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Found 27 results

  1. VSS Scope blocked when aiming in FPP

    When playing a duo in FPP my VSS began doing this whenever I scoped in and I was unable to recitfy it in game. Esentially as you scope in the view is fine for a fraction of a second but the view was then blocked like this. If I recall correctly I might have been wearing either a ballistics mask or full gasmask so it could have been caused by this, and it seemed to happen mostly when I was prone (as I recall it being an issue when prone, but being able to use it breifly without issue when crouching). As this bug got me killed I didn't get much chance to test it unfortunately!
  2. I'm a long time fps fan and always use toggle aim when ADS (aiming down sights) and i'm really hoping that you could add an option in the menu to make ADS toggle instead of clicking right mouse, thanks so much if you took the time to read this
  3. Blocked Indicator

    When you're ads behind cover is there a way to know if you're going to hit the thing in front of you. I have no idea if I am going to hit the cover in front of me. I've been told that bullets spawn from the barrel and not the sight and you can't always tell where the barrel is while ads. If you can see someone from cover but can't shoot them from cover it defeats the point of cover you shouldn't have to lean every time you are behind cover. I can't think of a way of fixing it without changing where the bullets spawns from, but i'm sure it's past that point.
  4. Settings of aim

    Hello!I play in PUBG,this is a great game)I play 76 hours,but I can not get used to the aim.Why you can not change the settings aim? NOW: hold-aiming from behind the shoulder, One click-scope.You can do the сonversely? hold-scope, One click-aiming from behind the shoulder?
  5. Aiming down the sites

    When you aiming down the sights (iron sight and optics) the sensitivity is too low and its hard to follow a target too shoot him down especially if he is close enough to you. Is there a way to change this through the options of the game ? When i shoot through 3rd person view it seems ok and fast but when i go 1st person its extremely slow and it makes the CQC awkward. It seems like a bug to me.
  6. Y Aiming Axis Not Working

    Had a glitch where after landing on the game I was unable to aim up and down, but my characters animation seemed (relatively) normal. Here is a clip of it happening: GPU: GeForce GTX 760 CPU: Intel(R) Core(TM) i5-4440 CPU @ 3.10GHz Memory: 8 GB RAM (7.88 GB RAM usable) Current resolution: 1920 x 1080, 60Hz Operating system: Microsoft Windows 10 Pro
  7. Weird aiming bug?

    Hey guys, So after downloading the new patch I went out for a solo match and found out that my camera was stuck Here's a video of it, is there any solutions for it?
  8. Hi, default settings are: hold right mouse button: hipfire zoom optic click right mouse button: actual zoom/red dot optic how can i change this? I want to hold down right mouse button and want to have directly the red dot optic. please help...
  9. Floating Guns, aim bug in spectate mode

    I expect this bug has already been logged, though I did not find a specific thread for it. Forgive me if it has been dealt with....included is me in spectate mode, watching my partner - her guns were floating above her. Further to this, when she aimed, it went directly to the grass (for me), yet she was shooting at enemies in the distance.
  10. Im not sure if this occurs often (or even is a bug) or not, so i was wondering if anyone can help me in answering my question. When you hold mouse button to aim in 3rd person, it gives a small zoom/aim effect that helps u aim better in 3rd person... But sometimes when i hold the mouse button to aim in 3rd person (not in ADS 1st person) and try to aim at a player to kill them, the aim does not take effect and I have to release the mouse button and hold it again to work. Does this happen to other people as well? Its a little annoying because u have someone in your cross hair and u aim to kill them fast but that bug of not aiming in delays u in trying to aim again and you end up getting killed already. And while you're shooting when the aim bug occurs, your bullets are just going everywhere and not hitting any shots on them. This happened to me in a duos game and i got 2nd place b/c the aim didn't work properly or something.
  11. so i got in the passenger seat of the buggy and while we were driving i decided to aim down sights with my Kar98 (2x scope). The usual ADS was not there. Please note that i have not tested if this occurs with other guns or attachment combinations.
  12. Aiming Bug/Issue and Fix Action

