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Found 76 results

  1. So have anyone have this happen to them while playing?! I wasn’t trying to aim over the shoulder , it just happen to get stuck.. has happened before but this time I recorded . . &nd that little headshot 😅 nothing special though http://xboxdvr.com/gamer/bigxsquirrel-ii/video/53833421
  2. My first game after I got an X, I noticed the circle did funny things it DID not do on my S and still doesn't. I just had another instance, tried to capture but was in a 5 way battle. Have had this happen several times now, both when I'm inside or outside of the storm. ONLY happens on One X when I'm within 10-15 ft of the blue. Some force literallly grabs my aim and starts moving it in big circles. I was in a final circle in Mil base and trying to shoot a guy running in and aim starting moving in huge loops. I laid down, same effect. Just now, on new map; trying to snipe a guy laying down inside circle as I was just outside (running in from big battle), same huge looping circles. Kneeling, holding breath (nothing stopped it) Getting distance inside or outside stops this but sometimes, circumstances don't allow for that. REFRACTION is one thing but this is something COMPLETELY different. Needs to be addressed on ONE X
  3. True KameKaze

    Updated feedback (PTS4)

    Ok, I’ll update my feedback on the testserver now: FPS at the beginning have gotten MUCH BETTER! Also most of the time buildings have rendered completely when I touch the ground (or roof). In exchange weapons spawn in when or after I touch down which is annoying when you drop at hotspots. Looting is been improved A LOT! I don’t have to torture my X Button anymore to pic something up and lootin hast become much quicker! Also my FPS don‘t drop as much anymore when driving a vehicle! GOOD F***ING JOB! still: Aiming with AA of us way too slow! Please raise the max sensitivity for that! And reloading after picking up a weapon is still wonky 🙈 often the game dösen seem to register the command
  4. Been playing with RIGHT stick ONLY set to SMOOTH or DELAYED. Feels much more controlled while aiming. Both of these settings (elite controller only) will deaden the jump to full lock on the stick. SMOOTH shelves off at about 75% full lock before jumping to 100%, and DELAYED has a more steady gradient. How this helps is, while there is no delay in reaching full lock, it does stop oversteering while trying to make subtle movements, and it deadens the diagonal input. Other games will have unseen sensitivity curves in thier controls. Pubg has nothing. Its not programmed for the control pad (yet). Most users will not have vertical sensitivity set as high as horizontal. And in games that do not have this option, there is usually an underlying curve. The above settings achieve a similar result. Try it. Might not suit everyone. But aiming feels much more controlled for me now. SMOOTH is a sublte effect. DELAYED is more. Start with smooth and see what you think. RIGHT STICK ONLY! Do not apply this to the left stick. You wont walk/strafe properly. I tried SMOOTH on Rainbow six siege. And it completely nerfed it. Unplayable. But on PUBG it works well. This just confirms to me that there is zero shaping for analogue sticks on pubg.
  5. September_90

    Need new sliders

    Hi, So the new update is great, but I have noticed that you guys didn't update controller sensitivity settings sliders. Or maybe you just forgot to update them. There are 2 new scopes, and also a vertical recoil sensitivity setting (which is great, its something that was needed) They are on the mouse and keyboard slider settings, but you didn't include sliders for controller layout. In the past I was a heavy console player and played a lot of fps, I was good, 25+ kill streaks good, but now I spend more time on the pc, and so play pubg on pc, so I'm in the bad habit of using a controller, yeah its gay and lame and I'm a pussy and what ever else people have to say about people who play with controllers, who cares, I'm happy with it. Id even say that I'm better than the average mouse and keyboard player too, so I don't care what other people think, but it would be really nice if we could get those extra sliders on the controller settings menu please. I know I'm not the only person who plays controller, even if we are a minority. Its really needed. The main problem is the Aim acceleration is broken, the slider doesn't work properly, when on 0 its on max, when on 1-10 it doesn't work at all, It affects all scopes ads and horizontal movement so its crippling the game. Cant turn fast enough. I just got a 3x scope, both standard sensitivity and vertical sensitivity are way too strong, its impossible to control at all, Its like using 10x speed on a 4x or something. Both new scopes and the vertical recoil sensitivity are the same, their sensitivity sliders are needed as they are too strong. This is more important than fixing spelling mistakes. I posted already but must of been to a wrong part of the forum, because I think you would of put out a quick fix already.
  6. xRagingPsych0x

