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Found 57 results

  1. The game is literally unplayable. I have played this for 660 hours and the game just wants me to stop playing. When I get into a game my camera will get stuck about 40% of the time that makes me lose gunfights. It goes like this. I see an enemy, aim, my camera freezes and wont move, I lose the gunfight. If the camera doesn't freeze then there's always a chance of fps lag that usually happends when I get shot and it lasts for about a second that also increases the change of me losing a gunfight. Oh and also when I try to perform actions like healing, aiming, running my character randomly shakes and cancels it. So basically If I am healing my character cancels it randomly which might result in death. Or maybe I am aiming at a player and my character randomly cancels aiming so now at this point my character is firing from the hip which results in death. WHAT CAN I DO? It's frustrating to play with all of these problems that happen in every game. I can't take it anymore. Advice would be appreciated so I don't need to take a break from this game. I really want to play it.
  2. Aiming and camera flow patch soon? (Xbox)

    I have recently been playing PUBG on the Xbox. I have noticed that the flow of the camera is delayed (both first and 3rd person). I'm not an expert in the mechanics of the game, but the timing between controller to game is noticeably slow. It sucks because if i'm in a firefight, I have to try and compensate the dead time between controller to game (which usually loses tons of ammo or kills me). Other games like COD or Battlefield have the mechanic down; but i was wondering of it has already been addressed or in the process of being fixed? I know its in the early stages on the Xbox One, and i just was hoping the developers can adress the problem.
  3. Before i start a little rant out, i will admit i haven't played in a good long time PUBG for obvious reasons which are mentioned daily most likely, you know what i mean. But to the point; First person mode, matches. Headbobbing, overused 'camera bob' motions and movements. I am not the only one who has problems with this but depending of course how easily it affects is to the person on its own. I personally wish you had more options to choose from when it comes to first person mode where you could adjust how much the camera sways, bobs or shakes in the first person view. I've only had about 3-4 games before 1.0 and 2 games after 1.0 (Before a plague hit*) where i've had 80% of my games terminated literally because i've had to go hop off the keyboard, head to the restroom and barf. I Don't know why but it just happens. So my side question to anyone viewing this topic; Does the screen wobble and shake around when you play on first person mode? Or do you simply not see it i.e you're too used to it?
  4. Camera pan

    No matter what settings I change my camera is crazy and keeps panning up for no reason. Have changed controllers same issue Some times I adjust dead space either up or down and problem will go away for a while then come back
  5. Camera pan

    No matter what settings I change my camera is crazy and keeps panning up for no reason. Have changed controllers same issue Some times I adjust dead space either up or down and problem will go away for a while then come back
  6. Kill camera

    At the time of two people, three people, four people, at the time of team, after killing you can not see the kill camera! I can not check the equipment to see distinction whether it is cheat. It can not report either. I want you to change the setting method.
  7. Occasionally when aiming in first person your arm clips through and completely blocks your view. I just lost a match because my camera messed up during a firefight with the last guy and I was spraying at the air.
  8. Hitbox o Death camera bug?

    Soy al único que le pasa que cuando veo una deathcam el otro siempre me mata apuntando a la derecha como si donde apuntase esa persona fuese con retraso?? Por ejemplo, cuando veo que alguien que me ha disparado a traves de una ventana, miro la deathcam y se ve perfectamente como mi cuerpo esta detras de la pared y las balas me golpean como si mi cuerpo estuviera detras de la pared cubiuerto pero la zona de hitbox o golpeo tardase en proyectarse hacia detras del muro donde se encuentra la imagen del cuerpo... Yo es la unica explicación que le veo, o eso, o es que tengo un hitbox invisible a mi alrededor como una pantalla de un cine... tengo fibra 300 megas simetricos y la conexion me va bien, y esot me ocurre tanto en ultra como en muy bajo.... algo creo que anda mal en la deteccion de los cuerpos... ¿A vosotros os pasa? PD: Ah, se me olvidaba, por si hay alún listillo que dice: -Eso es que estan calculando tu trayectoria para que te de la bala en el momento justo que pasas, que esto no es COD... Decir que esto solo ocurre o al menos solo lo aprecio en muertes de cerca, con metralletas y armas de corto alcance, aveces incluso muero estando fuera del circulo que hacen las cuatro lineas cuando apuntas en tercera persona...
  9. death camera bug?