    This is not really a Bug it's just super annoying when it comes into play. You implemented this cool put your weapon into the air so we can hide closer to walls the problem is if I'm say peeking a corner or maybe I'm clearing room to room and you see a guy in the corner so you snap and try to shoot him only to be aim blocked by a door, corner of a building, low wall, and ect. you get the picture this feature can lead to some annoying instances of you not being able to shoot while getting shot. Luckily for you Bluehole I have the perfect fix action. Make it so if you are aiming in first person and would walk up to a corner or wall or be hit by a door your character doesn't keep walking up to it it just prevent us from getting that close you could display an aim block message just like prone block but there has never been one instance where that feature helped me in a gun fight it's only annoying and it would work vice versa if your sitting in third person against a wall and try to snap into first person just pop up a message that says aim blocked instead of snapping me into the wall with my gun pointing up in the air useless. I understand there's 100's of other bugs that need fixed and patched before you even attempt this in fact if you did put this in the game I would probably more pissed at you currently because there are other bigger issues needing fixes. Have a great fourth of July feel free to move this post to the best possible location since it's not a "bug" or just msg me to repost it in the correct forum.
  13. "Sticky" Sights and Can't Shoot

    Bug Description: Occasionally, when switching to sights, I can't exit them with another click for several seconds, as well as my firing is blocked. I can look around still, and move, it's only my weapon that "locks up". This is pretty game changing if I'm in a heated combat situation. Date Seen: 28 - 30.03.17 (including after update) Troubleshooting Attempted: Spamming my right and left mouse button until it unlocks, and then it's fine again, until locking up again. I haven't noticed specific cases to replicate the issue, it seems random. Launch Options: Have you changed any launch / command line options for the game? - Nope System Specifications: Operating System: Windows 10 Graphics Card: GTX 860m CPU: i7 Ram: 16gb
  14. Disable Iron Sight feature

    Hi, It would be awesome if you added the possibility to disable iron sight. What I mean by that is that by right clicking the mouse, the regular targetting action comes up, as when holding the right mouse button. I personnaly can't aim properly while holding the right mouse button and I don't like the iron sight either, at all. Any chance this would happen ? Thanks!
  15. Lag while ADS/Aim

    Hey guys, since the big content Update end of may I got a issue. Every one in the while my game will lag when using ads or inventory. Inventory is a known bug afaik but ads seems to be new. --- Bug Description: Game freezes for 1 - 3 sec when clicking RMB to aim. Holding RMB not affected. No pattern when this happens, every once in a while. Date Seen: Last today. Pretty much since may monthly update. Server: Normal servers. Troubleshooting Attempted: Turned graphics to low, freed up every bit of RAM. Kept an eye on my CPU/Ram usage, doesn't appear to spike. Other Information: Also got issues with the inventory randomly freezing. No idea if they are related. Launch Options: No launch options. System Specifications: Operating System: Windows 10 Graphics Card: GTX 970 CPU: i5 4670 Ram: 8 Gb
  16. When using just the bare reticle of a gun, maybe it should show being closer to the eye, I mean, being displayed bigger. Here is an example from Operation Flashpoint (good old game with a feeling similar to PUBG...) : Haven't shot a gun for a long time, but as far as I remember, at least when in prone position, you stick your eye closer to the first part of the reticle and thus get a vision closer to the one shown here than in PUBG. Having this closer reticle display makes it easier to use the bare reticle. Thsi could happen in prone position only... or in any position, that's up to discuss.
  17. After aiming down sights and shooting the reticle slowly rises i have to fight it by constantly looking more and more down it stops after changing the sensitivity then stars again after aiming again. its like its constantly applying the recoil even when not shooting
  18. Hi, This is not the same entry as "Free Look Aiming vs. Sighted Aiming", nor "Shooting over Ledges". I've had this problem a few times and I think it's a design flaw, but maybe it isn't and I'm doing something wrong. When you are at the bottom of a staircase and shoot somebody that is at the top of the staircase, a few meters away, while holding the aim-button (aimed hip-fire), the bullets will go lower than expected. This is different than the issue of being able to fire over ledges. Here, the gun has all the room needed to fire, and it does. The bullet actually does traver a few meters up the staircase, but the direction of the bullet is not consistent with where you aim, because it will crash on the staircase, lower than your reticle. IMHO, it would mean that the direction the gun is pointing is not calculated to make it point the reticle (white HUD reticle, not the real gun's sights), but to make it raise of the same angle that you raised your mouse. Thus, when firering from the bottom of a stairs, that angle mismatch makes you fire the stairs. (Actually it may be the vector's origin mismatch, not the angle... You aim from your eyes but fire from your gun... still... in 3rd person view, the game should rectify and aim at where you aim). It happened to me with the S12K, and I don't know if it happens with other guns. If I'm right, it's clearly a design flaw... the reticle should show where your gun points. Again, it's not the same as firering over ledges... I think it's normal that your shots come out of your gun, but it's not the same issue here. Tell if it was already reported, or if it's intended, but I'm pretty sure it happened that way, and that it feels completely off.
  19. aiming - settings and technique