    Xbox One Input Lag

    My personal experience with this is near a HALF of a second of input lag, or a severe delay between when I move my right stick and when PUBG processes it. And this is with and Xbox One X and and Xbox One Elite controller. I also know that some people aren't affected by it as much because my friends say that this doesn't affect them as much, but it certainly affects me. Imo this is more game breaking than the 50+ crashes I've had because it makes the good games unplayable. The only solution I have is just aiming in front of the guy at 100m and then firing, rinse and repeat.
  7. Yo what control type do you guys mostly play with and why? I use preset A, honestly got used to it from playing PUB when it first came out, switched to B and felt like i had to re learn controls so i quickly switched back to A. Let me know about you guys.
  8. PugsUnderground

    Try this...

    Ok so I know this is going to sound crazy but I might have stumbled across the best sensitivity settings. It's all opinion (I know this) but try it for yourself, if just once... I tried playing the computer version at a buddy's house and when I came home, I was disappointed at how less fluid everything was. So I jacked up the sensitivity and was beyond surprised... The game is fluid, your character doesn't move too fast, and I actually feel like I have better precision which again... makes NO SENSE. First game last night w/ jacked settings http://xboxdvr.com/gamer/CLEstormtrooper/video/45369910 Later in the tweaking process http://xboxdvr.com/gamer/CLEstormtrooper/video/45369801 Standard OG Xbox with original controller... I'm really curious what others think about this. Conroller Binding Preset: Type A General Sensitivity: 10 Vehicle Sensitivity: 5 Targeting Sensitivity: 10 ADS Sensitivity: 10 All Scope Sensitivity: 10 Aim Acceleration: 5 Deadzone: 20
  9. Firstly you guys are doing a great job on the updates keep them coming... The third person aiming in the game is useless I have the crosshairs on screen on the person and it just doesn't seem to hit the hit detection or hit marker needs looking into, I know you can aim down scope and go into first person but sometimes its quicker to fire from the third person perspective and holding the trigger to concentrate fire doesn't help...can you please look into this cause even standing directly opposite someone and no shots land is ridiculous
  10. Hey guys I just wanted to throw this up because this really bothered me because I feel like I had the advantage on this guy everytime I seen him. Was I missing? Was the blood fake? Does pubg need to work on hit detection before cars? What do you think?
  11. Hej, piszę z problemem, który moim zdaniem całkowicie rujnuje na ten moment grę. Mianowicie AIMBOT dla graczy konsolowych. Ja rozumiem, że gałkami jest ciężej operować niż myszką. Lekkiego bota dla graczy konsolowych rozumiem, ale to co pojawiło się w ostatniej aktualizacji wraz z nową mapą przechodzi jakiekolwiek pojęcie. Pisząc to jestem zdenerwowany, bo przegrałem dziś około 20 partii, z których 18 skończyło się śmiercią w taki lub podobny sposób. Uwielbiam PUBGa i gram w niego codziennie od dłuższego czasu, ale to co się teraz dzieje to jest jakaś masakra. Bardzo proszę by coś się z tym zadziało. W ramach dowodów (?) załączam gif z powtórki z gry. Załączam też film na YT gdyby ktoś miał ochotę się pośmiać z filmiku w spowolnionej wersji.
  12. I think they need to put the shooting range on a server where you only drop at the shooting range with all weapons and ammo avaliable to practice. I have landed at the shooting range and there is A LOT of good stuff there that i think could really help people practice aiming and what not. It would be nice to just be able to get in and practice shooting and aiming with different guns and get good with handling different guns and different situations. You could allow squads with friends and allow friendly fire but make it so you respawn in. So that you and squad mates could practice shooting each other and moving targets and also dodging fire and finding cover to fire back quickly. We need a shooting range to practice our aim not aim assist. Thoughts?
  13. I prefer to play without aim acceleration, and I've noticed that in some situations even with all values set to 9 or even 10 the turn rate is far too low. This makes it difficult to respond when taking unexpected fire, especially in close quarters. I think a good fix would be to add higher values, instead of making the current values of 1-10 have higher input and therefore higher gaps between them. It's important to give players as much flexibility as possible and fine tuning sensitivity is a crucial component of a players experience.
  14. ADMANRed

