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Xbox Game Preview Patch Notes #7

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Xbox players,

We’re now serving up chicken dinners to over 4 million players on Xbox. Thank you for your continued support! 
We truly value all of the feedback from across the community. We have a few minor updates to gameplay this week, alongside bug-fixes and performance tweaks, as noted below.

 

Gameplay

We’ve listened to your feedback and further modified the damage players can inflict on vehicles, increasing areas of vulnerability. This includes:

  • Increased damage to the vehicle body, and significant damage to the wheels when targeted with gunfire
  • Increased vehicle damage when successfully targeted with a grenade
  • Both driver and passenger will suffer increased injuries from crashing into objects or other vehicles (Dacia, UAZ, and Buggy)
  • Slight reduction to player damage when being struck by a vehicle

 

Optimization

  • Continued optimization to controller input lag
  • Visual quality of the reticle is improved for Xbox One (Red Dot, Holographic, and 2x Sight)

 

Bug fixes

  • Resolved issue where inventory may highlight the wrong column when looting
  • The sensitivity setting for 4x Scope is now also applied to the permanent scope on the VSS
  • Auto-run (double-clicking the left stick) is disabled when aiming down sights
  • Players can now use the D-Pad while in the map view without switching melee, pistol, or throwing weapons
  • Removing the marker from the map when pressing (Y) will no longer switch primary/secondary weapons
  • Fixed issue where the crosshair is not correctly displayed after players reconnect to a game session

 

 

We ask that you continue to direct feedback, questions, or bugs to:

General Discussion & Feedback

General Help

Suggestions

Bug Reports & Troubleshooting

 

See you in-game,

The PUBG Development and Community Team

 

 

 

 

 

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