    Hi! Got into online gaming a few years ago and just realised why my aiming sucks. Had the sensitivity too high; only playing from the wrist, not the arm. Starting to reconfigure and relearn it all. But this i want to get it right from the start. So here is some questions. When tracking enemy movement; do you only use your arm or your arm plus your wrist? When do you use your wrist only, when your arm only and when both to aim? Is it better to have high sensitivity and low dpi or vice versa? Only got 22 inches of space for my mouse to move from left to right. Is this enough? Should i just adjust sensitivity so i can do a 360 from left margin of mouse pad to right margin and then practice with that in every game and never change again. Or do i have to get another desk solution so i have more space and can use even lower sensitivity?
  20. Aiming in 3rd person

    Hi, I get this strange bug there if you hold right mouse button and shoot at a close range in full auto it sometimes jerks off to the ground and this is not a recoil or anything. It just aims directly at the ground and there it would be a defined kill ends up being you shot by other person. Whats up with this? The first bullet hit hits the target but then your character decides to look down like he had some stroke. It happens often with auto-shotgun and SCAR.Any ideas? I will try and make a video of it, but it is hard to catch this happening.
  21. ADS behavior

    It would be neat if you could alter the ADS to behave similarly to other comparable shooters - Ghost Recon Wildlands is a good example, where upon holding down the right-click mouse button, the first-person ADS pops up, and releasing right click causes the weapon to be unshouldered and the view returns to 3rd person. Just a thought - I'm not a fan of toggled ADS.
  22. Discoloration on screen when playing

    Hello devs, When moving around, not always but quite often enough, I see this weird discoloration in yellow - usually stemming from the bottom left corner of my screen. See screenshot. My 2nd issue is when aiming down the sights with RED DOT SIGHT or HOLOGRAPH SIGHT, there's a twitchy black square that appears for split seconds at a time - but still noticeable. It appears right over, almost centered around the red dot sight and holograph sight. It's quite distracting when trying to aim a good shot from long distances. I couldn't provide a screenshot of that since it was hard to capture as it's not a constant black square - it flashes. I hope I'm being specific enough. If a screenshot is necessary - I'll do my best to try and capture it for you guys. NOT ON THE TEST SERVER. The only troubleshooting I tried was to lower my settings down from HIGH to MED to LOW and the issue still persists. No launch settings have been changed. ADDED MY SPECS IN SCREENSHOTS. Thank you so much, look forward to hearing back from anyone with good news! Jeremy Bitton
  23. Sight Aiming

    Hi , Just two things I saw when playing , that might be a buggy or maybe my lag. When aiming with a weapon in 1st person , by pressing right click once it doesn't aim down the red dot / holo or any scope ,I have to double click to let it aim down sight. Don't know if you are aware of this. Second thing is , while I was driving the dune buggy car and climbing out at a bit of a speed , it seems that when I climbed out the buggy the back wheel hit me , obviously damaging me. It might have been the lag , bug just wanted to point it out. Not that major but can maybe help. Thanks. +South African server
  24. Aiming sensitivity settings

    What does Targeting refer to under the sensitivity settings? I am assuming scope is red or holo sight. Scope 4,8,15 are pretty explanatory. Is targeting just regular ironsights? It did not seem to have any affect when I changed it.
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