    Aim teleport bug.

    I noticed that my aim suddenly spun in the opposite direction when I ADS on an enemy and I have found how to recreate this glitch. Whilst tapping Alt + Right click + Move mouse, it will always instantly spin your view to face East every time, I have been able to recreate it multiple times and even got a friend to do it. It's just unfortunate that this glitch happens when you need to quickly turn and kill someone.
  15. Aiming still needs more love. 3rd person aiming becomes so laggy in CQC, so much so that by the time the screen has caught up with the control input I've usually over shot my target. Long range is less of an issue because it's smaller movements, close up it's a lottery. Supporter of aim assist but agree with some comments that I've see that is could be used to help identify opponents. Perhaps limit it to within 50 meters and not whilst ADS. Only works in 3rd and zoomed 3rd. (Waits for the "get good" comments) Currently ranked between 800 - 1500 solo EU. In my defence.
  16. Hello Bluehole, It's been a long time since 1.0 release now, and I can still quite honestly say that you ruined the game for me with your 1.0 release. I won't start about the desert map, since atleast THAT is fun to play once in a while. No, why I'm making this post today has a very different reason. Ever since 1.0 got introduced to live servers, I have been the victim of: extremely pixelated sights; ranging from the Red Dot Sight to the 2x Scope, as well as including the Crossbow default ADS. These sights are SO pixelated that they aren't playable anymore. It looks like the sights are "loading". Also, the blue zone has the usual lightning/electricity, but it becomes SO pixelated I can't even look through the zone anymore. Lastly, 200M+ distances and the water from out of the plane look SO blurry I have no idea what's going on. I have tried all fixes I could find, I've been trying fixes since 1.0 RELEASE. I'm really getting sick of it, I have been playing PUBG since last year, I never had trouble like this before Bluehole released the "1.0 official release" patch. Sometimes during a game, the scopes will fix themselves for a couple of minutes, as will the blue zone lightning. Every time this happens I feel so happy, because suddenly, I get my pre-1.0 accuracy scopes back and make it to top 10 almost always. But alas, as soon as I switch to another gun and ADS with that (usually a 4x/8x scope), the fixed scope is back to the fuzzy, pixelated format and the blue zone has such pixelated lightning that I can't see anything through it. I will once again say that I had ZERO problems until the 1.0 release. In fact, PUBG became my favorite game. Now? Every game where I feel like I have a chance, this stupid bug will come and instead of a small Red Dot Sight, I get a huge Red Square made of pixels. Same all the way to 2x Scope (including Holographic, Crossbow default, etc...) This is unplayable AND an EXTREME disadvantage to players suffering from this bug. I know I'm not the only one, just check this forum to know what's up (including screenshots): Now, so far I've tried EVERY POSSIBLE FIX IMAGINABLE, all the way to Windows reformat, I tried Windows 7 to 10, disabling/enabling DPI/screen scaling, ... This is a problem on YOUR end Bluehole, because I NEVER had this issue before patch 1.0 Yet not even a whisper of a response from Bluehole? They fucked up a game I paid 30€ for and could run perfectly, now it's a pixelated piece of garbage where other players have an advantage over me because they are lucky not to have this bug? Sorry but it's been over a month and NO WORD from Bluehole. I would understand if they had said "ok yeah, we understand and are looking to fix it", since I never, NEVER, had this problem when the game was Early Access. I'm sorry if I'm wrong for what I'm saying Bluehole, and I truly hope I am; but it feels like you have given up on PUBG and cashed in your prizes (combined with a couple "new" lootboxes to maximize the profits) while taking PUBG out of Early Access because you KNEW you wouldn't be able to fix the problems and wanted to cash in. Just like Day-Z. Sorry if this seems like I'm a