    (ESP) Hay muchas veces que la gente del juego me mata y al mirar su death cam observo que nisiquiera me estaban apuntando directamente, sino que por ejemplo con la shotgun le pegan a la pared y derrepente me muero... O_O. Otras veces hacen una rafaga cerca de mi, pero sin llegar aparecer yo en la mirilla estando unos 3 metros a la izquierda/derecha y me matan aun asi... parece que mi hitbox es una pelota enorme invisible a mi alrededor de unos 3 metros de diametro =_=" mi pregunta es... ¿¿acaso es por algun retardo en la deathcam?? es el único sentido que le veo porque no es normal
  10. Opening the Nvidia GeForce Experience while in-game will reset the camera to a direction (not sure if it resets to the same direction every time). This is a problem if a player looks at his death-cam and sees a person suddenly reset to a random direction - looks like someone is enabling an aimbot software. Example happens at 0:57 (when trying to record a wicked headshot) Video of Example (edit, this does not happen in any other game)
  11. Issue: I am currently working on a project using the replay camera tool, and I quickly found that having a freelook feature on the camera would be EXTREMELY useful. While moving forwards directly to the angle the camera is facing makes sense as it is now, not being able to set a straight path while at the same time making an upward or downward angle adjustment while following the original path is very frustrating. In other words, the ability to move at a straight direction regardless of camera angle unlocks a huge number of possibilities for users. Possible solutions: 1. A keybind currently exists for making the camera move upwards and downwards, so creating an additional keybind for north/south/east/west movement that ignores the angle of the camera is a straightforward way of tackling this problem. 2. Implementing camera freelook that serves a similar purpose to the freelook in-game would also create the same result. I understand that this certainly isn't a pressing issue, however to many game filmmakers and editors this feature would be beyond beneficial and boost the quality of content produced promoting this game.
  12. I'm not sure if it's a bug or a feature, but when riding as a passenger on a bike (and sometimes in the Buggy/UAZ/Dacia) the camera shakes/jitters so bad it's hard to tell what's going on. Totally impossible to aim. It's like I'm being driven over cattle gates and speed bumps when we're actually on perfectly smooth paved roads. Doesn't matter the terrain, at any speed above "slow as heck" the camera goes crazy. It basically makes my role as the passenger completely null as I have a better chance of shooting myself or my teammate than I do even coming close to hitting an enemy. Also it's very annoying just to have to look at the screen when its fluttering and skipping frames all over the place. System: Original Xbox One
  13. Date Seen:8.12.2017 Server: Test server Other Information: We were playing 3pp (EU, 3man Squad) on the test server, I climber the high construction building on Leo Leones. As soon as I reached top of the stairs, my game crashed. My teammates said that I kept walking and fell off the building (and knocked from that). My character kept crawling in knock, until a wall interrupted this. My teammate tried to revive me, but it kept stopping around 3s remaining, until I rejoined the server. When I reconnected to the server, my knocked character saw under the map, but the revive could be completed now. As I stood up, the camera was too low (around my hips). If I went prone, I could see under the map. Changing to 1pp camera worked, but 3pp camera was in the wrong position. Here a small video of it: Camera too low Launch Options: No launch options Operating System: Win 8.1 Graphics Card: GTX 1070 CPU: Intel Xeon E3-1230v2 Ram: 16GB DDR3 1600Mhz
  14. Hey guys, with all the hype around the xbox is a few days. Kinda want to put together a super simple budget set up for recording and posting my action in PUBG, but apparently no one thought of selling the Kinect as a all in one gaming studio, instead they used it as some weird ass goofy controller. X.X So now I gotta figure out what to do and how to put one together on my own. So Ill put it this way....first and foremost, I'm trying everything I can to keep it away from the PC....mine is not the best and everyone in the house already uses it, so don't really want to clog it up or occupy it just as long as I game, but if I "absolutely have to" then I guess it is a possibility. Next, I'm trying to keep it cheap.....the cheaper the better. Already got to looking at a recording device set ups that costs hundreds of dollars. Reeeeeally don't wanna go that route, but if I do, lets use it as a shortcut on a couple other things such as microphone and webcam. After the recording device, Iv been looking at mics....might skimp here, but I already have a cheapo Walmart headset/mic so may not even go that route. And lastly the camera. I know this is where it gets crazy, so I'm trying to avoid it the best I can, but I can get my hands on a Kinect 2.0 for $20. But Id hate to spend even $20 on something that may not even work. . Either way, the end result is I need some advice on what to look at and where to go to get something nice and easy to use, but will still give me a facecam picture in picture. Record all voice and audio, and while I'm not looking for super impressive 8k 4000fps yadda yadda, I do at least want something that's "do-able" from an xbox perspective.
  15. Putting together a studio!

