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Found 8 results

  1. Military fatigues

    Can we get military fatigues for the characters? We have grunge, rockstar, civilian skins, I think military skins would be amazing! From helmets, vest, jackets, Army, Marines, Navy, Air Force ect ect..
  2. In the current system, loot is linear, in the sense that lvl 1 is better than 0, 2 is better than 1, etc. An EXT. Quickdraw is 100% better than other mag attachments, etc. The primary reason is there is no tradeoff involved, no drawbacks. What if, there were. EG extended mags suffer from decreased reload times (cause they are bigger and heavier) What if gear had an overall weight, that affected your character's movement speed. So the level of equipment as well as how full your back pack is all factor in to the speed of your character. Especially once vaulting comes into play, this could be a significant factor as a heavily loaded character will climb and move over objects slower than someone who chooses to stay light. I think this would be good, because instead of everyone simply looking for the top level loot which is all the same, people will look for/use different loot for different playstyles. Maybe you wanna be a more mobile player, able to quickly run from cover to cover, or stay ahead of the blue, you'll want to keep your level 1 gear, and only carry what you need. Maybe you prefer more slugging it out, where you will use the current system more or less, to get the maximum protection, but have slower movement between locations.
  3. If the current trend continues we will have quite the hefty number of items that appear only in Care Packages. Great. While it's not a huge problem fighting over packs for the second half of the games current weapon selection, I think it would add more fun and variety if Care Packages sometimes appeared in unconventional ways. Maybe a plane breaks apart and scatters some packs along a trail of debris. Perhaps an army truck driven by an AI drives through the map and on its bed is a care package. Maybe a hangar door at Military Base will open up if someone in the base flips a switch back inside the base. Maybe locked shipping crates accessible only though force. Just some ideas. I'd like to hear what the community thinks. I'm just tired of half of the gear being locked behind the same RNG event over and over. Obviously it's probably not a great idea to have them spawn in predictable ways but surely there are alternatives to the repetitive Mad Max approach.
  4. Don't have anything

    Loaded the game today and don't have any points or clothing. Checked my steam inventory and saw i had 41 items but could no access them,
  5. Hey guys. I have an idea on how to possibly improve the current looting system by introducing a concept of "set loot" or "combined loot". Before I explain, I would like to emphasise on the fact that I am not sure if this is possible or if is going to be percieved as a "good" idea but it's just something that crossed my mind. The new looting system could have "pre-built" sets of gear and there could be a lot of those. Imagine if there would be a pool of "loot sets" instead of just a pool of loot. The sets would be different in rarity, for example, set n1 could be just a p92 with some ammo, set n2 could be p92 with ammo and a lvl 1 vest, set n3 could be m416 with ammo and an attachement. You get the idea. This would help refine the loot and offer players what they need. You can often find nonsensical combinations such as an AR with a pistol silencer etc. This system would also help fix multiple spawns of the same item in the same area, such as 2-3 lvl 1 backpacks in the same room and so on. There could be literally hundreds of combos. I hope I have managed to explain what I mean and sorry for all (if any) grammatical errors. Thanks
  6. Full gear

    I believe it would be a really popular game mode if you had an option to select your loot/gear before the game and start the game with that loot. Maybe you could avoid instant kills by not allowing shooting for a limited time e.x 1 minute or so! Keep up the good work i love PUBG!
  7. Loot, Chance or Quality

    Hello PUBG community. I have a question which divides our squad in opinion and it's about loot. One-half says that in places like the Military Base, "military grade loot" drops. They suggest there is a higher chance to find Level 3 quality equipment in these locations. Whereas the other half suggests that the quality of loot isn't affected, it's simply that there are higher spawn locations for loot (thus increasing the chances of higher level loot spawning). The only loot I know is higher quality comes from the drops, but drops aside, are there any official posts or topics which confirm either of these statements? Thanks, folks, ~Sy
  8. My ideas and thoughts

    NEW THINGS TO ADD: #1 New weapons such as some from the pictures shown. What has been given to us from the start is great. Strong simple very well known weapons, but I think more of each would better, make it so that every single player doesn't have the same setup. Maybe adding the P90(common), Spaz(Rare), barret .50cal(Rare), ak74u(common), mp5(common), deagle(Rare), riot shields(Rare), C4(common), claymore(Rare), and other weapons. #2 New cars, adding hummers with mounted gunnars(Super Rare)? Jetski(common)? four wheelers(common)? #3 The currency used to buy clothing, maybe adding crate In-game only worth 10-30points per crate randomly placed around the game. #4 New clothing to buy or find In-game. Adding ghilli suits(Rare), scarfs, beanies, new gloves, helmets that can be replaced by armored helmets. #5 New Items. Binoculars(Common), Tire spikes(Less common but not rare), Decoys(15sec)(Rare), self reviving packs(Rare), night vision goggles(Keybind-N)(common). Suggestions For Current Game Setup: #1 Adding a chat system for people with no mics so that they may also talk to there team. #2 Adding range to markers. For example if I set a marker somewhere let it say the range it is away from the player who set it so the team can have an idea of how far an enemy or place is away. #3 Add car, suv, truck, bike storage in the back so that a team can bring more gear on travel. Also making it so that cars become more useful. Not just used for driving. #4 Add 6 player teams, 8 player teams, or 10 player teams. #5 Allow team knockouts but no team killing, only due to people killing non-mic players. #6 Adding In-game time changing, so basic night and day changing. #7 See picture of map for next add. So this map show the normal white circle and the redzone that sends a rain of bombs appon everything. Well the greenzone would be a zone of which any buildings inside this zone would restock ammo and weapons only once each new white circle. I have more ideas that'll come to me later or as the games gets better and adds to things to it. Let me know what you all think in the comments.