little upset, but the game worked PERFECTLY up to 1.0 patch, and I'm really down that I can't enjoy my favorite game anymore. TL;DR: All I feel is frustrations because of this bug, because Bluehole REFUSES to answer to ALL THE PEOPLE THAT HAVE THIS BUG, it seems like they are denying/ignoring it exists. THIS is the reason I am so let down. Yeah, you put new lootboxes and keys in the game, but you let others play with ADS Sights so pixelated and blurry that I have to play without Red Dot, Holo, 2x, Crossbows, AND can no longer use a strategy around the Blue Zone? Where is the fix for this Bluehole? Do you want to make a proper game, or die like h1z1 in about 6 months? If you don't fix your bugs, and this is a MAJOR ONE, you will end like h1z1. You nor I want that to happen, I love PUBG to the core. Please make it so I can play PROPERLY again, without pixelated sights or bluezones, EQUAL chances? I beg of you... Rarely has a bug in a game affected me this much, it really makes me wish for the Early Access version again. Thanks for reading and I hope you fix it soon. PS: I have tried EVERY POSSIBLE FIX IMAGINABLE, from reformat to new drivers to reinstall Microsoft Visual C++ versios, to DPI Scaling, etc... I've been trying stuff over a month, this is a PUBG problem. There are A LOT MORE posts about this issue, just google "pixelated sights pubg". I even read that a lot of people have this issue on XBox, the same issue!!! BLUEHOLE PLEASE FIX!!! I really hate Fortnite, but I gotta admit, their game is a lot more stable than this. I would never have said this when PUBG was still in Early Access. Sorry but you guys just rushed PUBG to 1.0 so you aren't obliged to fix the tons of bugs still remaining. I hope I'm wrong, please let me be wrong about that and make PUBG as awesome and bug-free as it used to be before patch 1.0, PROVE me wrong, but if not... It's pretty isn't it? TL;DR: Unplayable Sights/Blue Zone/200m+ distance, NO public fix works.
  17. The game is getting better each patch. And in one patch, there it was. Finaly i could adjust the acceleration. But hey, it is on 0 but there is still some acceleration. Why??? 0 should be noooo acceleration. It would make the game so much better.
  18. Been playing PUBG on Xbox One for 7 hours now. The controller for looting is fine (just takes time to learn), I love the freecam-option, I love how you can heal only using the D-pad, and I love that PUBG was released on Xbox - the console I´ve used since I was a little kid. But one thing that annoyed me while playing the game was *drumroll* aim acceleration. Probably the worst enemy to a console-player that have a built up muscle memory, both from Halo, Battlefield, Call of Duty (with 10 in sensitivity) and so on. How in the world are you gonna take out enemies under heavy fire who´s running like a snake over the Battleground, when your aim aggressively goes back and forth, left and right. How can a man know where his aim is 1 second in the future? The biggest issue with aim acceleration and how it destroys all kind of muscle memory, are the shots called "flick-shots" or "drag-shots". That is when you sweep your aim past your target and push the trigger just as your reticle goes by the enemy. This comes useful if you´re getting flanked, if you´re using any kind of shotgun, when moving vehicles are driving by, if two people are shooting at each other constantly changing position and so on. This works well in my first example too; when an enemy is running constantly swinging left and right and you just want to tap him in the back. The only time you won´t need muscle memory are when targets stands still 2 meters in front of you, or if you´re a guy who likes to spray and pray. I would say i`m an experienced console-player and the sniper have been my reliable buddy for a long time. Today the sniper wasn`t reliable at all; I adjusted my Kar98K for so long that my player in-game lost his breath (steady aim) at a target who was laying down 100 meters away from me. This got me furious. Dear engineers of this game - make aim acceleration an option to turn on and off. Thank you. Picture: Had a big dinner today, and it could´ve been bigger... *hint hint*
