snow map but are prepare for a green map, search for clothes in houses. Until your all white and gg. If you get chicken dinner, get all the clothes you came across. But that's OT and part of another thread. Just saying.
  10. Favorite Weapon combo

    +1
  11. As I said: If you have time for preparing yourself, ok. But in the heat of the fight, never ever. Technically it would require an animation, which plays whenever you approach a wall/door and that is silly af.
  12. Improve aim when you step sideways and hit the door with your arm? I would be really surprised. Did you ever hold a weapon, tight grip, then stepped sideways while shooting and hit something with your arm? Shit will hit the fan, but not your enemy. If you have time leaning against it, then firing it, ok. But you were moving and shooting at the same time. You probably know CS:S, where you can walk against walls, your weapon straight forward. Very realistic. The arm moves to get more cover, when standing near walls. Anyway. Bad luck, happened to me often too. Generally CQ in houses is tricky.
  13. Your arm hit the door, what do you expect?
  14. New method of circle location, decide smallest circle first

    My post is pro-OP. Yours is slightly contra-OP. And I don't complain. Just a straight fact. Nothing like "OMG i want the endzone always in the corner" I understand your posts, just to be clear. But it seems like a "save-and-reload-until-it-happens"-thing for you. But this is not the case in this game. Even if the first circle spawns in the corner, nobody knows if the last one, with the OP-system, is in the corner or somewhere else. No player will have an advantage, if the smallest circle is determined first. The circles around it will still be RNG. As long as nobody knows, it's ok. Even now, if the 2nd or 3rd cricle is 60% on military island, you can be 90% sure, it ends somewhere there, but only to due to the fact, that there's no ending zone in the water. Maybe the water is the problem in the upper left corner. Anyway: Mixture of current and OPs system would be: determine 4th oder 5th circle first. RNG around it and in it.
  15. Themes (Halloween,Christmas)

    As long as it is less than every fifth game the themed map appears, it's ok. but the maps should stay the same, weather is something different.
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