    Hey guys, with all the hype around the xbox is a few days. Kinda want to put together a super simple budget set up for recording and posting my action in PUBG, but apparently no one thought of selling the Kinect as a all in one gaming studio, instead they used it as some weird ass goofy controller. X.X So now I gotta figure out what to do and how to put one together on my own. So Ill put it this way....first and foremost, I'm trying everything I can to keep it away from the PC....mine is not the best and everyone in the house already uses it, so don't really want to clog it up or occupy it just as long as I game, but if I "absolutely have to" then I guess it is a possibility. Next, I'm trying to keep it cheap.....the cheaper the better. Already got to looking at a recording device set ups that costs hundreds of dollars. Reeeeeally don't wanna go that route, but if I do, lets use it as a shortcut on a couple other things such as microphone and webcam. After the recording device, Iv been looking at mics....might skimp here, but I already have a cheapo Walmart headset/mic so may not even go that route. And lastly the camera. I know this is where it gets crazy, so I'm trying to avoid it the best I can, but I can get my hands on a Kinect 2.0 for $20. But Id hate to spend even $20 on something that may not even work. . Either way, the end result is I need some advice on what to look at and where to go to get something nice and easy to use, but will still give me a facecam picture in picture. Record all voice and audio, and while I'm not looking for super impressive 8k 4000fps yadda yadda, I do at least want something that's "do-able" from an xbox perspective.
  16. First Person Camera Tilt Bug

    When aiming down the sights in first person while leaning, very often (about 80% of the time for me), getting hit will rapidly tilt my view back and forth. It is extremely disorienting and frustrating to lose fights over. This does not happen in TPP games under identical circumstances. Videos of it happening: Skip to 40 seconds in: Turn your volume down, my mic is loud in this one:
  17. Bug Description: When pressing alt+tab to go to another window, my character always automatically shifts his camera to the east and if I am on auto-run I start to run that way. This bug happens on all servers, and even when changing from fullscreen-windowed to windowed to fullscreen. Date Seen: For the past month. Server: NA, AS, EU Troubleshooting Attempted: Verified game cache files, uninstalled RESHADER program, uninstalled and reinstalled PUBG game, turned off launch options, reset windows update to previous ones, restarted computer. Other Information: This bug does NOT happen when I press ESCAPE to open up the main menu and then alt-tab. Launch Options: Tried with -sm4 on and off. System Specifications: Operating System: Windows 7 Ultimate 640bit (6.1, Build 7601) Graphics Card: NVIDIA GeForce GTX 1060 6GB CPU: Intel Core i7-6700k @ 4 GHz (8CPUs) Ram: 16gb The easiest way to get this information is to hold the windows button and R to open the run dialog, then type in "dxdiag" and take a screenshot of the "System" and "Display 1" tabs. I play on my second display so I included that screenshot as well. I would really appreciate some help here. Thank you!
  18. FPP Camera Bugged