  19. I really like PUBG and I want to continue playing it, I’m even considering buying an Xbox one x to enjoy the game at higher quality. But the one single thing that Is really killing this game for me is the aiming mechanics, it is so broken and wonky and feels so ridiculously unusable and foreign to me that it’s keeping me from enjoying the game. Why can’t this game just have the same sensitivity settings as CoD, Battlefield, R6S and so on? The highest possible sensitivity is incredibly low, and for someone like me who likes playing FPS games on the highest possible settings to get very quick aim, it’s murdering my experience in the game. The only way to counteract the stupidly low sens is to move aim acceleration all the way up to 10, which makes the entire aiming system borderline unusable. Just please fix these simple settings in the near future or I probably won’t be playing the game for much longer. Literally all it would take for me to love this game is to add an option to REMOVE aim acceleration and a higher general sens setting, that’s it. I can get by the frame rate and terrible rendering and rubber banding issues if just the aiming mechanics were tweaked just a little! That’s it! I just simply can’t play the game in its current state with the aiming, ill try to get my sites on a moving target, the aiming is literally too slow to catch up with them, so then I move my stick more to the side and WHOOSH there goes my character turning with maximum aim accel. Just please remove it, please.
  20. There allot of bugs in the game im still crashing just not as much, pain when your dead because your in a vehicle stand still making loads if noise just asking to get killed but what my main issue is and its a big one is the aiming cursor whenever your tilting left in 3rd or 1st person than after to aim in 3rd (hold LT) person your cursor isnt in the correct position its on the left the amount of time i been in battle and hold LT but my aiming cursor is on the left and i cant aim properly my player right handed yet the cursor is aimed as if he left handed becasue i tilted left earlier for my cursor to become in default position (on the right) i would have to tilt right and than its back in the same place when i aim holding LT in 3rd person ads, if you dont know what i mean try it play in 3rd person than hold aim and tilt left and let go than just aim like you normally would hold LT in 3rd person and you see the aim curson isnt on the right like it should be becasue my player is right handed and holding the weapon in his right hand not left but the cursor is aimed on the left as if he left handed with the gun in his left hand and not in the default position really bad when i come to shot emenies because i forget i have to tilt right again for my aiming to go back to normal but by than i do that and i die got no time for that when your getting shot at, please fix this bug.
  21. We need to address the issue that we all have on the console! Getting killed cause we weren't close enough to - as Prodigy put it: "....smack that bit#h up!" (Link for those confused, here's the sauce: https://www.youtube.com/watch?v=hZPECFQ4NhE) Seriously though-trying to wallop someone on the head with the skillet can be cumbersome. I know that there's a level of "realism" to this game: but can you really claim that, when you fire a sidearm at someone point blank and the bullets miss? Now I've fired a weapon in real life - yes, you'll get an errant round here and there, but for the most part you end up getting a decent grouping together when you go "balls-out"pulling that trigger at point-blank. This issue needs to be addressed so that when you are doing CQC it's a bit more reliable. The other issue is the lack of support or documentation to help users on the console with understanding the "aiming" mechanism. Changing the values in the scope settings option is much to random for "average" gamer or a new player. The learning curve is extreme in this game-but there needs to be a foot hold to help new users better understand what the changing values in the settings do/mean. Let me know what you think. UnlixGhost
  22. Badabuza

