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Xbox Game Preview Patch Notes #4

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Xbox players,
 

Thank you for your enthusiastic feedback and support as we transitioned into 2018.

The team has been working diligently to elevate the overall player experience, as well as listen and react to our community feedback.

Below you will find quality of life fixes, as well as our efforts to resolve known memory crashes, and incremental improvements to performance.

Given the complexity of some of the crashes that have been logged, we know there is still work remaining in order for us to reproduce and address all remaining issues. Crash fixes, like all areas of the game, will be something we continue to improve upon as part of our Xbox Game Preview roadmap.

 

 

Gameplay

  • Aim acceleration can now be adjusted by players via in-game option
  • Player weapon damage has been increased against vehicles.  We will continue to monitor player feedback and telemetry and make further balancing adjustments as needed in future updates
  • FPP Solo matchmaking queue will be made available for NA/EU/and Oceanic servers. We will open other modes within those regions as concurrency allows
  • Fixed an issue that caused indoor lighting and shadows to appear too dark and blueish
  • Analog stick acceleration added while exiting the plane and while parachuting

 

Optimization

  • PhysX performance enhancements
  • Server FPS slightly increased
  • Client FPS slightly increased
  • Some VFX received slight optimizations

 

Option

  • Music on/off option added

 

Bug fixes

  • Addressed a number of known crashes
  • Fixed a UI issue that occurred when multiple players attempted to loot from the same source

 

 

The servers will be in maintenance from 1 AM PST / 9 AM UTC / 6 PM KST in preparation for the new patch. It will take about 30 minutes.

Please close the game and update your client. Apologies for the inconvenience.

 

 

 

We ask that you continue to direct feedback, questions, or bugs to:

General Discussion & Feedback

General Help

Suggestions

Bug Reports & Troubleshooting

 

See you in-game,

The PUBG Development and Community Team

 

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