    Hey, so I just played a game of First person battlegrounds and my camera was bugged out the entire game, the only cause I can think of is that I got a connection error as I was landing. Attached to this post I have uploaded some screenshots of how the camera looked during different actions, this bug was too funny not to document in pictures. ^the normal camera ^Camera While proned ^Looking down ^zoomed with a 4x ^leaning ^Zoomed with a 8x ^crouch jumping
  19. I was playing a game and was in the small trough/tunnel connection area and when I ADS'ed in certain locations(mostly close to the edges) I got this bug. https://gyazo.com/7c31d7c844130073bfec9d6f444b58a5 The gif is of the bug itself. Apologies if the gif isn't in the correct format but gyazo is a trusted site.
  20. Weapon aims down when shot

    Bug Description: When aiming, ADS or 3rd person, my camera will aim strait down when I get shot. This causes my shots to miss and I die. I had a previous thread on this issue but it was moved to archives. There was another thread somewhere stating that this could be a desync issue when dying server sided. I am unable to find that thread. Every time this bug occurs I usually die within 100ms or so, so desync makes the most sense. This would mean the server is sending the killed message late. Date Seen: 9/15/17 Server: Live, NA Troubleshooting Attempted: Other Information: Launch Options: None System Specifications: Operating System: Windows 7 x64 Graphics Card: GTX 1080 CPU: Xeon X5690 Ram: 24GB DDR3
  21. I don't know if this bug was supposed to be fixed already or not but I've consistently been getting the camera bug you're supposed to have while playing PUBG on pc with a controller, despite double chekcing and not having a single one connected or connected on error. I don't know what to do since I've been getting it pretty often today (5-6 games), it's really frustrating because the time to queue up, load up the game, waiting for the start counter and actually dropping from the airplane takes a lot of time and getting this bug makes it even longer because it forces me quit games I don't know what it's the cause, probably my mouse or controller drivers?
  22. As said in title, 17/30 Ammunition disappear and my aim locks to the ground. Short video uploaded on twitter here that shows the bug. https://twitter.com/Matrim_AH/status/900461739589996550
  23. Currently in the game the Y axis sensitivity is slower than the X axis, and there is no option to give these a 1:1 ratio or individually set them. This isn't a big thing for most players, but might affect some. This causes headaches for a friend, rendering the game unplayable to them.
  24. Description: In matches where my hardware was specifically overwhelmed with the game (typically the first couple of matches after launching the game) I wasn't able to move my camera in any direction, but left or right. Whenever I experience performance issues, I lay down directly after landing on the ground. That is because my hardware often has problems loading the map and so I need to wait for the buildings to load and the lags to stop. In some cases when the gae started running relatively smoothly and I stood up, I couldn't move my camera up, down or diagonally. However, this bug was only active when third-person mode was activated. Date seen: August, 10-11 2017 Server: I was NOT playing on the Test server and I played in the EU region. Troubleshooting Attempted: I tried tabbing in and out of the game as well as switching the camera-mode. First-person was always fine, third-person wasn't. Launch options: I use the the following launch options to tackle my performance issues: -sm4 -malloc=system -USEALLAVAILABLECORES -maxMem=8000 -force-feature-level-11-0 -high +mat_antialias 0 window +Vt_maxPPF=8 System Specifications: Operating System: Windows 10 Pro 64-bit version (10.0 Build 14393) Graphics Card: NVIDIA Geforce 840M CPU: Intel(R) Core(TM) i7-4510U CPU @ 2.00GHz (4 CPUs), ~2.0GHz RAM: 8192MB
  25. Camera Glitch

    For a few games I've been getting a glitch where my crosshair is stuck in the middle of the screen. My character moves as normal but my camera is fixed to a locked position looking straight. I can only look forward not up or down. I also cannot use "alt" to look around. My character's head look around but the camera doesn't' follow. First person is the only way I can play normally. This glitch happens every few games and is usually fixed after another match starts.
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