    aim problem

    hello bluhole i have a problem after you relles the game in the 2.0V i have problem in the aims in this case red dot holografic and 2X scooup i add 2 pic of them to show you how i see the red dot and holo please do something with this its a big problem and not only i have this all so couple of my friends to and its the time to fix it tnx and hope you read this and replie me in Email
  23. Cains

    Aim

    The new update definitely helps with aim but it’s still not quite right yet. The thing that still bothers me is the different sensitivity zones in the sticks you try to make a small adjustment and if you go bast the half way point the sensitivity jumps up dramatically. It should be progression based like most other games, the further you move the stick the faster you go at a steady increase until you hit you max sensitivity. It just needs to be a smooth increase and the controls will just about be perfect.
  24. CrashTestDummy

    Aim Acceleration Setting

    Can someone confirm how the new aim acceleration setting works? 0-10 slider with no in-game explanation. I originally thought 0 would mean no acceleration but others are saying to use 10?
  25. This topic has nothing to do with complaining about the game. I love this game and enjoy playing it very much. I am currently a Game Designer myself with a Bachelors Degree in Game Design. So please don't use this thread to complain about how the game currently runs. I'm just listing off some small things that need to be added to the game. Graphic Settings 1. Camera FOV (at least for FPP) 2. Graphic Settings which include (Shadows, Textures, Effects, Foliage, View Distance etc..) I've been playing this game since release on PC, and the graphic settings played a vital role with keeping decent FPS. It would be nice if we could adjust the graphic settings on Xbox to maintain decent FPS while the game is being optimized. Control Settings 1. I would really like to see the sensitivity settings for everything to be able to expand from 1-100 instead of just 1-10. This will help a lot of players find that sweet spot for each sensitivity setting. 2. Add a walking action like the PC version has. I used this a lot while crouching to be as stealthy as possible when trying to sneak up on someone. I don't believe LB is used when just free roaming without using any of the aiming functions. LB could be used to initiate the walking action. I could be wrong though, I just cant think of it off the top of my head. 3. Add auto run. I normally don't complain about games not having auto run, but with this game there is a lot of running involved and that actions is a must have. 4. Swapping weapons is fine at the moment, but when you have 3 weapons it makes it difficult to get back to your main weapons. I personally drop my pistol every match once I find 2 primary weapons. The best option would be to hold Y or double tap Y to switch to the pistol. I have died multiple times because I switched to a pistol when trying to switch from M16 to AKM. 5.Aim/ADS - I don't really have an issue with this, but I have been reading the forums and have been seeing countless complaints about how this is implemented in the game with the game pad (Xbox Controller). If you do attempt to change this please don't just change it without adding the option to swap those controls. Do this so it doesn't anger the other players that actually like/don't mind how the current controls are set up. Gameplay 1. Add the option to turn on/off the character model in the inventory menu. (This helped players on PC to improve frame rate) 2. Add the option to turn on/off the equipment and weapon slot HUD. (This also helped a little with frame rate) 3. Crosshair Color! This is the BIGGEST one I would like to see get added FIRST. There have been numerous times that I would lose sight of my crosshair while in the middle of a fire fight and I die because my crosshair is 2 inches to the left of the actual person. Not while I'm zoomed in with FPP view, but from the hip fire perspective. It becomes very difficult to see sometimes when you get exposed to the different lighting throughout the game. 4. Peaking. This another big one. Add the option to hold/toggle for leaning left and right. I personally would much rather have it on hold, instead of having to click to enable and then click again to disable the leaning action. The last thing obviously would be to add a button mapping menu for players to change the layout of their controls to better fit their play style. I don't mind the current setup, but others would like to change a lot of buttons to something that makes sense to them. Overall I think the developers are doing a great job with the game thus far. They listen to the players and add changes/updates weekly. If anyone else thinks differently about this, just take a look at other games that takes months to make changes. The best example I can think of off the top of my head is Elder Scrolls Online. If something is broken within the game and isn't dealing with ruining the games economy of making gold, they wont fix it until they release their next DLC and that is usually between 3-5 months. Remember this is a game preview. Bugs, glitches, crashes, and anything else is expected to happen. The developers don't need to keep the servers up, they can take the servers down at any time. Be grateful that the servers run 24 hrs a day and you get the chance to play the current game as is.
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